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1  Special User Sections / Borland C++ Builder Contest / Re: Demina: a Minesweeper Solver/Helper on: June 08, 2009, 05:53:00 PM
i'd like to suggest an option

i have a program that uses for the most part the same logic used by mine sweeper but instead of losing the game when you click on the mine you get points related to how many moves you've made so far the less moves the more points for that mine so the point is to click on the mines as early as possible instead of avoiding them

the option i'd like is to enter the numbers manually and then have the program analyze the possibility's then let me make my own choices from there   
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