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Author Topic: antbuster - yet a kind of tower defense  (Read 13,109 times)

f0dder

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antbuster - yet a kind of tower defense
« on: May 31, 2007, 08:28 AM »
A friend gave me this link, and I couldn't find mention of it on donationcoder with a quick-and-lazy search, so I thought I might as well post it. It's pretty challenging, and the order in which you choose your upgrades lets you choose different 'paths'...

antbuster.jpg
http://www.addictinggames.com/antbuster.html
- carpe noctem

mouser

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Re: antbuster - yet a kind of tower defense
« Reply #1 on: May 31, 2007, 11:36 PM »
for those who are interested in tower defense games this is a nice example of a game where there is no predefined paths for enemies.

Deozaan

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Re: antbuster - yet a kind of tower defense
« Reply #2 on: June 01, 2007, 05:25 AM »
Seems pretty easy for a while if you get a poison gas turret (double->triple->poison) up by the anthill and then some electric (quick->long range->electric) turrets and more poison gas turrets in other places.

Original address: https://www.donationcoder.com/forum/index.php?topic=8725.0