Answer: A 3d game controller (input device) that also provides force feedback based on what is happening in the game.
Quote
THE AWARD WINNING NOVINT FALCON
"Novint Technologies opened our eyes to what it's like to actually feel a game. The Falcon is a first-of-its-kind PC peripheral that makes use of force feedback to allow users to experience artificial 3D-touch "Haptic" sensitivity of virtual objects. Three articulated arms attach to a center grip that can control games just like a mouse, and highly-developed algorithms apply appropriate forces of resistance to create realistic impressions of weight, recoil, and shock. We demoed the Falcon with Half-Life 2 and were blown away. Shotgun blasts produced hard, lurching recoil, while automatic machine gun fire was fast and light with an upward pull on the handle, simulating the barrel-rise effect of automatic fire. Lifting a box put weight on the handle, and taking damage from the side jerked the controller appropriately as our character stumbled away. We were blown away..." ~IGN, Best of E3: Gear





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