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Author Topic: Anyone tried the Godot game/graphics library engine?  (Read 18,427 times)

mouser

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Anyone tried the Godot game/graphics library engine?
« on: December 16, 2018, 09:15 AM »
Old dc server admin and real life friend Gothic was telling me about the open source cross-platform Godot programming game/graphics library/engine: https://godotengine.org

Anyone tried it yet? It looks pretty neat.

Screenshot - 12_16_2018 , 3_14_27 AM_thumb001.png

Looks like it good 2d support as well as 3d.

wraith808

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Re: Anyone tried the Godot game/graphics library engine?
« Reply #1 on: December 16, 2018, 07:20 PM »
Just downloaded... thanks!

Deozaan

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Re: Anyone tried the Godot game/graphics library engine?
« Reply #2 on: December 17, 2018, 12:03 AM »
I've downloaded it a few times but never really delved into it.

FYI it's also available on Steam if you would like the conveniences that come with Steam (auto updates, etc.).

https://store.steampowered.com/app/404790/Godot_Engine/

Deozaan

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Re: Anyone tried the Godot game/graphics library engine?
« Reply #3 on: January 13, 2020, 02:52 AM »
A little over a year later and I'm still in the same boat I was the last time I said anything about it. I've downloaded it a few times and watched a few videos about the latest updates and features in the engine, but so far I haven't really attempted to do anything with it.

I also wanted to mention that it's also on Itch.io now if you'd prefer to use that over Steam.

https://godotengine.itch.io/godot
« Last Edit: January 14, 2020, 03:13 AM by Deozaan »

wraith808

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Re: Anyone tried the Godot game/graphics library engine?
« Reply #4 on: January 13, 2020, 03:57 AM »
Same here.  Same with Unity.  Just too much stuff, and too little time.

wraith808

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Deozaan

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Re: Anyone tried the Godot game/graphics library engine?
« Reply #6 on: August 30, 2021, 06:11 PM »
Figures I would forget about this thread after I actually started experimenting with Godot toward the end of last year. ;D

Even though I still know much more about making games in Unity than I do with Godot, I much prefer working with Godot these days. I find it much faster (less bloated) and generally more enjoyable to work with. That said, I'm still pretty new to it, so maybe there are things that I haven't come across yet that I will loathe.

Godot Programming Course temporarily free:

Thanks for this. The target demographic is absolute beginners with no previous programming or Godot experience, so it will probably be a little basic for me, but it might serve as a nice introduction to various aspects of the engine I haven't touched yet.

wraith808

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Re: Anyone tried the Godot game/graphics library engine?
« Reply #7 on: August 30, 2021, 08:18 PM »
I'm wondering if I should scrap my unity classes and just go for Godot. I haven't decided yet.

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