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Author Topic: Design difficulties of making the stealth game Thief  (Read 9,792 times)

mouser

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Design difficulties of making the stealth game Thief
« on: February 25, 2018, 12:33 AM »
Nice short video on the design difficulties of making one of the early first person stealth games, Thief:
https://arstechnica.com/gaming/2018/02/war-stories-thief-the-dark-projects-signature-sneaking-almost-didnt-work/

« Last Edit: February 26, 2018, 01:27 PM by mouser »

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