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Author Topic: Essay: Designing Windows 95’S User Interface  (Read 23,846 times)

mouser

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Essay: Designing Windows 95’S User Interface
« on: February 10, 2018, 03:06 AM »
The OSNews blog once again brings us a fascinating article on the modern history of user interfaces.  This time it's an older essay about the user interface design for Windows 95.

Quote
However you feel about Windows 95, there's no denying that its user interface is probably one of the most iconic and well-known user interfaces ever designed and developed. Literally everyone knows it and has used it, and it singlehandedly defined what a personal computer's UI should work like. It's incredibly fascinating to read about the thought processes behind its development.


https://socket3.wordpress.com/2018/02/03/designing-windows-95s-user-interface/


win95uidesign.png


from http://www.osnews.com/story/30191/Designing_Windows_95_s_user_interface

KynloStephen66515

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Re: Essay: Designing Windows 95’S User Interface
« Reply #1 on: February 10, 2018, 03:09 AM »
The OSNews blog once again brings us a fascinating article on the modern history of user interfaces.  This time it's an older essay about the user interface design for Windows 95.

Quote
However you feel about Windows 95, there's no denying that its user interface is probably one of the most iconic and well-known user interfaces ever designed and developed. Literally everyone knows it and has used it, and it singlehandedly defined what a personal computer's UI should work like. It's incredibly fascinating to read about the thought processes behind its development.


https://socket3.wordpress.com/2018/02/03/designing-windows-95s-user-interface/


[attachment 1 not found]


from http://www.osnews.com/story/30191/Designing_Windows_95_s_user_interface

The authors usage of the word "literally" bugs the hell out of me.

rgdot

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Re: Essay: Designing Windows 95’S User Interface
« Reply #2 on: February 10, 2018, 03:22 AM »
In before someone posts that Mac did it first  :P

tomos

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Re: Essay: Designing Windows 95’S User Interface
« Reply #3 on: February 10, 2018, 09:02 AM »
A good read!

I've been intermittently teaching an older couple the basics on Win.7 the last few years. They were absolute beginners. Some of the findings in the article are still relevant e.g. they are very slow to use the context menu.

They also have problems with some of the improvements made in '95 e.g. do I double- or single-click here. (And don't talk to me about later 'improvements' like My Docs consisting of multiple locations.)

Re the design process:
I would love to be involved in a process like that - I love tweaking others' designs (they might not like it so much). There's  still a lot I'd change in Windows 10...
Tom

blackcrack

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Re: Essay: Designing Windows 95’S User Interface
« Reply #4 on: February 10, 2018, 09:26 AM »
makes more sense and would be more cool if be programming an Win95
surface for Reactos.org :)
and hey, Reactos it is on Github too.
still alpha but testable in a VM like VBox or something
and DailyBuilds be downloadable from the headpage right sided by the buttons  :)

best regards
Blacky

Deozaan

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Re: Essay: Designing Windows 95’S User Interface
« Reply #5 on: February 10, 2018, 04:42 PM »
The authors usage of the word "literally" bugs the hell out of me.

Literally everyone misuses "literally" these days. :(


;)

fillipyang7

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Re: Essay: Designing Windows 95’S User Interface
« Reply #6 on: May 24, 2022, 08:37 AM »
makes more sense and would be more cool if be programming an Win95
surface for Reactos.org :)
and hey, Reactos it is on Github too.
still alpha but testable in a VM like VBox or something

best regards
Blacky
DailyBuilds be downloadable from the headpage right sided by the buttons

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