The game Cortex Command is a sandbox side scrolling shooter with pixel physics. I have set out to create a random gun generator for this game akin to what is found in the game Borderlands.
This will be done through the games Lua scripting implementation and a lot of sprites (that I have been supplied with by the community). I am already pretty far along and I have the basic script down that handles randomization. But, I still need to implement it for all the weapon types found in Borderlands as well as scripting some different effects for different projectile types.
Here's a picture of the current prototype, which is able to generate little over 40.000 different combinations, not including the different firing sounds they have.

This will be done through the games Lua scripting implementation and a lot of sprites (that I have been supplied with by the community). I am already pretty far along and I have the basic script down that handles randomization. But, I still need to implement it for all the weapon types found in Borderlands as well as scripting some different effects for different projectile types.
Here's a picture of the current prototype, which is able to generate little over 40.000 different combinations, not including the different firing sounds they have.





















- carpe noctem