NANY 2010 Entry Information
| Application Name | Twigatelle |
| Version | 1.7 |
| Short Description | Twigatelle is a game that Twiggles (of Head in the Clouds) is developing in order to make $1million or more from winning the NANY competition. No-one has yet dared to correct his misunderstanding of how NANY works. |
| Supported OSes | Windows, Mac, Linux |
| Web Page | tbd |
| Play online now (java) | http://head-in-the-clouds.com/game/Twiggles.jnlp |
| System Requirements |
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| Version History | |
| Author | http://timns.dcmembers.com/ |
| Screencast |
Description
Twigatelle is a simple game developed in Java inspired by any number of those pachinko-type games where little thingies bounce around hitting other thingies in a slightly hypnotic way. The name is a contraction of "Twiggles" and "bagatelle"
I chose to code up this game since:
(a) I like playing simple pinball-type games
(b) I was interested to see if I could develop a little game in Java that ran at a good framerate on any reasonable PC, Max, *nix box
(c) I wanted to see if I was capable of coding up various maths routines (collision and rebound of odd-shaped objects, procedural textures etc.) from scratch without nicking anyone elses source
and (d) I have not yet grown out of coding for 'fun'
Features: Java 2D game with animation, sound, simple particle system, simple physics effects, simple everything really. What can I say? I'm a simple kind of guy...
Features
- Bouncy balls.
- Things that bouncy balls hit.
Planned Features
- Further items for the bouncy balls to collide with.
Screencast
Screenshots
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and also I hope have several more levels by the due date, but the intention is to have 'expansion packs' too which add more levels and different graphics over time.