http://www.organizeit.co.uk/2009/09/07/common-to-do-list-problems-and-how-to-fix-them-part-1/
Yeah, I said I won't post any articles but when I read this, it reminded me of how this issue could be pigeonholed enough without focusing on the entire GTD system. (even if this is a core of Allen's GTD premise)
Everyone pretty much knows the benefit of this from reading articles like these so I won't bother with the benefits.
The main con however is:
Dealing with the unknown project (something common with people who aren't dealing with "official" projects set up by their companies)
here's a hint of what you'll be basically dealing with:
Task/Project: Create <x> comics (assuming you have zero tech knowledge level)
What is going to be my next physical action?
Buy stuff (oh wait! I'm too poor for photoshop/drawing materials)
Download illegal copy until I can afford legal copy (oh wait! I don't know what application does this)
Google "free illegal copy downloader"
sub-section: Waddle through download managers
Next task: BSOD (oh ****! oh ****! oh ****! I broke Windows!)
<The next day...>
Reset Project: start with paper (0 drawing skills what-if)
Draw...
next physical task:
Draw again...
next physical task:
Draw again...
next physical task:
Consider buying drawing instruction book
next physical task:
Wait for book...no...err... draw
<interlude>
<get generic drawing book>
Ok, next physical task:
Draw Sphere (oh wait! I don't know how to draw a great sphere...)
next physical task:
Draw Circle
next physical task:
Shade randomly (oh wait! This doesn't look like a sphere...)
next physical task:
Shade coordinates alpha, niner, delta... circle...
next physical task:
Goes off to search for math book and resharpen math skills
<The saga continues>
...You see what I'm getting here? You can only swiss-cheese what you know. Sure, alot of talented determined people get by this issue by interpreting the tasks in some quirk like someday/maybes then reference then other stuff... but the reality is that for most casual people, the solution only makes the problem worse. The other main issue is that most talented determined people already "gut it out" without fitting these problems into a to-do/GTD system.
So what's your suggestion? (Don't ask me, I've already lengthened this post already.)
| Problem B: I just stare at my list and never do anything with it When people talk about to-do lists they think it’s just about putting down whatever comes to mind that needs attention. A to-do list sounds like a simple idea but to make it genuinely useful you need to really think about what you’re writing down. If it’s not actionable, all you’re doing is staring at a list of vague projects that don’t tell you very much, rather that it telling you what you need to do. |
| * Solution: For each task you want to write down on you to-do list, ask yourself what the next physical action would be and write that down instead. “Arrange birthday party for Sarah” is not actionable, because where would you start with that? “Collect a list of Sarah’s friends” is a much better item to have. If you see that on your to-do list you know immediately what you’re doing. |
Yeah, I said I won't post any articles but when I read this, it reminded me of how this issue could be pigeonholed enough without focusing on the entire GTD system. (even if this is a core of Allen's GTD premise)
Everyone pretty much knows the benefit of this from reading articles like these so I won't bother with the benefits.
The main con however is:
Dealing with the unknown project (something common with people who aren't dealing with "official" projects set up by their companies)
here's a hint of what you'll be basically dealing with:
Task/Project: Create <x> comics (assuming you have zero tech knowledge level)
What is going to be my next physical action?
Buy stuff (oh wait! I'm too poor for photoshop/drawing materials)
Download illegal copy until I can afford legal copy (oh wait! I don't know what application does this)
Google "free illegal copy downloader"
sub-section: Waddle through download managers
Next task: BSOD (oh ****! oh ****! oh ****! I broke Windows!)
<The next day...>
Reset Project: start with paper (0 drawing skills what-if)
Draw...
next physical task:
Draw again...
next physical task:
Draw again...
next physical task:
Consider buying drawing instruction book
next physical task:
Wait for book...no...err... draw
<interlude>
<get generic drawing book>
Ok, next physical task:
Draw Sphere (oh wait! I don't know how to draw a great sphere...)
next physical task:
Draw Circle
next physical task:
Shade randomly (oh wait! This doesn't look like a sphere...)
next physical task:
Shade coordinates alpha, niner, delta... circle...
next physical task:
Goes off to search for math book and resharpen math skills
<The saga continues>
...You see what I'm getting here? You can only swiss-cheese what you know. Sure, alot of talented determined people get by this issue by interpreting the tasks in some quirk like someday/maybes then reference then other stuff... but the reality is that for most casual people, the solution only makes the problem worse. The other main issue is that most talented determined people already "gut it out" without fitting these problems into a to-do/GTD system.
So what's your suggestion? (Don't ask me, I've already lengthened this post already.)




- maybe he or someone could throw together an app where one could brainstorm to-do-ideas and somehow rank them - I'll have to think some more about this.