DonationCoder.com forum
 
Read-only archive. This is a static copy of the DonationCoder.com forum. Reading and searching work as before; logging in, posting and private messages do not.
Archive of 2026-10-21 · About this archive · Main site

Author Topic: Flash Game of the Week: Totem Destroyer  (Read 13,194 times)

mouser

  • First Author
  • Administrator
  • Joined in 2005
  • *****
  • Posts: 40,931
    • Gathering Badge
    • Plugin Coding Medal
    • Participated in NANY Challenge Seventeen Times
    • Cody Award
    • Coding Snacks
    • Volunteers/Staff
Flash Game of the Week: Totem Destroyer
« on: July 09, 2008, 05:45 AM »
Some people love physics-based games.. They don't do anything special for me, but here's a really nice simple one that's quite enjoyable:



from http://www.neatorama.com/
« Last Edit: July 09, 2008, 05:43 PM by mouser »

f0dder

  • [Well, THAT escalated quickly!]
  • Charter Honorary Member
  • Joined in 2005
  • ***
  • Posts: 9,153
    • Participated in NANY Challenge Once
Re: Flash Game of the Week: Totum Destroyer
« Reply #1 on: July 09, 2008, 02:49 PM »
That was pretty fun!

The levels didn't really seem to be rated by difficulty though, I found some of the last levels much easier than some around the first third of the game. But fun nonetheless!
- carpe noctem

p3lb0x

  • Beer, beer, beer, I'm going for a beer!
  • Supporting Member
  • Joined in 2007
  • **
  • Posts: 424
    • Cody Award
    • Participated in NANY Challenge Once
Re: Flash Game of the Week: Totum Destroyer
« Reply #2 on: July 09, 2008, 05:41 PM »
Might wanna fix the title mouser, totum? :D

Edit: The game was okay :|
Stop mousering people so much - Mouser
« Last Edit: July 09, 2008, 06:15 PM by p3lb0x »

mouser

  • First Author
  • Administrator
  • Joined in 2005
  • *****
  • Posts: 40,931
    • Gathering Badge
    • Plugin Coding Medal
    • Participated in NANY Challenge Seventeen Times
    • Cody Award
    • Coding Snacks
    • Volunteers/Staff
Re: Flash Game of the Week: Totem Destroyer
« Reply #3 on: July 09, 2008, 05:44 PM »
thanks p3lb0x.

Edvard

  • Coding Snacks Author
  • Charter Honorary Member
  • Joined in 2005
  • ***
  • Posts: 3,027
    • Participated in NANY Challenge Once
    • Coding Snacks
    • Linux User
Re: Flash Game of the Week: Totem Destroyer
« Reply #4 on: July 09, 2008, 07:27 PM »
I thought it was rather strange that some puzzles required thinking beforehand and others were "destroy-as-many-blocks-as-you-can-and-hope-tot-lands-on-an-indestructible-one".

Fun otherwise.
All children left unattended will be given a mocha and a puppy.

f0dder

  • [Well, THAT escalated quickly!]
  • Charter Honorary Member
  • Joined in 2005
  • ***
  • Posts: 9,153
    • Participated in NANY Challenge Once
Re: Flash Game of the Week: Totem Destroyer
« Reply #5 on: July 09, 2008, 07:33 PM »
I think you can basically "think out" most of the puzzles. I went happy-go-lucky on most of them though, which worked pretty well, even for some of the later puzzles :-\
- carpe noctem

jgpaiva

  • Artificial Idiocy
  • Global Moderator
  • Joined in 2006
  • *****
  • Posts: 4,727
    • Cody Award
    • Participated in NANY Challenge Once
    • Coding Snacks
    • Portugal Inhabitant
    • Linux User
Re: Flash Game of the Week: Totem Destroyer
« Reply #6 on: July 09, 2008, 07:49 PM »
;D I'm glad i'm not the only one who clicked randomly hoping the totem would land favourably :)

It still entertained me for a while

Lashiec

  • Member
  • Joined in 2006
  • **
  • Posts: 2,374
Re: Flash Game of the Week: Totem Destroyer
« Reply #7 on: July 11, 2008, 01:21 AM »
Hmmm, it looks like a Flash version of Boom Blox

Original address: https://www.donationcoder.com/forum/index.php?topic=13999.0