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Space Awesome!
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Edvard:
What I Learned Building the InterWebs’ First Firefly-Meets-Oregon-Trail Text-Based Game.
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Edward Emanuel Jr. from Font Awesome tells the story of using some down time at FA to pursue a text-based adventure game in which the graphics are simply Font Awesome icons and CSS borders.
https://blog.fontawesome.com/how-i-built-a-tbg-learning-vuejs/
Play it here:
https://spaceawesome.io/
I successfully completed the mission, but at the loss of all crew, including a budget kitchen robot that went into a murderous rampage twice. :(
BGM:
Haha! I made it, too. Somehow I cloned my weapons guy and after that I was able to win every battle I came across. I was running out of fuel most of the time, and my cook and mechanic both died. I scored 150,000 in 24 events; 3 died; 2 outposts visited.
Edvard:
Haha! I made it, too. Somehow I cloned my weapons guy and after that I was able to win every battle I came across. I was running out of fuel most of the time, and my cook and mechanic both died. I scored 150,000 in 24 events; 3 died; 2 outposts visited.
-BGM (May 28, 2022, 07:04 PM)
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;D ;D Same here, but more dead crew.
Here's my scorecard:
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