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Space Awesome!

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Edvard:
What I Learned Building the InterWebs’ First Firefly-Meets-Oregon-Trail Text-Based Game.

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Edward Emanuel Jr. from Font Awesome tells the story of using some down time at FA to pursue a text-based adventure game in which the graphics are simply Font Awesome icons and CSS borders.

https://blog.fontawesome.com/how-i-built-a-tbg-learning-vuejs/



Play it here:
https://spaceawesome.io/

I successfully completed the mission, but at the loss of all crew, including a budget kitchen robot that went into a murderous rampage twice.  :(

BGM:
Haha!  I made it, too.  Somehow I cloned my weapons guy and after that I was able to win every battle I came across.  I was running out of fuel most of the time, and my cook and mechanic both died.  I scored 150,000 in 24 events; 3 died; 2 outposts visited.

Edvard:
Haha!  I made it, too.  Somehow I cloned my weapons guy and after that I was able to win every battle I came across.  I was running out of fuel most of the time, and my cook and mechanic both died.  I scored 150,000 in 24 events; 3 died; 2 outposts visited.
-BGM (May 28, 2022, 07:04 PM)
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;D ;D Same here, but more dead crew.
Here's my scorecard:

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