ATTENTION: You are viewing a page formatted for mobile devices; to view the full web page, click HERE.

Main Area and Open Discussion > Living Room

PORTAL 2 AVAILABLE NOW FOR PRE-ORDER

<< < (12/12)

Carol Haynes:
Portal 2 at half price today only (10th July) on Steam - two packs are cheaper so if someone wants to share costs with another buyer today is the day! (Just over 23 hours remaining).

See http://store.steampowered.com/app/620/

f0dder:
Not to sidetrack this thread, but why has OpenGL never really seen wide adoption?-Josh (May 15, 2011, 09:33 AM)
--- End quote ---
Because it kinda sucks compared to DirectX? :)

It used to have the upper hand, but at DX9 the tables definitely got turned. OpenGL might have extensions a bit faster then DX, but then a developer has to use different vendor-specific extensions to use all the new stuff - and wait a LONG time for the committee to accept it as a standard... with DirectX, you have to wait a bit longer before using the new features, but then it's one API (the thankfully did away with the caps system).

I remember seeing OpenGL as a driver option when playing duke nukem 3d back in the early 90s.-Josh (May 15, 2011, 09:33 AM)
--- End quote ---
Original duke3d definitely didn't, you must have either found a 3d-card-vendor specific versions (which I kinda doubt - Quake was the first time that seemed to go mainstream), or have found a dedicated Windows port for it.

Josh:

Navigation

[0] Message Index

[*] Previous page

Go to full version