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Splinter

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dmd7978:
Promo image for Infinity Edition Splinter.

40 wallpapers of Marvel, DC, Twistory, Image, and Dark Horse Comics content. Over 100 hotlinks to commercial web pages. 50+ hotlinks to character/team wiki pages.

Splinter

dmd7978:
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dmd7978:
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dmd7978:
Atlantis Edition Splinter


Splinter

Splinter

WITH INTERACTIVE DESKTOP LEVEL STARGATE.

NOTE- THIS RELEASE ONLY CONTAINS THE GATEROOM FROM ATLANTIS. THE "FULL" SPLINTERFACE WILL BE RELEASED NEXT WEEK....

See it in action on youtube here


Atlantis Edition is my favorite splinterface, yet. Stargate is my all time favorite universe. This splinterface consists of the gaterooms from SGA and SGU, the control room with a view of the stargate from SG-1, a hive queen's throne room, a puddle jumper cockpit, and maybe a couple of others. Started off as just the Atlantis gateroom and expanded.

DOWNLOAD LINKS (CHOOSE YOUR SCREEN RESOOLUTION. Splinter will run in any screen resolution but the stargate wormhole animation is set by coordinates. If your resolution is not listed, let me know what it is and I will make a package for it.)

1920x1080
http://rs973p6.rapidshare.com/cgi-bin/rsapi.cgi?sub=download&fileid=270439990&filename=Atlantis_Edition_Splinter_SGA_ONLY.zip

1600X900
http://rs862p3.rapidshare.com/cgi-bin/rsapi.cgi?sub=download&fileid=171883599&filename=Atlantis_Edition_Splinter_1600.zip

1366X768
http://rs862p1.rapidshare.com/cgi-bin/rsapi.cgi?sub=download&fileid=1482408226&filename=Atlantis_Edition_Splinter_1366.zip

1280X720
http://rs862p3.rapidshare.com/cgi-bin/rsapi.cgi?sub=download&fileid=4070740234&filename=Atlantis_Edition_Splinter_1280.zip


ALL THREE STARGATES ARE INTERACTIVE AND ANIMATED. THE WORMHOLE CONNECTION AND THE PUDDLE WAVES. The gate symbols, also, activate on the stargate like they do in the show, by clicking on the "social media' trigger over to the left. All open splicons are initiated by one of the text triggers on the left side of the room.
I am particularly proud of my Firefox splicon. Ascended Adria. She's a fire fox, no? Yes.....


I also integrated XWidget into this splinterface for the monitoring functionality of the Windows' system, volume control, and a couple of other little treats. Splinter and XWidget work perfectly together.

FOLLOW THE INSTRUCTIONS IN ORDER TO GET THE SYSTEM MONITORING AND THE STARGATE ANIMATION WORKING CORRECTLY.

And, yes, I realize that Atlantis doesn't have a standard Pegasus Galaxy DHD in the gateroom. But I had initially planned on only doing this one page and I liked how the Chrome icon fit over it.


---------------------------INSTRUCTIONS AND RESOURCES--------------------------------------------

Place Atlantis folder into into C:Splinter. Place the Atlantis file anywhere you wish (documents by default). Place the "xwidget" folder into "Documents" if you have already installed XWidget.(download link below). Launch the splinterface file from the Splinter task tray icon.

You must have XWidget installed in order to have the monitoring functionality enabled. You will get an error everytime you run the "SYSTEM" spli-stack unless you either have it installed or remove the "C:SplinterAtlantisAtlantis_Edition.XThemePkg" line from the spli-script by right clicking "SYSTEM" trigger, going to the script tab, and deleting the line at the end of the script.

View the "key" iamge in the zip file for how the layout of the splinterface is set up.

NOTE----Click on the P-90(gun) in the top left of the page and you will switch to a new character. Keep clicking on the weapons to cycle through all of the characters. Clicking on a character image will take you to the Gateworld.net wiki page about that character.



Splinter 1.0.0.18 Installer link (INSTALL THIS FIRST TO SET FOLDER PATHS, THEN GET THE UPDATED 1.0.0.19 FROM THE LINK BELOW THIS ONE TO HAVE SCALING ENABLED)
http://sites.google.com/site/splintercentral/splinter_installer%201.0.0.18.zip

Splinter 1.0.0.19 Portable (place these files into C:Program FilesDark Matter DeploymentsSplinter and overwrite the other files.)
http://sites.google.com/site/splintercentral/Splinter_1.0.0.19_Portable.zip


Download XWidget from http://xwidget.com


POTENTIAL "BUG"...ON SOME MACHINES THE TRIGGERS APPEAR ABOVE SPLICONS WHEN YOU FIRST RUN THE SPLINTERFACE. FOR NOW, YOU JUST HAVE TO CLICK ON THE "BOTTOM" ICON IMAGE TO SET THE Z-ORDER CORRECTLY. IT WILL ONLY HAPPEN THE FIRST TIME YOU RUN IT UPON OPENING. THIS WILL BE FIXED NEXT BUILD.

dmd7978:
BE SURE TO SEE ATLANTIS EDITION SPLINTER POST ABOVE THIS ONE

Poor Shunned Edition Splinter

Splinter

View the splanimation here


This is the first ever 'port" of the imagery within a Rainmeter skin to a splinterface. Thanks to blackeye-beast having already created the art, this took me less than a day to recreate it in Splinter's own way. I will add sound effects for the splanimation later this evening, and update the download file. If you follow the instructions below or in the zip file, you will have working hotlinked icons by default.

Download the splinterface here or through google at 2.5MB file only. http://sites.google.com/site/splintercentral/Poor_Shunned_Edition_Splinter.zip EDIT---do NOT download the file from this website. It does not have the folders for link paths. I am unable to load the updated zip to this site so you must get it from my google direct download.


Instructions-----------
Unzip the package and place the Splinter folder in C:. Just open up your C drive and drop that folder into it. It has all of the shorcuts and scripts. If it isnt in the right location none of the hotlinked icons will work. If it asks you to merge the folder, do so. This means that you already ran the installer and have the folder path set up. All icons except the MS Office suite should be botlinked already.

Place the "Poor Shunned Edition Splinter" file in any directory, though it is usually best if you put it in the Documents folder, as that is where Splinter looks, by default.

Launch Splinter and then right click the task tray icon and select Open. Navigate to the poor shunned file and load it. That is it.

When launched, there wil be 5 blue "stars" on the screen. The one in the center launches the splanimation. The one in the top right shows and hides all of the triggers used to initiate the splicons. Top left opens and closes the top console bar(SEE NOTE NEXT PARAGRAPH) . The bottom left one opens up the HAL9000 spl-EYE-con, the bottom right one will "kill' the scene, making all splicons and triggers close instanly, in case something happens and there are triggers or splicons still on screen after you close it.

NOTE---When the "contraption" is open, and you add a trigger, the trigger will appear BENEATH the top console 'bar" because it is a splicon and they are above them in the window layers.
So the TOP LEFT STAR in the middle of the screen can be clicked to open and close that bar so that you can get and move your triggers without having to close down the entire contraption.

View all my splinterfaces in my deviantART gallery deviantART page

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