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Flash Game of the Week: Robokill
mouser:
I have to warn anyone considering purchasing the $10 full version of this game:
Beware. The full version has some big levels, with lots of cool new weapons and enemies. It's quite addictive and will eat up a good chunk of your time. So if you have a lot of work to accomplish, please thing twice! ;)
In all seriousness, as someone who is not all that fond in general of these kinds of shooters.. I have to say this is one of the most impressive, fun, addictive, balanced, playable shooters i have ever played.
mouser:
I was so impressed with the coding of this game that i went looking for more info on the developer. Found this little interview: http://www.gamestrend.com/developer-interview/12/Interview-with-Michael-Reitzenstein.html
rocksolidarcade:
Hi Everyone,
Thanks for the cool feedback! We spent a lot of time making Robokill as smooth and polished as possible.
For those that are interested, we are releasing a new version on Monday with balance and gameplay tweaks and fixes.
mouser:
Welcome to the site RSA (is it Michael posting?).
I finished the full game today -- VERY addictive. One of the best and most professional flash action games I can remember playing. Big thumbs up from me.
Deozaan:
I finally had some time to give it a try today. Pretty good game so far. The first two missions were way too easy but the third missions has about a good challenge to it. The only time I've actually died is when I accidentally walked off a ledge into the abyss somewhere.
Seems good so far.
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