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CluGrid Discussion

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timns:
I like de look of dat. I'll have a go with it... may be useful for one of our commercial products too. I'll talk to the CEO.

timns

autohost:
That's really odd... I just downloaded to a virgin PC and it's definitely 1.0.0.10. Would you like me to email the file to you?

timns

-timns (February 13, 2008, 09:28 AM)
--- End quote ---

Thank you!  I love the program!

On   http://timns.dcmembers.com/CluGrid.html   when I mouse over the CluGrid download link, it says http://timns.dcmembers.com/download/CluGrid_1_0_0_9.EXE

When I looked in the PAD xml file, it says http://timns.dcmembers.com/download/CluGrid_1_0_0_9.zip

I tried replacing the '9' with a '10', but got 'not found' errors, so it looks like the 1.0.0.10 version is not available.

One issue I saw was that if you have the timer turned off, the bottom % completed bar is always 100%, while the top % completed bar is always 0%.

Also, when solving the puzzle, in the lower part of the window, you display what is known about the current puzzle.  When all values in that window are known, isn't the puzzle technically 100% completed?  Currently, you can only reach 100% if ALL boxes in the puzzle are filled in.  I don't mind that, but was confused when I first noticed it.  Perhaps a little mention of it in the help file would help some people.

I'd love to be able to make a custom puzzle for people/items/events for my co-workers.  Naturally, I could take a screenshot of a puzzle in GluGrid, then use a graphic editor program to put in the names etc I wanted to use.  It would be nice, though, if there was a way for players to enter custom data for the current puzzle and have that data used in the onscreen display of the puzzle and in the clues.

Thanks again for a great game!

timns:
Thank you for the kind feedback - and the observations. I worked on the game part-time quite a while back before releasing it, and I'm not at all surprised that there are some "funnies" in there (for want of a better word).

I'll be happy to create you a custom version for your colleagues - the program loads the text from an encrypted XML file at startup so it's a piece of cake. I must have been prescient when I set that up  :Thmbsup:

... although don't ask me why I encrypted it!

Anyway, all I need from you is the list of names, and any amusing / embarrassing / sarcastic / in-joke type situations you'd like to see them in. Or if you're feeling all XML-ey you can do it yourself, the format is very simple, and I can tell you how to encrypt.

In fact that's a general offer for all you marvellous DC members out there - get me the text and I'll do anyone a Kustom Speshul CluGrid.

timns

autohost:
I'll be happy to create you a custom version for your colleagues - the program loads the text from an encrypted XML file at startup so it's a piece of cake. I must have been prescient when I set that up  :Thmbsup:

... although don't ask me why I encrypted it!

Anyway, all I need from you is the list of names, and any amusing / embarrassing / sarcastic / in-joke type situations you'd like to see them in. Or if you're feeling all XML-ey you can do it yourself, the format is very simple, and I can tell you how to encrypt.

In fact that's a general offer for all you marvellous DC members out there - get me the text and I'll do anyone a Kustom Speshul CluGrid.

timns
-timns (February 27, 2008, 12:46 PM)
--- End quote ---
Strange, I actually did download version 1.0.0.10 at one point, but when I went back to the site later, all I can find is 1.0.0.9.

Thank you for your kind offer!  If there cannot be an interface for players to enter in data they want to be in the puzzle, then I'd rather do it myself in XML rather than bother you about it.

Since you said not to ask why you encrypted it, I won't :)  I do know the internal filenames and their container type, so all that I'm missing is the password for encryption and the format of the XML file.

Thank you.

mouser:
i think it would be fun if you let users customize the names themselves, could add another fun dimension to it.

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