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76
Living Room / Re: Online RPG Players.
« on: March 03, 2010, 11:19 AM »
I played four years in the original Everquest, a couple of days in EQ2. I've had an active account on and off for about 5-6 years with Eve-Online.

I have recently been playing D&D Online since just before Christmas when the game went free. I've also toyed around with dozens of the free games available here and there, although I haven't found one yet with much staying power (or I guess that should be phrased that *I* haven't had much staying power yet with the free games).


77
T-Clock / Re: T-Clock 2010 (Maybe...)
« on: March 03, 2010, 11:13 AM »
Stoic,

Sorry I can't offer any programming tips, but I did want to chime in and say that TClock has been one of my must have programs for a couple of years now.

Take this as encouragement that I'd love to see your latest version when it becomes available!

78
Living Room / Re: Birth of an Avatar
« on: January 12, 2010, 01:53 PM »
I *have* wondered in retro if viewing in an iMax theatre would have made a difference.

As for subtle, well, I guess you could call it that. I tried to determine if it was subtly at play, comparing the experience to what I have seen in other "pretty" movies.  There are a lot of long shots where the 3D just doesn't appear to, well, appear!  I guess that makes it fairly realistic - far distances with human sight tend to look flat and 2D anyway. 3D effects seem to be a "closer" up thing.

That might well be my sore point.  All of the up close 3D which is very obvious, seems gratuitous.  All of the far off 3D is too far to notice much if any of an effect. Hence, wondering if the overall effect would be improved in an iMax theatre.

I have no expereince upon which to base that thought tho, as I live in a backwards redneck rural area and the cloest iMax is a 4 hour drive away, so I have never been in an iMax theatre.

Essentially a moot point in my mind tho...I found the movie to be plodding and lacking in depth so I can't imagine anything redeeming it for me.

Still, it *is* a very pretty movie and I'd hate to turn off anyone who was looking forward to seeing it.  Everyone should, and make up their own minds.

And despite all this, I found the "Ehtyar to Avatar" video riveting and compelling. I've not done much in a graphics proggie, so it was neat to see someone working who knew what they were doing.


79
Living Room / Re: Birth of an Avatar
« on: January 08, 2010, 11:38 AM »
No JavaJones you are not.

I thought it was pretty and that's about the only redeeming aspect I can pull out.

The story has been done before and was very unoriginal (after seeing the first trailer once, I predicted what the plot would be and much to the frustration of several folks in my office, I was dead on).  The characters were two dimensional and uninspired - I had no sympathy for any of them. And as far as I was concerned the 3D was distracting at best.  It did nothing for the story, and the few times when it became noticeable (flies, bugs and the backs of peoples heads looming in my face from no where) it was largely distracting and pointless. They could at least have had a character turn toward the audience and menace them with a spear, not distract them with the back of a head.

But so long has Hollywood been in a rut, offering no new ideas and relying on remaking perfectly good movies and ruining them, I hardly expected otherwise.

If I recall correctly when this project was first announced years ago, Cameron was to have made it completely digitally.  My recollection is of a small panic on the part of actors with the fear that there would be no room left for live actors.

I have to say, although not human bodies, I think Cameron's people have done an excellent job of the body animation.  No more funny walking, no more stiff necks, no more flapping mouth parts and partial dentures.  Otherwise, the movie was a waste and I have been recommending people avoid the 3D hocus pocus.  It took me 2-3 hours before the raging headache started to abate after I got out of the theatre.

YMMV of course ;)

80
Living Room / Re: I've said it before - they're out to get you!
« on: September 25, 2009, 11:29 AM »
Blah!

The banal and paranoid blathering of your obvious dog owners, is...well...banal and paranoid.


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