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31
Living Room / Do any wifi-DIRECT adapters actually exist?
« on: November 14, 2014, 04:15 PM »
I'm looking for an adapter that can turn my desktop pc into a wifi-direct enabled computer (without using another access point or router).  Now, as I'm looking into it, it's quite unclear how to do this.  I was thinking there would be some kind of wifi-direct USB device that I plug in like a bluetooth adapter, and bingo.  But I can't find a single one!
I go to the Wifi Alliance website:
http://www.wi-fi.org/discover-wi-fi/wi-fi-direct
then I go to where it says "product finder", which sends me here:
http://www.wi-fi.org/discover-wi-fi/wi-fi-direct-products
Which is basically an empty page.
So where are these devices?
I don't want a Miracast or anything, because that's basically a restricted-use device.  I want an adapter that will connect the computer directly and then I can do anything that I normally do over wifi.  I don't want Miracast dictating what I can and can't do.  But that seems to be where the tech is at currently.  However, I'm not sure, and it's not clear, and so forth.

It appears to me that the "industry" is keeping wifi-direct out of the spotlight, because the technology is definitely in most of the newer high end devices (phones, game controllers, HDMI adapters like chromecast) and all the implementations so far are quite restricted.  You will not be able to take advantage of the technology in an open manner.

Anyway, so I want an adapter basically.

32
Coding Snacks / IDEA: tablet toolbar creator (willing to pay)
« on: November 03, 2014, 05:53 PM »
So I've had a windows tablet for a couple of months now, and I'm itching for a decent toolbar creator.  I posted most of my thoughts here, below is a copy:
Well...I've been holding off on this trying to figure out which of mouser's programs would I want touchified first.  THe answer is pretty obvious...LBC.

The artist community has been having fits trying to deal with the lack of keyboards.  Some of the third party tools being used:
toolbar creator 2.2
touchkey
artdock
Radial Menu

none of them is really perfect, they all have major klunky issues.  But they get the job done if they work.  They don't all work on all windows devices (which is weird to me, why shouldn't they?)  The best one is actually touchkey, but it's pretty much all in japanese and you configure it with text files....so I need to set aside a couple of hours to learn that syntax. undecided

LBC would be perfect for this sort of thing.  But it needs to be touchified.  That means:
--being able to scale well on high-res devices.  Windows tablets are high res, and there are some interesting settings for scale and such.  Basically, it makes some programs look really odd and buttons and menus are too small or text is too small, etc...you have to be very precise with touching things that tiny.  So scaling needs to be addressed.

--Beyond scaling, individual buttons would need the ability to be resized.  That's what most of the programs listed above are specialized at (the other stuff is just what the button does if pressed, all already in LBC).  So you can make buttons bigger or smaller, etc.  Some even offer more interesting layouts than just rows and columns...radial menus, or masonry-style layouts...all handy to have.

--Ability to detect difference between a finger and a pen.  Sometimes you only want one of them, sometimes both.

I'd be willing to pay for this, maybe $100.  It sounds like the challenges are with the scalability of the buttons (high-dpi screens), interesting combinations of triggers (not just normal buttons, but press-hold, press-drag, press+release, etc.).  Most of the options listed above have these built in, but like I said, they just don't really work.  The other challenge seems to be compatibility with both the Wacom pens and the N-trig pens.

If it could be done in the usual high quality style of DC, that would be awesome.  I've already spent hours on this, that's why I feel I'm willing to pay for it.

33
LaunchBar Commander / Request to "touchify" LBC
« on: October 28, 2014, 02:49 PM »
Well...I've been holding off on this trying to figure out which of mouser's programs would I want touchified first.  THe answer is pretty obvious...LBC.

The artist community has been having fits trying to deal with the lack of keyboards.  Some of the third party tools being used:
toolbar creator 2.2
touchkey
artdock
Radial Menu

none of them is really perfect, they all have major klunky issues.  But they get the job done if they work.  They don't all work on all windows devices (which is weird to me, why shouldn't they?)  The best one is actually touchkey, but it's pretty much all in japanese and you configure it with text files....so I need to set aside a couple of hours to learn that syntax. :-\

LBC would be perfect for this sort of thing.  But it needs to be touchified.  That means:
--being able to scale well on high-res devices.  Windows tablets are high res, and there are some interesting settings for scale and such.  Basically, it makes some programs look really odd and buttons and menus are too small or text is too small, etc...you have to be very precise with touching things that tiny.  So scaling needs to be addressed.

--Beyond scaling, individual buttons would need the ability to be resized.  That's what most of the programs listed above are specialized at (the other stuff is just what the button does if pressed, all already in LBC).  So you can make buttons bigger or smaller, etc.  Some even offer more interesting layouts than just rows and columns...radial menus, or masonry-style layouts...all handy to have.

--Ability to detect difference between a finger and a pen.  Sometimes you only want one of them, sometimes both.

Just trying to create some work for you, that's all.  8)

34
http://surfaceproartist.com/blog/2014/10/11/surface-pro-3-pen-control-app-now-available-for-download

Title is a joke of course.  The Surface Pro 3 comes with a pen.  The pen has 3 buttons.  They are not configurable.  The top button opens onenote, that's it.  The other two buttons offer right-click, and something else that is largely useless.  Users complained about the inability to customize.  A couple of months later, Microsoft now has the improvements shown in the article.  I'll explain the improvements in easy to understand terms:

--The top button (which artists like to use as an eraser) is NOW...wait for it...no change!  It still can only open onenote, that's it.  The new "app" just offers a new place to set the option of whether you want it to open onenote the app, or onenote the desktop version.  Who really cares?  Not me.  That option was already there in the control panel...but now the app has the option.  WHoop dee do.

--The other two buttons?  Still not configurable.

--Pen pressure sensitivity.  A new feature?  Yes!  We can now adjust the pen pressure settings to your liking.  Useful for photoshop users.  Manga Studio/Clip Studio already has this built in.  This is basically the only new feature.

Perhaps in a year, MS can muster up enough resources to customize the buttons.

35
A lot of my time in my life has revolved around drawing and computers.  I used to draw a lot, then got into computers, stopped drawing by hand and started messing around with Photoshop and digital content creation.  Well, a solid 20 years later, I now have a pc tablet that I can draw directly on and I guess I'm back full-circle (sort of) to drawing by hand.

There doesn't seem to be much discussion online yet regarding drawing directly on tablets right now, it is a relatively recent development in the community.  Also, most artists are quite budget-conscious, so it will take a while before the community that really counts starts using these things (they are expensive right now).  Here are my thoughts:

The current tablets that I know of that can do drawing:
surface-pro-3-photoshop-small.jpgSurface Pro (I use this, Surface Pro 3)
Wacom-events-DL-post_600x350.jpgCintiq Comapanion (basically, a large windows tablet built under Wacom)
tabletmac 3.jpgModbook (a custom, very expensive, big, heavy, converted Mac or Windows pc with Wacom tech added)

With these devices, you can install regular Photoshop or the recent player Clip Studio to create art.  This is what I want to talk about.  We all know Photoshop, industry standard, blah blah.  It's good, no question.  In the recent weeks, Photoshop has JUST added touch capabilities to it.  What that means is you can now pinch/zoom, pan/rotate with fingers...that's about it.  These features are located in their "experimental" section of the preferences.  I've tried it, I like it, it works well.  Drawing on the surface pro 3 is laggy on photoshop.  Sometimes it's not though.  I can't tell why or when.  It seems to be fine for a while, then there are all these windows updates and things get slower.  It could also be due to photoshop updates.  It also gets a little faster if you let the program open and sit for a few minutes (something to do with the scratchdisk?).  Currently, it's too slow for me, so I'm using Clip Studio mostly.  There is one very critical feature photoshop has that is brilliant and unique right now: the Quick Selection tool.  This thing is amazing.  Clip Studio doesn't have this (although it has a pretty nifty feature itself, I'll get to that).  But the Quick Selection tool, IMO, is probably the greatest single feature in any drawing software currently.

maxresdefault.jpg
So, let's talk about Clip Studio, which I'm sure most people don't know about.  This is something from Japan, and as I've learned about it, it's been pretty fascinating.  First, there's a weird marketing thing going on with it right now, I don't quite understand.  It's similar to how some other Japanese things work.  When I first learned about this software, it was called Manga Studio.  Then I learned that Manga Studio is just Clip Studio rebranded.  The actual company that develops it is Celsys:
http://www.celsys.co.jp/en/
(there's a sale going for a few more hours, totally worth it)
Smith Micro, the parent company of Manga Studio, apparently is just marketing Clip Studio in the US or something like that.  They've been marketing the past few years quite aggressively.  So you have one software under two names (Clip Studio/Manga Studio), and two companies (Celsys/Smith Micro).  Now, Smith Micro calls the software "Manga Studio" if you buy the physical boxed version.  If you buy just the digital version from Smith Micro, they call it "Clip Studio".  So whatever.  FYI, I guess.
MangaStudioEX5_ClipPaintEX.png
Just to complicate matters further, there are also differences in the versions of the software by region.  Namely, the Japanese version is considered to be the best, most updated, most exclusive.  What exactly is more updated or exclusive?  I have no idea, it's all in japanese.  I haven't dug down that rabbit hole yet.  Maybe they have access to some kind of clip repository or something.  I see that the latest japanese version is 1.3.9, and the current english version is 1.3.8 (which just came out).  I don't really know.

There's another element that is exclusive to the japanese: a hardware hand controller and a poseable robot doll.  I'll get to these.

Back to the software, Clip Studio.  I soon noticed that a ton of artists on the web were really raving about it and calling it a "game changer" to photoshop.  And it really is, I confirm.  I've used both concurrently for a while now, and the ONLY thing I miss (but miss badly) from Photoshop is the quick selection tool.  Now I understand why a lot of the artists are now drawing in Manga Studio and coloring in Photoshop.  So what makes Clip Studio great for drawing?  Well, the lines you draw can be vectors if you choose that option (i always do now).  
MangaStudio502-SubTool-CorrectLine_zps637ca482.png
This means the drawings are scalable without loss like in illustrator, but you can still draw like in photoshop.  Very cool.  I though this would be more important, but so far I haven't taken advantage of it much at all.  It's nice that it's there for now.  It has better brush mixing options that photoshop, so it seems to work better for painting style effects.  I prefer the GUI better than photoshop for speed; things are placed more conveniently that photoshop.  It doesn't have a quick selection tool, but it has a similar tool where you can paint over an area like you are drawing something, and whatever you paint becomes a selection.  This is handy and awesome, but it isn't as "smart" as the quick selection tool so it's far less convenient (qs tool is more than smart, it's genius!).
tour_12.jpg
What really sets apart Clip Studio is the built-in speed/efficiency tricks.  It has a "materials" pane area...what this is is a bunch of objects you can drag onto your canvas and build some scenes really easily.  A lot of these objects are 3D, scalable, rotateable, etc.  Really great stuff.  The japanese manga/comic industry churns out TONS of art on a daily basis, so they are quite obsessed with efficiency and speed.  Much more so than the Americans with our polished Photoshop and slow attention to detail.  There are human characters that are completely poseable, truly amazing stuff.  It's like Smith Micro's Poser software built into the Clip Studio, essentially.  So you drag these things in, pose them, and paint/draw over it.  Forget the old style of puppets or live nudes, etc.
Now I should mention that robot thing.  So Celsys is now selling this thing called Qumarion.  It's a physical robot doll.  You plug it in with USB I think, then you pose the doll however you want and it shows it on your screen so you can draw over it.  This makes it easier to pose.  Moving all the arms/joints around with the mouse is time-consuming and difficult.
qumarion-590x358.jpg
tm_1407tabmate_01.jpg
Since I mentioned that, I should also mention the other hardware: the Tab-Mate controller.  Celsys sells this as a little controller you hold in your hand to quickly assist you while you draw.  The buttons and stuff are all programmable in Clip Studio itself, and it even has a mouse mode where you can control the mouse with it in Windows in general.  If you really want to, you can use additional third-party software to customize the controller further for any need in Windows (I am currently doing this).


I should also point out the other features that artists rave about, like the perspective tools in both softwares.  Clip Studio has some mature, advanced perspective tools that Photoshop doesn't really have.  In comics, there's always the issue of perspective and the artists usually draw on perspective grids of various kinds...these are built into CS.  IN Photoshop, its' not built in, but recent features like puppet-wrapping and other kinds of 2D-to-3D warping that are very powerful.  I haven't taken advantage of these tools yet, but if it were my job, I'd be using them constantly.  Both software's fans love these features.
20140517-1.jpg
Adobe-Photoshop-CC-Perspective-Warp-Gazebo-Example.jpg

PROBLEM WITH THE ABOVE HARDWARE:
You can only get it in Japan.  They will only ship to Japan.  Why?  Japanese don't really want Americans getting their cool shit.  I first encountered this attitude when I was trying to get minidisc players from Japan.  They know their shit is good, they are proud of it, and they don't want us getting it (I remember one japanese artist responding to my inquiry "Cuz, F-U Americans, that's why! lol").  Plus, there might be a whole Photoshop vs. Japan stuff war brewing.  That's all fine, but I still wanted my toy.  I arranged for a japanese friend to get me a couple,  :Thmbsup:.  Well, I love it, it's a fantastic little controller.
If you are familiar with the Playstation Move Navigation Controller, it's very much like that.  Or the wiimote, less so.  It has a joystick and a bunch of buttons on a slender egg-shaped device that you hold in one hand.  It helps with zooming, rotating, scrolling/panning, redo/undo, and a whole bunch of quick shortcut menus.  The japanese artists are quite brilliant at using it.
Sidenote regarding Playstation Move Navigation Controller:
PS3_Move_Navigation_Controller.jpg
This little experiment of mine turned out to be interesting enough to discuss.  When I saw the tab-mate, it immediately reminded me of this.  So I was like, why can't I use that instead of using up my japanese friend's favors?  So I bought one.  To make it work with a Windows PC is some work.  Firstly, the bluetooth connection didn't really work on the surface pro.  However, I read that with certain bluetooth adapters, it will work.  But the USB wired way does work.  You need a couple of software to have Windows recognize it:
Motionjoy:
motioninjoy_screen_665.jpg
this is like installing the driver, has a bunch of options.  The main program interface is very weird in that it requires a internet connection.  It looks like a website encapsulated in a regular window.  You have to get all this offline files to make it work offline.  It's a pain, very odd.  Anyway, I spent a night with it and got it to work.

Xpadder:
tumblr_mp6bxdDXW31qzzkiso10_1280.png
This is a software you pay for, and it is used to create profiles for controllers attached to your pc.  I know about this because of my arcade-emulation hobbies; they use this to configure the joysticks and gamepads for all the MAME games and stuff like that.

So with those two softwares, you can get any controller to do basically anything you want on Windows.  You can even assign one controller multiple profiles so that it does different things with different programs.  Very cool stuff.  I was able to actually use the tab-mate in other programs because of it, and not just in mouse-mode...I can customize the buttons with xpadder.

Anyway, so I got the Playstation controller to do basically everything the tab-mate can.  But not exactly.  The tab-mate is programmatically integrated into Clip Studio, so it just works better.  I can get it probably exact if I spend more time tweaking in xpadder, but I got tired.  The tab-mate is also about half the size of the playstation controller.  There is one advantage the Playstation controller has, which is it has both a joystick AND a D-pad.  The tab-mate just has a joystick...it can switch between joystick/dpad mode by pressing the joystick.  (of course, you can do the same with the playstation joystick).
My conclusion with this mini-experiment: If the playstation controller worked flawlessly with bluetooth, it would be better than the tab-mate.  But it's not...it will have connection issues, and those two software sometimes need to be exited/restarted (so it goes with such things).  So tab-mate is the best for now.

That's about the end of my update.  Like I said, I felt compelled to write this since there isn't that much out there right now and it actually is pretty confusing stuff.  I'm personally very excited by all these developments, more excited than I have been for a very long time about content creation technology/progress.  There are a couple of people out there that have created sets of premium brushes that mimic real pencils, paint brushes (I have one set for PS and one for CS, both are superb).  These brushes are so freaking fun and exciting to use.  I've been just coloring like a child lately because it's so damn fun now.  I mean, compared to the whole drawing setup back in the day with all those pouches, erasers, weird dusting tools/devices, pen and pencil sets that cost a ton, all the space you needed, all the technique and lighting, etc.  Yes, it still remains a special spiritual experience, but man, it's a lot of work and dedication.  So this 2014 is some kind of turning point for me, art-wise.
I hope this has been useful, maybe I'll go back later and add links and photos and stuff.  But I just wanted to vomit this all out for now.  I may be wrong, but this might be the definitive tablet/Clip Studio/Photoshop essay currently online in english.

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