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Living Room / Re: PROJECT: Children's home store server
« on: December 21, 2013, 07:04 AM »
<explanation>
Tao, let me preface this explanation below with the fact that our daughter is autistic. We use fake money because this started as a physical catalog-based store that we created in publisher and printed out as it was modified. The original intent was to teach monetary concepts and help her learn to save while also helping to enforce desirable and positive behaviors in place of certain non-desirable behaviors or actions. We are simply trying to move this one step further. Store credit would not give her the physical representation of money that she requires to fully understand these concepts. Think of the physical money as an immediate reward for her when she engages in a desirable behavior.
As a person living in the digital age, I can already tell you that I've watched many people (including myself as a teenager) get into trouble with things like non-physical money (debit cards, digital currency accounts, etc.). The reason for this is the idea that you are spending money diminishes as you use just swipe a card or login to an account. This is what we eventually want to lead up to with our daughter, but the physical money helps to enforce these concepts, and gives her something to represent how much she actually has. A big issue we have encountered is her lack of impulse control. Teaching her to save her money for the larger items in the store (A game she really wants, something of choice at the local stores, etc.) has proven difficult.
We will eventually move to all digital when we feel she has a grasp of money concepts (which isn't that far off as she is only very recently beginning to understand "a lot" VS "a little"). Additionally, we don't want to jump ship too quickly to all digital until she is able to better exhibit impulse control.
So, needless to say, she earns money in a lot of different ways throughout the day. At night, once per day, she is allowed to buy something out of the store. We include lots of little things for her as well, not just big ticket items. However, we do include things she wants that are higher priced in hopes that she will save, or learn to buy something little every now and then vice HAVING TO buy something every night.
</explanation>
Does this help?
Tao, let me preface this explanation below with the fact that our daughter is autistic. We use fake money because this started as a physical catalog-based store that we created in publisher and printed out as it was modified. The original intent was to teach monetary concepts and help her learn to save while also helping to enforce desirable and positive behaviors in place of certain non-desirable behaviors or actions. We are simply trying to move this one step further. Store credit would not give her the physical representation of money that she requires to fully understand these concepts. Think of the physical money as an immediate reward for her when she engages in a desirable behavior.
As a person living in the digital age, I can already tell you that I've watched many people (including myself as a teenager) get into trouble with things like non-physical money (debit cards, digital currency accounts, etc.). The reason for this is the idea that you are spending money diminishes as you use just swipe a card or login to an account. This is what we eventually want to lead up to with our daughter, but the physical money helps to enforce these concepts, and gives her something to represent how much she actually has. A big issue we have encountered is her lack of impulse control. Teaching her to save her money for the larger items in the store (A game she really wants, something of choice at the local stores, etc.) has proven difficult.
We will eventually move to all digital when we feel she has a grasp of money concepts (which isn't that far off as she is only very recently beginning to understand "a lot" VS "a little"). Additionally, we don't want to jump ship too quickly to all digital until she is able to better exhibit impulse control.
So, needless to say, she earns money in a lot of different ways throughout the day. At night, once per day, she is allowed to buy something out of the store. We include lots of little things for her as well, not just big ticket items. However, we do include things she wants that are higher priced in hopes that she will save, or learn to buy something little every now and then vice HAVING TO buy something every night.
</explanation>
Does this help?