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DC Member Programs and Projects / Re: My new pet project : makes flash games more like desktop games
« on: May 09, 2010, 07:14 PM »
Three things:
I do think that the price can make a difference - 3$ is much more acceptable for a "non-essential" app (but I'm influenced by an unfavourable exchange rate as well). That's how most iPhone apps work, as I understand...
Unfortunately, the app does not always work for me. I would use it only for flash games which cannot be downloaded (i.e. must be played on the site). Out of those I tried, most did not work for a simple reason - another flash has been loaded (header, game list etc.). It is essential that the user can choose which swf to play! Example:
http://city.lego.com/en-gb/games/PoliceGame.aspx
It does work very well on Miniclip - those games cannot be downloaded and seeing them in fullscreen is really nice!
I do think that the price can make a difference - 3$ is much more acceptable for a "non-essential" app (but I'm influenced by an unfavourable exchange rate as well). That's how most iPhone apps work, as I understand...
Unfortunately, the app does not always work for me. I would use it only for flash games which cannot be downloaded (i.e. must be played on the site). Out of those I tried, most did not work for a simple reason - another flash has been loaded (header, game list etc.). It is essential that the user can choose which swf to play! Example:
http://city.lego.com/en-gb/games/PoliceGame.aspx
It does work very well on Miniclip - those games cannot be downloaded and seeing them in fullscreen is really nice!