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Messages - dmd7978 [ switch to compact view ]

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26
General Software Discussion / Re: Splinter
« on: October 20, 2012, 11:07 AM »
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General Software Discussion / Re: Splinter
« on: October 10, 2012, 10:55 PM »
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General Software Discussion / Re: Splinter
« on: September 16, 2012, 08:12 PM »
auto-hiding / auto-pop-out toolbars / buttons on the sides of the screen - just like any toolbar will offer?

Hi. Thanks again for the reply. Yes, absolutely, splinter can do exactly what you ask, it just does it "differently". I would gladly create/show how/or anything else for ANY specific request or question, it just needs to be asked.

And as I see Splinter and "spli-space" so vividly and "uniquely", perhaps, I see ALL of it, everything that Splinter can do, which is "EVERYTHING" that any and "all" other desktop interface "type" software can do, as simple and without question because it, Splinter, is THE most simple programming "language" on the planet.

When you start to see Splinter as "nothing" more than an imagery based double and sometimes triple binary system, with the triggers either shown or hidden, the splicons either open or closed, and whether you are or are not on a particular page (wallpaper), each NOTHING more than a 1 or a 0, a fully imagery based binary, with the ability to "drag and drop" these triggers and splicons INTO their "animations"(openings), and the ability to, both hotlink by drag and dropping files or folders onto ANY image within a splinterface and "hotlink" by running ANY of the objects within a splinterface through THE most simplistic, yet insanely powerful scripting language, spli-script, which consists of ONLY SIX simple commands that need to be learned in order to create everything I have done and an infinite amount more,  "you" "can" no longer believe that ANY limitations  WITHIN the desktop environment, now exist.

I have also, I believe, done everything you ask about in several tuts, but will need to know specifically what you mean by each, as I could make "many" different types of EACH of those things you listed, with Splinter, easily

I mean just think of ANYTHING specific that you would want Splinter to do or show you and I will do it, I "guarantee" it. Im a po white guy so I don't guarantee it with bread, just my name and my software's rep. Neither of which are anything  stellar to anyone but me, at this point.

29
General Software Discussion / Re: Splinter
« on: September 16, 2012, 12:13 PM »
Elegant Edition Splinter page screenshots and run through vid demo. Will upload the splinterface later today

great video :Thmbsup:

Thanks tomos! Just a "draft". I will refine it as well as create one with narration for Elegant.

30
General Software Discussion / Re: Splinter
« on: September 16, 2012, 12:07 PM »
At first I wanted to test your program, because I like to test programs..., but then I changed my mind because of all the "desktop" references... I NEVER go to my desktop; I have nothing to use it for, and the icons are hidden. But this leaves me in the dark, regarding Splinter, I don't know what I may be missing! So please tell if you think your program then can be of interest to people like me who doesn't use the desktop?

--------
Also, I don't want to go to rapidshare. I agree, DeviantArt has made a big mistake!


HA. Absolutely!!!!! THAT is Splinter's 'purpose'. IF by you mean "use the desktop'  as in for purely file access functionality. And do NOT mean desktop as in the LOCATION of the desktop environment.

That is 100% why I designed it. To allow for ANYTHING to "occur"/happen/etc on the desktop. Like interactive stories, games, educational presentations. All interactive and in real-time. PLUS have the ability to load purely utilitarian functionality if you so choose.

To be honest, I am JUST like you. I dont have a single icon on my desktop, I do everything through the start menu. I am an MCSE and a hard-core admin user. The latest "icon based" splinterfaces are in no way something that I personally would run. But they are EXACTLY what the majority of end users I have come across, want, and so I had to show the diversity and ability.

If you notice, the first three YEARS of splinterfaces were in NO way anything that was icon based or purely desktop utility oriented. I ONLY did the recent ones cause the majority of users either didnt see how, if Splinter could do complex interactive hotlinkable imagery that did such in depth things as tell stories and educate people, that it could EASILY accomplish such "trivial" tasks as hotlinking standard looking icons that only opened up files and folders.

I LOVE your question. ESPECIALLY, since so many poeple have commented JUST the opposite to it. THAT is Splinter's "power" and breadth of depth. It is completely flexible and completely viable for any and all "types" of things that you would want to do in an interactive media presentation. The KEY about it being a "desktop interface", is that everything can be hotlinked in ways and have imagery "appear" in ways that cannot occur "anywhere" else.

The desktop INTERFACE, not the "other aspects" of the computer, IS, THE most powerful and capable medium, on the planet, due, SOLELY to its hotlink and imagery abilities, basically allowing you to bring the ENTIRE internet and all of its data/info/media, to YOU, rather than having to go OUT to "search" for it. And games and "movies" and stories and informational presentations do not simply have to run "over" your desktop environments anymore, they can be far more powerful and diverse by having that game or story actually BE the desktop interface.

It takes a leap of conceptual "understaning" of how hotlinking EVERYTHING to ANYTHING means that ANYTHING can now happen/occur/take place in the new universe of "spli-space".

It is SO simple, once you start looking at hotlinking things the right way. "Everything" you do on a computer when clicking something, is more or less a hotlink. You could even say that the things you "click"/shoot/etc while playing a video game is a type of hotlink. You are pressing something and something is occurring. The internet is the same way.

The world is run by clicks, nothing more. And Splinter "only" adds the ability to click more things, in new ways. And allows them to be linked to create more complex sequences of "clicks". Nothin to it, "technically"

Also, and you can call it whatever you want, it doesn't "matter" to me, but I want to be clear and say that it isn't a "program". Or at least not 'just" a program. It is the literal dictionary definition of a new visual programming "language", so it is easier to "see" what it is potentially able to do when you look at it that way. What could possible be created with C#? Almost "anything", right? Any type of "anything". That is what I believe Splinter allows for the creation of. It is just a glorified and visual binary system with hotlinks, nothing more.

And the DA comment, thanks, and nice to hear it wasn't just me that thinks it is so foolish!

31
General Software Discussion / Re: Splinter
« on: September 15, 2012, 11:48 PM »
Some videos have been removed?

UGH. Thanks for the heads up. Lame. Here is the link to my latest, Elegant Edition. Just go to my channel from there to see the rest....

Elegant Edition Splinter demo vid

Also, here is the link to the download page for the Elegant Edition splinterface, on devianART

Elegant Edition Splinter download page

32
General Software Discussion / Re: Splinter
« on: September 15, 2012, 07:18 PM »
Elegant Edition Splinter page screenshots and run through vid demo. Will upload the splinterface later today


[attachthumb=#1][/attachthumb]


33
General Software Discussion / Re: Splinter
« on: July 20, 2012, 09:35 PM »
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General Software Discussion / Re: Splinter
« on: July 01, 2012, 09:33 PM »
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35
General Software Discussion / Re: Splinter
« on: June 25, 2012, 12:17 PM »
30 Minutes Step by Step tutorial of how to create the Mario Page within Addition Edition Splinter. Not the best audio recording. Best bet is to turn down the bass and up the treble.

Feature / functions run through:

splicon creation
splanimation
toggle button with triggers
Splicon sequences (multiple splanimations linked together in an internal script)
showing and hiding of triggers
hot linking


Basically a "from scratch" to finished product tut. A better one will come later this week when I have more time.

fggf.png


36
General Software Discussion / Re: Splinter
« on: June 05, 2012, 04:13 PM »
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37
General Software Discussion / Re: Splinter
« on: June 05, 2012, 02:59 PM »
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38
General Software Discussion / Re: Splinter
« on: June 02, 2012, 06:07 AM »
2

39
General Software Discussion / Re: Splinter
« on: June 02, 2012, 05:06 AM »
The images below show context menus and configuration windows and the definition and functionality of the buttons. Any advice on how to resize the images which can then be clicked for the larger image?
Tasktray Icon Properties

0tasktray.jpg

Trigger Properties

778.jpg]

Splicons and Splanime

Spllcons_N_Splanime.jpg]

40
General Software Discussion / Re: Splinter
« on: June 02, 2012, 12:53 AM »
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41
General Software Discussion / Re: Splinter
« on: May 29, 2012, 06:29 PM »
C'mon Tao. Make me sweat. Throw down the gauntlet. Challenge me, as before. Truth is, as I just said to Oblivion, I had never thought to use Splinter in exactly the same way you used it. That was the best part about it.

Shoot me another "something" that you want to have the ability to do or you want done. As far as DIRECT dialogue, you are one of, maybe 5 people, in the past year, that has shown me that they can begin to see the desktop environment the "way it truly is". I doubt that it is a coincidence that, for many years, I had a black desktop and standard icons as well. I think it is something fundamental about how we see it. As JUST, and ONLY utilitarian.

I dont see the "artsy" type splinterfaces as "artsy" I see them as nothing but utilitarian that is SO utilitarian that it allows for art to conform around its purpose. I think that most "desktop customizers"(the people, I mean), look at utility after their customization areas. Wrong route. For both them and the software.

NOW, i say this because you came up with several different ways to use Splinter, by initial understanding. And I believe that the only way that could have occurred is if you understood the completely utilitarian ability of hotlinking and function blending that would allow those other things to happen. See what I mean?

It is the understanding of utility functionality that LEADS to the understanding of "what is possible"...

And, while it MAY be true that this is understood by many on here, you are the only one that has given me really well thought out and valuable feedback and questions and requests (other than Oblivion. But he is more like the big meany head making me do all the boring stuff like eat my veggies aka do documentation so that "everyone" can understand or enjoy it. He is right, of course. But it doesn't mean that broccoli tastes good)...

So, Tao, cmon................You said "curses, round one goes to the developer". Well, I think I got round two, three, and four, also. Let us go 10. Every round I win only benefits you, so..................

42
General Software Discussion / Re: Splinter
« on: May 29, 2012, 02:43 AM »
okay, if I understood well, Splinter can do anything in regards to user-GUI interaction

can I close windows by clicking their taskbar buttons with right click and open the relevant context menu (which normally pops up when right clicking on taskbar buttons) by holding control and right click?

Hi. Splinter does not interfere with the Windows shell, at all So it does not have anything to do with the function you ask about. It, more or less, acts as a front end for Explorer (and the net). It "only" hot links files, folders, apps, etc to triggers and splicons and then links triggers and splicons to each other and pages. (wallpapers)

43
General Software Discussion / Re: Splinter
« on: May 28, 2012, 08:30 PM »
give me an example please

Hi. Examples of what?

44
General Software Discussion / Re: Splinter
« on: May 28, 2012, 09:00 AM »
Just tell me what you want to see, I will provide it.

Sure ...?  :P

Sure

PS - it was a joke ... After all, according to your post the possibilities are endless (of what I want to see).

Right. I should have said one request per person, good call.  Woulda been nice, though, if that "sure?" was followed by a "okay, well then do this"........

45
General Software Discussion / Re: Splinter
« on: May 28, 2012, 08:48 AM »
Just tell me what you want to see, I will provide it.

Sure ...?  :P

Sure

46
General Software Discussion / Re: Splinter
« on: May 28, 2012, 08:40 AM »
okay, so this is truly cosmetic, with no functionality at all, if I understood well
the "next generation desktop interface" was misleading in my case, since I am constantly looking for an innovative "functional interface"

Hi, no disrespect. But you did not, at all, understand it. My fault. Splinter is NOTHING but utilitarian. It is the utilitarian functionality that ALLOWS for all the other cool stuff to happen.

That is the "magic"

I am more than happy to prove it, in any way you desire. Just tell me what you want to see, I will provide it. Trying to get documentation done, just having a bit of trouble being concise.

Also, it is the dictionary definition of a visual programming language , as well as a "desktop app". Can't get much more "functional" than that. The "easiest" software creation platform, on Earth, and the only one that 'average" end users can create with.

Perhaps if I knew what you "saw" so far, i can point to better information. I am just saying that if you tell me exactly what functionalities you want, Splinter can make happen in AT LEAST one way, possibly more. Whatever the functionality is.

I just have to be told

Thanks

47
General Software Discussion / Re: Splinter
« on: May 24, 2012, 05:51 AM »
I do not understand a thing about this app, what does it do?

thanks

At its core, it is a file launcher, icon dock, stack docklet, wallpaper flipper and a visual style editor, all rolled into one. Splinter further enhances their functionalities by combining them within each other.

There are three main branches of Splinter. Triggers, splicons, and pages.

It uses "base" icons called triggers
and are like borderless dock icons similar to Magic Formation. However, triggers have the ability to, have any file folder or app hotlinked to them, open any png file as a hotlinkable splicon, and run internal scripts that can link hundreds of splicon and trigger abilities together with pages(standard Windows wallpapers), accessing them at a specific pace in a set order, called splicon sequences. They can appear as any image, including APNGs, and are called triggers because they initiate splicons.


Splicons are static png files that are 'splanimated' when its parent trigger is activated. they open from a fixed location and size and end at another location and size. Notice how similar their, overall, 'animation' abilities are to the way icon stacks open. It is because the first splicons were just icon stacks with character images instead of folder icons. These splicons can be hotlinked to any file or folder or app or web page and are at the bottom z-order, so that they appear as your wallpaper, all other windows appearing above them. They are dynamic, real-time, and forever editable still imagery in motion. They occur in quick bursts as they are 100% designed to be icons, not animation. They stop and assume a position of a perfectly blended in hidden hot link "within" your wallpaper, as you cannot tell the splicons from the background.

Pages are standard Windows wallpapers that are able to be named and, therefore, linked within splicon sequences with the "goto" command. Using them within splicon sequences allows you to create interactive stories, with the scenery changing by simply flipping to a new page(standard wallpaper)

By linking these three branches with each other, in various ways, it gains many new abilities that are unique to Splinter.

It allows you to create and share any type of icon dock. As well as any type of stack docklet, from scratch. Splinter's docks are not bound by any boundaries or templates, as is the case with many docks.

It is a visual programming "language" that is simple to create with and use, as most of the creation is done by dragging images around the screen and setting them in starting(closed) and ending(opened) positions

It links (spl)icons with wallpapers for seamless environment integration. It allows for the placement of numerous "hidden" and/or relevant file or web links. Essentially allowing for the wallpaper to appear hot linked.

It allows you to create very dynamic and interactive desktop interfaces that ara fundamentally utilitarian in functionality, but can be as artistic as the splinterface creator or end user desire.

It allows for more possible permutations of different ways your desktop can look and function, than anything else. A google times a google times 1 trillion possible permutations of desktop looks, just with one splinterface, alone.

It allows for the averange end user to create complex software outputs called splinterfaces, which are dynamic imagery driven desktop interfaces

48
General Software Discussion / Re: Splinter
« on: May 24, 2012, 04:29 AM »
I am going to create documentation based on Mouser's FARR documentation, as it was recommended by oblivion.
:) That's not quite what I suggested, for any concerned mousers. What I said was: you have no documentation, you need some, here's an example of good practice in the field, doing something along those lines might be a good idea!

Yes, what he said. I am just checking out the level of detail and such.

49
General Software Discussion / Re: Splinter
« on: May 23, 2012, 07:24 PM »
I am going to create documentation based on Mouser's FARR documentation, as it was recommended by oblivion. If anyone else has any tips on docs or other docs I should look at, based on Splinter's app type, I would appreciate the advice. Thanks

50
General Software Discussion / Re: Write text over the wallpaper
« on: May 23, 2012, 06:34 PM »
Splinter seems complicated and you have to prepared to understand well. In a first glance I don't see the option....

SORRY IF THIS IS INAPPROPRIATE REPLY. I AM NOT TRYING TO SPAM A COMPLETELY SEPARATE THREAD, JUST WANTED TO "CLEAR" UP A COMMENT ABOUT MY APP. PLEASE DELETE IF BAD PRACTICE.

This is a misconception due to my difficulty in conveying its ease of use. There are only 7 script commands. And the rest is done by dragging and dropping imagery and then shortcuts onto the images. That is it. Splinter does not "do" anything else. Almost too easy.

I am trying to make some decent documentation, based on the "Robo search" or something app by Mouser, as it is very well detailed. But if you would like something, anything specific, tutorial related, at any time, happy to do.

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