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Messages - kilele [ switch to compact view ]

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201
WOW this picture is very appealing, it looks fun to play!
Something like this could be used for the kickstarter campaign along with a video, maybe a flash tutorial with interactive labels explaining the game rules.
I wonder if there is some chef and barman among the community who can help you with exotic foods and cocktails.

A couple of more ideas:
* funny fruit juice blends and also ice-creams.
* one perk could be a digital version of the game to play online,
enyojs and phonegap allow multiplatform and playing online, they might work well for a card game light on ram.

202
DC Gamer Club / Re: Old List of Text Based Sims via Face Punch
« on: September 20, 2012, 01:58 PM »
thanks for the link, I'll try Minieconomy and some about basketball

203
General Software Discussion / Re: calculate distance from coordinates
« on: September 19, 2012, 10:20 AM »
Do you mean something like this worksheet ?
Distance between two points given by 3d cartesian coordinates
Just click on the placeholder on the right and press the apostrophe " ' " to change units.

204
General Software Discussion / Re: Firefox 15 less of a memory hog
« on: September 12, 2012, 08:28 AM »
One thing that might help is using Flashblock, above all when browsing youtube or sites with videos, it leaves icons on the sites instead of allowing videos/flash to load automatically.
Another useful extension is quickjava, to able/disable js,java,flash,images..by means of buttons.
I've also found better performance disabling hardware acceleration on the flash plugin..

205
General Software Discussion / Re: Firefox 15 less of a memory hog
« on: September 11, 2012, 01:32 PM »
sorry pal, what do you mean?
go to configuration and disable the "support" settings.

206
It' nice to have FOSS operating systems even if only because they are far more trustful (thousand of eyes watching their source code very closely). Amen

207
General Software Discussion / Re: Firefox 15 less of a memory hog
« on: September 09, 2012, 09:07 PM »
@TaoPhoenix
I read an article a couple of years ago about ram hog plugins, I disabled a dictionary with lots of features and managed to make FF load faster. You can try some of these solutions:
http://support.mozil...-too-much-memory-ram

in my case, what causes FF freeze and consume a lot of memory is opening a bunch of tabs with "google images" links

208
General Software Discussion / Re: Firefox 15 less of a memory hog
« on: September 08, 2012, 12:02 PM »
I agree about AdBlock which is the other extension I have always added to any new FF installation. But I held back on calling it essential because of the minor controversy regarding the ethics of blocking ads.

well AdBlock allows the user to disable blocking ads on any site of his preference, for example I permit ads on some wikis of indy developers, but you are right as for most people install it and then forget it but we are recommending their use because it isn't installed by default (that'd be a scandal) and because most users ain't e-junkies :)

Actually I've been using Newsfox lately but I miss some type of synchronization between different machines.
I should try Google's reader again to see if it's more usable, I'll give Sage a try as well.

209
General Software Discussion / Re: Firefox 15 less of a memory hog
« on: September 08, 2012, 10:22 AM »
I always install these addons on FF

adblock, flashblock, quickjava, browser protect
scrapbook, session manager
download status bar, download helper
swiffout
qtl15

I'll check out Ghostery,
some recommendation for a rss reader ?

210
General Software Discussion / Re: Firefox 15 less of a memory hog
« on: September 08, 2012, 08:39 AM »
@40hz consider adding another useful addon: "session manager"  8)

211
Skwire Empire / Re: Release: sWeather (tray-based weather app)
« on: September 04, 2012, 03:14 PM »
please consider showing humidity in the tray

212
I've edited the link of passing shot with its kickstarter campaign, and I've just approached this lady who makes video reviews of tabletop games
http://www.jck.cl/wo.../jck-las-peticiones/
http://www.youtube.c...user/JugandoConKetty
although she is from Chile so there could be problems with the language of pirates in case she has got interest in your project

EDIT:
just set an email to theboardgamefamily.com
who has a youtube channel as well

213
you might get feedback from this spanish community:
Sociedad Británica para el Conocimiento (BSK)
They have a forum with an interesting print&play section where amateur developers share their creations (I bought a dice game about tenis called "Passing Shot" created by one of its members), and collaborate to make tabletop games. I'll try to post a thread there about your project.

214
General Software Discussion / Re: software to write gamebooks ?
« on: August 10, 2012, 08:24 PM »
sounds cool like an inform7 extension for gamebooks but simpler and with export to pdf/rtf as well as the html version

215
@Renegade/anyone, have you tried Enyo for cross platform development ?

216
General Software Discussion / Re: software to write gamebooks ?
« on: August 05, 2012, 05:30 PM »

We are fond of gamebooks and text adventures like you, and we decided to develop a gamebook creator which is complete, captivating and most importantly easy to use!


GREAT!! please consider my requests on the post above:
visual branching of the scenes, playtesting and export to rtf/word
it'd be nice that your program would allow showing dice animations like the gamebooks from this site:
http://www.ffproject.com/shark.htm
btw advelh is now available here:
http://www.geste-mal.../Xhoromag/Advelh.htm

Good luck! I'll try to support your project asap

Edit:
If it's a NET app, have you thought of using MONO to support linux?

217
You might want to make an iphone game with the toolset Stencyl.
There is even a tower defense tutorial at
http://community.ste...hp/topic,9984.0.html

218
for 3d you might be interested in these two engines
unity3d.com
3drad.com

219
Coding Snacks / Re: IDEA: Grammar Nazi Mass Rename
« on: January 25, 2012, 06:16 PM »
_

220
I use smath to manage unit conversions but like your quick to use and beauty java application. Thanks!
There you have some sources to add units:
http://www.digitaldu...h.com/unitconverter/
http://www.bipm.org/en/si/
http://www.bipm.org/...i_brochure/chapter4/

221
Developer's Corner / Re: Scirra - Game Creation Tool
« on: January 12, 2012, 06:30 PM »
How about a tower defense made by this community with Stencyl ?
http://www.stencyl.com/
It's another game creation tool that reminds me of Google's appinventor. Besides it supports action script code.
It's quite recent but looks promising. A sample game designed with this toolset:
http://greg-anims.com/?page_id=562

222
I've read that vlc can reload subtitles if you drag the srt and drop it over the application.
You could try some software to automate this drag&drop.

Update: I've just synchronized a subtitle and noticed that submagic might be of your interest. It has a player and srt editor that interact very well.
You can find it at www.submagic.tk/

223
TigerCad is another freeware 2d cad made by an engineer as a hobby project. You can find it at
http://peterhoward42...008/07/tigercad.html

224
General Software Discussion / Re: software to write gamebooks ?
« on: September 06, 2011, 08:30 PM »
UPDATE: A couple more programs
GBP (this one exports to rtf as well as Advelh)
http://www.sandman.c...uk/prog/gamebook.htm
Twine (Creates CYOA stories. Based on TiddlyWiki)
http://gimcrackd.com/etc/src/

225
General Software Discussion / Re: software to write gamebooks ?
« on: September 06, 2011, 02:28 PM »
Thanks for the recommendations!! I'll check them out.
It seems that some people use a program called Advelh, like for example the author I mentioned above
http://virtualfantas...part-2f-what-to.html
However this program doesn't allow for visual branching of the scenes or playtesting. So It could be used along with a mindmaping tool like xmind at the beginning and some adventure engine or player for testing once you have written all the sections.  


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