Messages - Deozaan [ switch to compact view ]

Pages: prev1 ... 1816 1817 1818 1819 1820 [1821] 1822 1823 1824 1825 1826 ... 1917next
9101
Living Room / Re: "Tax Dollars"
« on: January 05, 2007, 01:58 PM »
Ha!  ;D :P :)

9102
http://www.u3.com/

That looks neat! Do I need a special USB device or can I just put the U3 stuff on my current USB drives?

9103
Living Room / Re: Jay is Games Flash Competition 2: Need Ideas!
« on: January 05, 2007, 01:49 PM »
Take this statement:
Unfortunately Tiled exports in XML, a language I know nothing about and tried to figure out how to work with it in Flash a couple years ago but was deeply frustrated by how you had to reference objects (_root.firstChild.firstChild.firstChild.firstChild etc.).

and reverse it.

the time you spent figuring out how to get flash to load and work with the xml file will be paid back to you double.  it will in the long run be far easier for you to work with such a file in flash, plus youll gain skills working with xml files which will serve you well in the future.

Figuring out XML would indeed be beneficial. But I'd rather not have to figure it out and program a game in one month.

9104
Living Room / Re: Jay is Games Flash Competition 2: Need Ideas!
« on: January 05, 2007, 01:40 PM »
I don't know how those editors work. Do they just create a text file based on the graphics included in the setup? Got links to the sites so I can read more about them?

Yes, they create data files you can load from flash or any game engine.

Some tile/level editor websites:

I just saw that Tiled supports isometric levels (!)

Both Tiled and Mappy support Isometric. Mappy also supports hexagonal.

Unfortunately Tiled exports in XML, a language I know nothing about and tried to figure out how to work with it in Flash a couple years ago but was deeply frustrated by how you had to reference objects (_root.firstChild.firstChild.firstChild.firstChild etc.).

I can't figure out what Mappy exports to. Looks like a bunch of different ones, even plain text.

TileStudio can be programmed to output however you want it, and thus seems an ideal choice from the five-minute research I just did on the three programs.

Possibly worst of all, the graphics all have to be bitmap/raster instead of vector.

9105
I don't know much about AutoHotKey but I imagine this kind of thing wouldn't be too difficult to do with it. That is, it could run the command prompt, execute the code you want, and clean itself up with just a click or shortcut instead of having to type all the stuff in manually.

Pages: prev1 ... 1816 1817 1818 1819 1820 [1821] 1822 1823 1824 1825 1826 ... 1917next
Go to full version