The idea of single plant in the center is nice and simple but what if the game was more like "Garden Defender", where on each level you have a big landscape, and one or more small "gardens" in preset places.
-mouser
There could be multiple nectar plants. I was just thinking of a way to avoid killing things so the bugs would have to run off the screen with the nectar to get away. Thus the safest/easiest way so that you have the most time to prevent them from stealing the nectar would be if the plant was in the middle of the screen. When you attack the thief creatures, you just knock them out and they get dizzy Docos flying around their head and then wake up and leave without any nectar.
Your job is to help cody ... so that he may swoop in at the end and dance in the garden and take credit and receive his paycheck.
-mouser
Ha ha I love the story. Cody is one greedy bird! The Peg People (the three people in the top banner saying "? 001110 !") could be the ones that hired Cody to the position!