topbanner_forum
  *

avatar image

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  • Thursday April 25, 2024, 12:22 pm
  • Proudly celebrating 15+ years online.
  • Donate now to become a lifetime supporting member of the site and get a non-expiring license key for all of our programs.
  • donate

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Deozaan [ switch to compact view ]

Pages: prev1 ... 10 11 12 13 14 [15] 16 17 18 19 20 ... 384next
351
Yeah, I've given up on the idea of publishing anything on Google Play. It's just too annoying having to constantly update and configure things to keep up with their ever-changing requirements.

Good luck on the re-approval process!

352
Mine isn't until Q2 2022

Ditto.

But that could be as soon as April, which doesn't seem very far away to me.

353
General Software Discussion / Re: BitTorrent Sync 2.0 Sucks!
« on: October 23, 2021, 04:36 PM »
@Deozaan

do you still have a copy of BTSync 1.4.110 lying around, that you could share?

Yes. I kept a copy backed up just in case the link went down.

354
As I was in need of transferring a rather large file (about 400 GByte) from a remote location a problem was encountered. None of the computers I normally use for file transfer is able to cope with such a large file. So, I was tempted to try out croc to transfer the file directly to my workstation.

The remote computer is not a "weakling" by any stretch of imagination (16 GByte RAM, 3 year old Intel Xeon CPU, fast drive), but waiting 7+ hours now for a code to be generated by croc (to actually start the transfer) is rather long. Even when the file is about 400 GByte.

It sounds like it uploads the file to the proxy before generating the code.

If both PCs are running Windows, I would still recommend an older version (1.x) of BitTorrent Sync (BT Sync) for transferring large files. It's direct peer-2-peer with no intermediary server, and does it in little parts using BitTorrent. So transfers can start almost immediately and if the connection gets interrupted partway through, it can resume without issue once the connection is re-established.

355
I used Croc for the first time today. It worked perfectly. Thanks again for mentioning it! :Thmbsup:

356
Living Room / Re: Programming/Coder humor
« on: October 10, 2021, 02:37 AM »
Creepy, spooky, booleans...

BOOleans

357
General Software Discussion / Re: Windows 11 Announced
« on: October 07, 2021, 03:13 AM »
The Verge reviews Windows 11


358
Major props to Valve for their consumer-friendly attitude!

They just released a video greatly discouraging disassembling the Deck, while showing how to do it as safely as possible.


359
General Software Discussion / Re: Windows 11 Announced
« on: October 05, 2021, 01:57 PM »
As I stated earlier, my hardware also is not officially supported for Windows 11.

I have been saying for probably about a decade something along the lines of "I'd like to move to Linux, but I need Windows for Games, and for working in Unity."

But with the impending launch of the Steam Deck, which runs on Arch Linux, and the advancements made with Proton to run Windows games on Linux, I may no longer need to be concerned about Windows-only games keeping me from using Linux. In addition to that, many modern (at least non-AAA) games are natively cross-platform these days.

And Unity has been working on (and ostensibly improving) the Linux version of their Unity Editor for many years. It's probably in a pretty useable state. But I've mostly moved away from Unity and am now focused on using Godot Engine, which has excellent Linux support (I think that most of the core Godot developers use Linux).

Maybe it's time for me to put my money where my mouth is, and finally start the transition to using Linux as my primary OS.

360
It seems no one is interested after all.

At this point my plan is to "burn" the NFT I created. I don't feel comfortable using nudone's art and DonationCoder's name for something that isn't officially sanctioned (or at least explicitly approved). Especially because money is potentially involved.

Maybe if there is renewed interest in the future, it might be fun to officially revisit the idea for an upcoming fundraising event, or perhaps for NANY. I never claimed my mugs for the past couple of NANYs I participated in. It might be nice to just have an NFT "certificate" (the mug image) instead. It would be cheaper to produce than a mug, too. :)

361
Brave has launched Brave Talk:

Today, Brave launched Brave Talk, a new privacy-focused video conferencing feature built directly into the Brave browser. Brave Talk enables video calls without sacrificing privacy. Video calling is now an important tool for work, school, and social activities, and Brave Talk allows users to collaborate and connect online in a private-by-design environment.

To use Brave Talk, users can initiate a call directly through the Brave desktop browser by opening a new tab and clicking the Brave Talk camera icon, or simply visit talk.brave.com from the Brave browser on desktop or mobile. While calls need to be initiated from Brave, users can invite others to join calls from any modern browser.

Brave Talk, formerly named Brave Together, launched in testing mode in May 2020. Now, Brave Talk is available for free to millions of users for one-to-one video calls, and unlike other video call service providers, Brave Talk features video groupwatch, YouTube livestreaming, and unlimited call times for free version users. For users who are interested in hosting calls for three or more people, Brave offers a premium version of Brave Talk for $7/month, which provides call recordings, hosting tools like participant muting and entry passcodes, and more for calls with hundreds of people. The Brave Android and iOS apps currently feature Brave Talk Premium, and will have the free version as well in the coming weeks.


362
My hope for the internet as a whole is that it starts operating more similarly to IPFS + TOR and as a result all traffic would be more akin to P2P and no one would know if the data you're requesting was for yourself or just to pass on to one of your peers.

Probably a pipe dream...

363
What is a 3D photo? Is that like a panorama/spherical photo that you can look around in many directions?

364
DC Gamer Club / Re: GOG Connect - DRM-free access to your Steam library
« on: September 17, 2021, 07:26 PM »
This thread is pretty much dead, so I'm locking it.

I would suggest to anyone who may want to post about games that show up to claim on GOG Connect should do so in the Latest Game Giveaway thread, since claiming games on GOG Connect is not too dissimilar from a giveaway.

365
DC Gamer Club / Re: Latest Game Giveaway
« on: September 17, 2021, 07:23 PM »
FYI I've just merged all the "Latest [Platform X] Giveaway" threads into one. So this thread is now the place to announce any Steam/GOG/Humble Bundle/Epic/etc. game giveaways. And I would suggest that also includes any future games that show up on GOG Connect, even though I didn't merge that thread into this one, since it has some discussion that I felt should remain separate from this thread.

366
DC Gamer Club / Re: Latest Steam Giveaway
« on: September 17, 2021, 07:04 PM »
In celebration of THQ Nordic's 10 year anniversary, Jagged Alliance 1: Gold Edition and Titan Quest Anniversary Edition are both free if you claim them before September 23 at 10 AM Pacific time.

367
Living Room / Re: DonationCoder & Cody themed art compilation thread.
« on: September 17, 2021, 04:25 PM »
I just noticed that the link in the original post to the DC Games Division and Docoto Defense concept art is long dead. So I'm uploading my copies of all that art to this thread.

Here are some thumbnails of what I think are the best looking images. All of these images and more can be found in the zip file.

DCGamesDiv.png
docoto-splash.png
docoto-splash-v2.png
docoto-splash-v3.png
docoto-splash-v4.png

368
There's currently a Humble Bundle of 7 VR games (on Steam) for $15:

https://www.humblebu...l-vr-emporium-bundle

369
Do you have a piece of art or whatever you want to use for it?

If so, what title do you want to give it? And a description. And tags. And how many copies do you want?

How about one of the cody pictures.

Without having received any more direction from mouser or nudone on what image or other parameters to use other than what I've quoted above, I took the liberty of minting an NFT on Tezos using nudone's Crystal Ball image from 2007 (slightly modified to remove the now-defunct wtfcody.com branding in the corner). It's a limited edition with only 30 copies. It cost me about $0.50 to create this NFT.

Since I've never done this before, I'm still trying to figure out the intricacies and details. I think I can send some of them to people free of charge. I can also list some of them for sale so random people can buy them up.

It would be nice to hand out at least a few for free to longtime DC members who were interested. But that would require them to set up a Tezos wallet. And since I limited it to only 30 copies, we'd need to prioritize who gets one, if the demand is high enough.

My reasoning for limiting it to 30 was looking at the Yearbook sorted by number of posts and seeing where nudone showed up (#22), thinking we could give out free ones to all the top forum posters down to nudone, and then rounding to the greater 10 to have some extra to list for sale.

I realize that my decision on determining the limit of 30 and who got the free ones was arbitrary and perhaps unfair, so we don't necessarily have to designate the free ones to the top 22 forum members who have made the most posts. It may even be that many of the top 22 are not interested. So I'm definitely open to other suggestions. Also if demand is high enough, or if mouser/nudone have other wishes on how to set things up, I could "burn" this NFT and start the process over again using different values.

I'd love to get some feedback on this.

370
DC Gamer Club / Ludum Dare 49: October 1st-4th, 2021
« on: September 15, 2021, 02:07 PM »
Ludum Dare 49 is almost here! It begins in about 2 weeks.

Unfortunately I have scheduling conflicts this time around, so I don't plan on participating.

But theme suggestions are currently open, which means that anyone who is interested can submit up to 3 themes, even if they're not participating. You just need to register a free account to be able to do so. If you'd like to suggest a theme, you may do so here: https://ldjam.com/ev.../ludum-dare/49/theme






See previous posts on DonationCoder about Ludum Dare:

Ludum Dare 48 - (My team made Let's Go Deeper for LD48)
Ludum Dare 47 - (My team made Chrono Crash for LD47)
Ludum Dare 46 - (My team made Defendeer for LD46)
Ludum Dare 45 Reviews - A thread about LD45 games
Ludum Dare 41 - (My team made It's Not Lupus! for LD41)
Ludum Dare 2017 Thread - A thread about games from LD37 and LD38
Ludum Dare 33 - A thread about LD33 games
Ludum Dare 32 - (I made Time Bomb during LD32)
Ludum Dare 31 - (I made Worm Wars during LD31)
Ludum Dare 30 - (I made Planetary Devourers during LD30)
Ludum Dare 29 - (I made It Came From... Beneath!! during LD29)
Ludum Dare [29] topic for other games - A thread about LD29 games
Ludum Dare 23 - (I made Be Tiny, World! during LD23)
Ludum Dare - Game Programming Challenges

371
Thanks for bringing Croc to my attention! I've been happily using Woof for a few years for transferring files within my LAN. But this looks like it could be useful as a replacement or supplement to Woof, such as if I need to transfer a file to a remote computer. :Thmbsup:

372
Personally, I don't see anything wrong with what ProtonMail did. They followed the law. An argument could be made that the law(s) should be changed. But they complied as they were legally required to do. And if the person of interest had been a little more careful about masking his IP address, ProtonMail would not have had anything useful to give to the authorities.

ProtonMail still didn't give the contents of the emails to the authorities, because they can't! And if you have read through their FAQs, etc., they were always very explicit (at least in English) in saying which info could be gleaned and which info was encrypted/protected from outsiders (which includes ProtonMail).

373
Thanks for sharing this. I was unaware that this had happened.

I have to admit, I skimmed the article (because I was looking for it to state what Swiss law was broken in France) and it didn't seem like it gave much pertinent information. This article from TechCrunch seems like it does a more thorough job:

https://techcrunch.c...y-swiss-authorities/

There, ProtonMail is quoted as seeming to suggest that if the person had been using Tor or a VPN--including ProtonVPN!--their actual IP address would not have been given to the authorities.

374
Developer's Corner / Clean Code - Uncle Bob (YouTube Playlist)
« on: September 08, 2021, 12:07 PM »
I came across this playlist of videos of "Uncle Bob" lecturing about writing clean code. It looks like the full lecture/seminar is about 9 hours in total. I just finished the first video and am finding it interesting enough that I want to continue with the series.


https://www.youtube....GO839azG_BBw8rkh-zOj

And if you decide to watch it, don't be put off the whole thing by how annoying or useless the first ~3:30 minutes of introductions at the beginning of the first video appear to be. In fact, it may be best just to skip them. Use the chapters/timestamps to get to the right spot. :Thmbsup:

Oh, and one more word of warning: Unfortunately the video editor kind of sucked at their job and didn't always show the feed from the most useful camera. For example, sometimes Uncle Bob is showing or talking about his slides but the camera is zoomed in for a close up on his face instead of showing us the projector screen. :(

Great lecture (so far), shoddy video editing work.

375
General Software Discussion / Re: Question, suspicion of a keylogger
« on: September 02, 2021, 05:29 PM »
This smells like spam to me. But on the chance it's not:

1. Make sure you're not using the same username/email/password combo on all your accounts. Use a good password manager to generate strong, unique passwords for each of your accounts.
2. Enable Two-Factor Authentication (2FA) so that even if someone has your login details, they can't login without the time-based code (sometimes called TOTP or one-time code).
3. Check https://haveibeenpwned.com/ to see if various sites where you have an account have been breached.

Pages: prev1 ... 10 11 12 13 14 [15] 16 17 18 19 20 ... 384next