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446
Living Room / Modern Chat vs. BBS
« on: September 25, 2006, 05:09 PM »
Found a humorous fictionalized account of two times coexisting, bringing the modern chatter into the world of the old BBS systems.

It's over a month old, but I just heard about it today:

As an ex-sysop, I wonder occasionally how a modern chatter would do on an old style BBS.

WWIV-Menu>
==SYSOP Chat Mode Activated==
Sysop: Hey, i need to take the bbs off for a minute to get fido.
User: asl?
Sysop: It'll just be down for a few minutes, call back later, ok?
User: wtf hax?
Sysop: Sorry, I don't understand what you're saying. I've got to reboot too, so I'm going to disconnect you.
User: omfg hax, wtf is tis, spiware? a55h013!
Sysop: Do you require medical assistance? I've got your address on record from the age-check, would you like me to call a medic?
User: roflroflflfoolol who r u

Read the rest of it at Slashdot.org

447
Post New Requests Here / IDEA: Screen Dimmer
« on: September 25, 2006, 03:05 AM »
I was just looking through An App a Day when I found Day 10 - Jedi Concentrate. It was neat, but has some flaws. But that's beside the point.

I think it would be great to have an app that you could toggle on or off that just dimmed the entire screen no matter what app had focus. So I decided to check out Skrommel's software to find what I was looking for and I noticed that Skrommel has already made a few of these "An app a day" programs. Jedi Concentrate included, except it's called Ghoster or something like that. (By the way, it doesn't work on my second monitor.) The next best thing I found was DimSaver.

So anyway, I'd like an app that has a user-customizable amount to dim the screen. I'd use it for night time computer use to get rid of the brightness headaches. Could also be useful to dim the whiteness on monitors that flicker.

Thanks in advance!


448
Living Room / Accessibility Game: Tone Memory
« on: September 24, 2006, 02:43 PM »
I've been trying to create a simple accessibility game for the visually impaired that uses audio tones to give clues on how to solve the puzzle. Lo and behold, today I came across a memory game that uses sounds instead of pictures.

It comes in four different sized grids, increasing the difficulty: 4x3, 4x5, 6x6, and 6x6 where the tones swap places with each other if it isn't a match. Here are a few thumbails of the game in action:

Click for full size images

Tone Memory - Menu.png
The main menu

Tone Memory - Match 1.png
I've just matched two tones so they are disappearing

Tone Memory - Match!.png
I got a match!

After you've finished, it tells you how long you took, your accuracy, and other things.

Now go give Tone Memory a try on zefrank.com.

Also worth mentioning (though not specifically accessibility friendly) is zefrank's Animated Memory which has you matching animated pictures instead of just static images.

449
Developer's Corner / Microsoft's XNA Game Studio Express
« on: September 18, 2006, 02:57 PM »
So I downloaded XNA (2MB download, awesome!) then went to install it and it said I needed to download and install Visual C# Studio Express first. So I downloaded it and installed it. Then I installed XNA, which consisted in downloading another 800MB of files. So much for the 2MB download. . . While I was waiting for that to finish downloading and installing I was looking on Microsoft's page on what was required to run XNA. It said I needed to also have the Direct X 9 SDK from August 2005, which was very close to 1GB, if I recall correctly.

Hours later when I finally got everything installed and running, I opened up the tutorial included with XNA on making my first game. Followed the directions, it said to compile the program and run. Oops! Compile error. I corrected an inconsistency in variable/function naming. Compile and run. What? Another compile error? Go over the code and can't figure out what's wrong. Keep getting an error about the graphic file I'm using. Check to see what file types it supports. Gif is included. File should work. . . Wonder if perhaps the long name is causing problems. Shorten file name and compile. File not found. Oops, I forgot to update the file in the solution manager. Hmmm. . . The text box for changing the path is grayed out. Maybe it's because the compiler is still running. Close it. Nope, still greyed out. Close all open files. Still can't change it. Close VC#SE2005 and reopen. There we go, I can update it now.

Now how the heck do I open up my program I was working on? And where the heck did my Solution Manager and Toolbox go to? View -> Solution Manager. View -> Toolbox. Cool they hide on the side of the screen. I set them to autohide. Figure out how to open up my source code again. Nice, should work now. Compile and Run. Still an error. What is the problem? Go over it again and can't find anything wrong. Can't find my Toolbox or Solutions Manager anymore. Reopen them. Decide to cut and paste entire code from the example into the source code, changing only the example file name for the sprite to the actual filename on my system. That should do it! Compile and Run. WHAT? Still getting an error on that line of code that uses the sprite. Click on error message. It says "Click here for more details." I click. Read more details. Can't see how those details have anything to do with what I'm doing. Mess around with it for another 20 minutes, copying and pasting again from the tutorial, word for word, line for line, except that filename. Compile and Run. Same error. And where the heck did my Solutions Manager and Toolbox go?!! Open them again.

Frustrated, as it is the fifth time now that I've been following tutorials on programming in C or C++ or C# with Microsoft products over the past few years the tutorial source code does not compile on my system. Close XNA/VC#SE2005 in disgust and post about it here the next day.

 :nono2: :wallbash:

450
JGPaiva's GridMove and Ahk Tools / GridMove discussion.
« on: September 12, 2006, 05:42 PM »
I keep having a hard time finding the thread for GridMove because I think it should be under JGPaiva's AHK Tools, but it's still in feature requests. So here's a link to that thread.

https://www.donationcoder.com/forum/index.php?topic=3824

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