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11
General Software Discussion / Mount a Disc Image from Context Menu?
« on: December 18, 2021, 01:54 AM »
Hi all,

I deal with disc images semi-frequently, and one thing that I've found very helpful in the past is to be able to just right-click the ISO (or other format) image and select "Mount Disc Image" and it would automatically mount it as a virtual drive. Then I could view/copy the files I needed and then eject/unmount the drive and be on my way when I was finished.

I was under the impression that it had become a standard Windows 10 feature. But I've just noticed that I no longer have that context menu option, and I can't remember what utility I may have had installed in the past to enable it.

Does anyone have any ideas or suggestions on how to get this feature back?

12
N.A.N.Y. 2022 / NANY 2022 Release: Progress Bar and Jam (PB&J)
« on: November 24, 2021, 03:38 AM »
NANY 2022 Entry Information

Application Name Progress Bar and Jam (PB&J)
Version 1.211126.0
Short Description A countdown timer and progress bar for game jams
Supported OSes Windows, Linux, Mac
Web Page This is it
Download Link Download on Keybase
System Requirements
  • Modern Windows, Linux, or MacOS
  • x86_64 architecture CPU
Version History
  • v1.211126.0
    - Add custom icon
  • v1.211124.0
    - Use event name for window title
  • v1.211123.0
    - Initial release
    - Set event name, start and end times
    - Precision settings
    - Font settings
Author Deozaan


Description
I have been using mouser's Progress Bars of Life (PBOL) for many years as a good visual indicator for how much time I have left while doing game jams. I have also been nagging mouser to fix PBOL's docked mode (and weird precision issues) for years, to better suit my wants/needs for game jams.

Here's what PBOL looks like:

Progress Bars Of Life - Large.png

Here's what I want it to look like:

Progress Bars Of Life - Minimal.png

But after years of not getting what I want from mouser, I finally went full Thanos.

I'll do it myself.jpg


Features
  • Displays a customizable title for the event
  • Displays a progress bar showing how far into the event you are
  • Displays a countdown timer showing how long until the event starts/ends or how long it has been over
  • Configurable amount of precision (how many units of time to display)
  • Optional monospace font
  • Optional dyslexic font

Planned Features
No other features planned

Screenshots
PBOD - Roboto.png PBOD - RobotoMono.png PBOD - Dyslexic.png PBOD - DyslexicMono.png

Usage
Installation
Unzip and run.

Using the Application
Launch the app once to generate the config file.
Edit the config file as you see fit.
Re-launch the app to load the new configuration.
Panic as your deadline approaches.

Uninstallation
It should be mostly "portable" so you can just delete the files wherever you unzipped it to, but it might write some logs to your user path under Deozaan/PB&J (or PBandJ).

Tips
Don't actually panic.

Known Issues
None

13
Living Room / Exploiting Glitches to Win Games Quickly (Speedruns)
« on: November 16, 2021, 02:07 AM »
There have been a couple of similar posts on this subject already, see the one about beating Castlevania: Symphony of the Night with assembly code here (along with a couple other videos about Super Mario World) or the one about the race to conquer Mario Kart's Choco Mountain in seconds here, but I'm creating a more generic thread here which any future similar video (or article) can be posted to.

To start off the thread, here's a video of how speedrunners beat a trial version of The Legend of Zelda: Ocarina of Time which would automatically reset after 5 minutes had elapsed. The methods used in this one is similar to the above linked Castlevania video, where the speedrunner performs certain actions in the game to rewrite parts of system/game memory to get the desired result.

Super Smash Bros. Brawl contains a timed demo of Zelda: Ocarina of Time, with only 5 minutes of playtime. Defeating Ganon and beating the game sounds completely impossible in the demo! However, speedrunners have found a way. Here's how they did it.

How Speedrunners Beat the Brawl Ocarina of Time Demo

14
DC Gamer Club / Ludum Dare 49: October 1st-4th, 2021
« on: September 15, 2021, 02:07 PM »
Ludum Dare 49 is almost here! It begins in about 2 weeks.

Unfortunately I have scheduling conflicts this time around, so I don't plan on participating.

But theme suggestions are currently open, which means that anyone who is interested can submit up to 3 themes, even if they're not participating. You just need to register a free account to be able to do so. If you'd like to suggest a theme, you may do so here: https://ldjam.com/events/ludum-dare/49/theme






See previous posts on DonationCoder about Ludum Dare:

Ludum Dare 48 - (My team made Let's Go Deeper for LD48)
Ludum Dare 47 - (My team made Chrono Crash for LD47)
Ludum Dare 46 - (My team made Defendeer for LD46)
Ludum Dare 45 Reviews - A thread about LD45 games
Ludum Dare 41 - (My team made It's Not Lupus! for LD41)
Ludum Dare 2017 Thread - A thread about games from LD37 and LD38
Ludum Dare 33 - A thread about LD33 games
Ludum Dare 32 - (I made Time Bomb during LD32)
Ludum Dare 31 - (I made Worm Wars during LD31)
Ludum Dare 30 - (I made Planetary Devourers during LD30)
Ludum Dare 29 - (I made It Came From... Beneath!! during LD29)
Ludum Dare [29] topic for other games - A thread about LD29 games
Ludum Dare 23 - (I made Be Tiny, World! during LD23)
Ludum Dare - Game Programming Challenges

15
Developer's Corner / Clean Code - Uncle Bob (YouTube Playlist)
« on: September 08, 2021, 12:07 PM »
I came across this playlist of videos of "Uncle Bob" lecturing about writing clean code. It looks like the full lecture/seminar is about 9 hours in total. I just finished the first video and am finding it interesting enough that I want to continue with the series.


https://www.youtube.com/playlist?list=PLmmYSbUCWJ4x1GO839azG_BBw8rkh-zOj

And if you decide to watch it, don't be put off the whole thing by how annoying or useless the first ~3:30 minutes of introductions at the beginning of the first video appear to be. In fact, it may be best just to skip them. Use the chapters/timestamps to get to the right spot. :Thmbsup:

Oh, and one more word of warning: Unfortunately the video editor kind of sucked at their job and didn't always show the feed from the most useful camera. For example, sometimes Uncle Bob is showing or talking about his slides but the camera is zoomed in for a close up on his face instead of showing us the projector screen. :(

Great lecture (so far), shoddy video editing work.

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