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Topics - Deozaan [ switch to compact view ]

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N.A.N.Y. 2013 / NANY 2013 Release: Blast Off!
« on: November 16, 2012, 05:58 PM »
NANY 2013 Entry Information

Application Name Blast Off!
Version 1.130113.0
Short Description Try to launch your rocket into space while avoiding the soap bubbles of doom!
Supported OSes Windows, Mac, and possibly Android
Web Page Official Blast Off! Webpage
Download Link Win32 - Win64 - OSX - WebPlayer
System Requirements
  • Windows XP or later; Mac OS X 10.5 or later. Android 2.x or later
  • Pretty much any 3D graphics card.
  • WebPlayer runs on all browsers, including IE, Firefox, Safari, and Chrome, among others.
Version Historyv1.130113.0
  • Can now launch rockets by clicking on them
  • Updated link to NANY event page in Credits
  • Updated link to my games in Credits
  • Minor bug fixes and internal changes

More version history
  • Cityscape is randomized for each new game
  • Fireworks easter egg
  • More GUI work
  • NANY Release
  • Ugly looking rocket ship (it's a feature!)
  • Confetti for everyone! Hooray!
  • Bubbles are colored according to their speed
  • Game adjusts itself properly for different resolutions
  • Fireworks celebrate the victor. Teehee!
  • Spawn gibs when rocket blows up
  • Menu GUI
  • Added sounds/music, and appropriate volume controls in options
  • Game now pauses when menu is brought up
  • Winning conditions are working

Author Deozaan

Blast Off! is an arcade-style game in which you wait for just the right opening to ignite your rocket's blasters in an attempt to launch into orbit. Beware the obstacles that get in your way! It's kind of like Frogger, except that once you decide to move, you are fully committed!

Local simultaneous multiplayer.
Some fun. Maybe.

Planned Features


Windows: Unzip and run the exe.
Mac: Unzip and run whatever it is that Macs run.
Android: Install APK and play. (No Android version for NANY)

Using the Application
Press W to launch the left rocket ship. Press the Up arrow to launch the right rocket ship.

Win/Mac: Delete the files you unzipped, plus any data from the registry.
Android: Use your apps manager to uninstall the app.

Don't crash into soap bubbles! They're more deadly than you would think!

Known Issues

Hi folks,

About a week ago there was a power outage during the night time, and in the morning when I turned on my computer and tried to open my web browser, Windows told me that Chrome couldn't be found and asked if I wanted to delete the shortcut.

So first of all, does anyone know how it's possible for Chrome to completely disappear due to an unexpected shutdown?

But it gets worse. I downloaded and reinstalled Chrome, but it won't let me set it as my default browser. Or rather, setting it as my default browser doesn't work. When I click a link in other applications, nothing happens. I've tried setting IE and Firefox as my default browser, and those work, but ever since I reinstalled Chrome I cannot get my system to use it as my default browser.

Halp! Does anyone know how to fix this? :(

I seem to be experiencing a similar issue as in this thread, except I haven't installed AVG, so I know it's not that. I tried all the troubleshooting steps in that thread and Chrome doesn't show up in the list of applications in my Default Programs settings.

DC Gamer Club / Testers Wanted for my Game(s) - Asteroid Destroyer
« on: October 06, 2012, 02:07 AM »
Hi folks,

I've started a new challenge for myself in an effort to improve my programming skills and give myself more experience making games in Unity 3D. The challenge is to make about 24 games in a year, or about one game every 2 weeks.

My first game was a Pong-clone called Paddles which didn't turn out very well due to procrastination on my part. This time it's an Asteroids-clone called Asteroid Destroyer and I'm not procrastinating. In fact, the due date isn't until this Wednesday (the 10th), and I think I'm pretty much finished with it.

Title Screen.png

So what I'm looking for is anybody who is willing to test it out for me. I need people to try to break it and report any bugs and feedback. I'm probably not looking for any feature requests, since the idea is to keep it simple and without feature creep. But it would be helpful for people to try it out and report any strange behavior I may have missed.

Blasting Asteroids.png

You can play it in your browser from this link, which also has links to download standalone executables for Windows (32 & 64-bit) or OSX.




"Uninstall" directions
The standalone game saves high scores and other data using the Windows registry. You can find and remove this data from HKEY_CURRENT_USER\Software\Deozaan\Asteroid Destroyer

If you use OSX, high scores are stored in something like ~/Library/Preferences folder, in a file named unity.Deozaan.Asteroid Destroyer.plist

DC Gamer Club / Humble Indie Bundle 6
« on: September 18, 2012, 01:07 PM »
Humble Indie Bundle 6 is back. Six DRM free games for Windows, Mac, and Linux.

Space Pirates and Zombies (SPAZ)

And beat the average for:


DC Gamer Club / Worms Revolution
« on: September 12, 2012, 09:28 PM »
Hi all. So there's a new Worms game coming out. And it actually looks pretty good and fun. I'm looking for people to join me for a 4-pack. I've got two already (including myself) so I need two more. It would be $11.25 each. Who wants in?

Pre-purchase now and receive a copy of fan-favorite, Worms™ Armageddon (previously unavailable on Steam) to play right now. Plus, get exclusive in-game content for Worms™ Revolution. The Worms™ Revolution Pre-Purchase Offer Includes:

  • Full Game - Worms™ Armageddon - fan-favorite, available to download and play right now.
  • Worms™ Revolution Exclusive Fort - add an exclusive fort to your collection.
  • Worms™ Revolution Exclusive Hats - customize your Worms with either devil horns or a halo.
  • Worms™ Revolution Exclusive Gravestones - mark where your heroic worms have fallen with either lightning bolt or angel wings gravestones.
  • Worms™ Revolution Bonus Campaign Missions - test your skills even further with five extra single-player missions.
  • Worms™ Revolution Exclusive Speechbanks - change what your worms say, choose from Wild Life Documenter or Reality TV Talent Judge.

Developer's Corner / Torque 2D & 3D Game Engines going open source (MIT)
« on: September 10, 2012, 01:41 PM »
Torque 3D to be Released on Github under the MIT license!


Eleven years ago, The GarageGames founders did an incredibly innovative thing when they sold a full source game engine for $100. We are excited to continue in their footsteps by announcing that we will be releasing Torque 3D as the best open source game technology in the world. Once again, GarageGames will be changing game development.

Read the rest here: http://www.garagegam...ity/blogs/view/21876

Living Room / Dropbox Security Failure
« on: August 01, 2012, 04:20 PM »
A couple weeks ago, we started getting emails from some users about spam they were receiving at email addresses used only for Dropbox. We’ve been working hard to get to the bottom of this, and want to give you an update.

Our investigation found that usernames and passwords recently stolen from other websites were used to sign in to a small number of Dropbox accounts. We’ve contacted these users and have helped them protect their accounts.

A stolen password was also used to access an employee Dropbox account containing a project document with user email addresses. We believe this improper access is what led to the spam. We’re sorry about this, and have put additional controls in place to help make sure it doesn’t happen again.

Read the rest here:


Steam is having a free weekend for Worms Reloaded (so it's like a game rental). Worms happens to be one of mouser's favorite games. As such, this weekend is a good time to accept mouser's challenge to a match.

Can you defeat the Worms master?

DC Gamer Club / IndieRoyale Graduation Bundle
« on: May 31, 2012, 12:27 PM »
A less-than-stellar (IMO) offering this time from Indie Royale's Graduation Bundle.


The Void
Dead Pixels
The Ship
1000 Amps

The only game here that slightly interests me is AirMech which is actually a F2P game, so there's no need to pay for it unless you're one of those weirdos that buys stuff in F2P games.

Get the bundle at

DC Gamer Club / Humble Bundle 5
« on: May 31, 2012, 12:19 PM »
You know the drill. Pay what you want. DRM free. Support indie devs and charity.

Games & soundtracks:

Amnesia: The Dark Descent
Superbrothers: Sword & Sworcery

Pay more than the average bonus (including soundtrack):


Get it at:

DC Gamer Club / Indie Game Music Bundle
« on: May 28, 2012, 06:47 PM »
Game Music Bundle is a pay-what-you-want promotion for 5+ game soundtracks:

1. Terraria
2. Plants vs. Zombies
3. Dustforce
4. Ilomilo
5. Frozen Synapse

If you pay $10 or more then you get an additional 10 albums.

Downloads are DRM-free 320kbps MP3s. Play the music anywhere, anyhow you want — no hassle, guaranteed. If you pay $10 or more, you'll also receive links to FLACs.

Of all the games listed on that page, I've only played Terraria, Plants vs. Zombies, and Frozen Synapse. Of course musical tastes are a matter of opinion but I think you'd definitely get your money's worth from those three alone. I already own the Frozen Synapse soundtrack it is a really good listen even if you didn't have any experience with the game its from.

DC Gamer Club / Indie Gala 5: 12+ Games and music albums
« on: May 26, 2012, 05:14 PM »
Indie Gala 5 is now available with up to 16 games plus more (as of yet unknown bonuses) depending on how much you're willing to pay.

The games are:

Making History: The Calm & the Storm - by Muzzy Lane ( Steam key )
Beat Hazard - by Cold Beam Games ( DRM FREE )
Razor2: Hidden Skies - by Invent4 Entertainment ( Steam key )
Ironclads Collection (5 games) - by Totem Games ( Steam key )

Space Empires IV Deluxe - by Malfador Machinations ( Steam key )
Battle Mages - by Buka Entertainement ( DRM FREE )
WRC 2010 - by Milestone ( DRM FREE )
Bad Rats: the Rats' Revenge - by Invent4 Entertainment ( Steam key )

Ninja Blade - by FromSoftware ( DRM FREE )
SBK X - by Milestone ( DRM FREE )
Puzzle Kingdoms - by Infinite Interactive. ( Steam key )
Disciples II: Rise of the Elves - by Strategy First ( Steam key )

If you're interested, get them on the Indie Gala 5 site.

DC Gamer Club / Torchlight 2
« on: May 15, 2012, 04:01 PM »
Torchlight 1 seemed to be quite a hit with the DC crowd last time around, and Torchlight 2 is scheduled to be released sometime this July.

Torchlight 2 is available for pre-order right now, and they're offering 4-packs (buy 3 get 1 free). This might be a good place to organize group-buys of 4-packs.

Living Room / Dropbox Dropquest 2012
« on: May 12, 2012, 02:50 PM »
Dropbox has started another Dropquest with more chances to get more free cloud storage.

What is Dropquest?

Dropquest is a multi-step scavenger hunt that has you solve a series of puzzles (inspired by the likes of MIT's mystery hunt or notpron [though not nearly as time/effort-consuming]). Everyone who completes Dropquest will get at least 1 GB of space (even if you participated last year). Also, everyone starts at the same time, but the questers who finish the soonest get amazing prizes!

Here's a link to last year's Dropquest thread.

Click here for Dropquest 2012

DC Gamer Club / Ludum Dare 23 - 1,000 new games and counting
« on: April 23, 2012, 02:03 PM »
This past weekend marked the 10 year anniversary of the Ludum Dare 48 Hour Game Competition. I've posted about the Ludum Dare challenge before.

This time, for Ludum Dare 23, the theme was Tiny World. Not only was it historic in the sense of it being the 10th anniversary of the LD48 challenge, but this is also the first time that 1,000 games have been submitted to the competition. As of this writing, there are 1160 games submitted and still about 6 hours left in the Game Jam.

This also marks my first entry in the challenge. I wasn't planning to enter this time, but halfway through the first day I decided to do it. And I knew I wouldn't have any time to work on it the second day, so I essentially had 12 hours to make a game (prototype). And I did! Then when I went to submit it I found out that my game didn't qualify for the 48 hour competition because I used some assets and things that were made by other people/before the challenge started. But it still qualified for the 72 hour Game Jam. It also meant that I had some time to work on it today.

The game I made is called Be Tiny, World! I'm considering it pretty much finished and I've already submitted it to LD.

BTW - Title Screen - 12-04-23, 07-44-37 AM.png

Play it (or download it) here:
Available for Windows/Mac/Linux/Android, and in the browser.

BTW - Explodination - 12-04-23, 07-47-29 AM.png

BTW - Impending Doom - 12-04-23, 07-50-41 AM.png

BTW - Death - 12-04-23, 07-50-59 AM.png

If you're interested in watching me create the game, you can watch the timelapse videos:

Liberated Pixel Cup is a two-part competition: make a bunch of awesome free culture licensed artwork, and then program a bunch of free software games that use it.

Liberated Pixel Cup brings together some powerful allies: Creative Commons, OpenGameArt, the Free Software Foundation, and you.


Phase one runs for the entire month of June and involves making the art assets.

Phase two runs for the entire month of July and involves making games with the art assets.

And even if you aren't an artist or game programmer you can still help out by donating:

Liberated Pixel Cup will be awesome, but it can't happen without the help of people like you!

We're paying artists for comissions on the artwork for the initial style guide, and we'd like to give away prizes for those who win the competition.  You can help make this project all the more awesome with your donation!

Read more about the Liberated Pixel Cup.

DC Gamer Club / Indie Buskers 48 Hour Game Jam
« on: April 13, 2012, 11:26 PM »
We're a group of six indie game developers who are fond of game jams. Game jams are fun, but sometimes we have to eat and pay rent, so we thought that we could do a game jam as a public performance! The basic ideas for the games are provided and voted on by the audience. We'll spend a whole weekend working on the games, streaming it all on live video to the internet. Feed an indie today!

The game jam started about 12 hours ago! So check out its progress, watch the livestreams, and donate some moneys if you are feeling generous.

Classic RPG game Fallout is being offered on for free for the next 48 hours. Get it while it's free!

In celebration of Unity giving away the Mobile add-ons for Android and iOS deployment, a bunch of asset store content owners have organized a sale on their content. Some assets are even being discounted 100%.

Living Room / Renew Encryption Key for offline PS3
« on: March 03, 2012, 09:54 PM »
Hi folks,

When Sony decided to require all PS3 customers to lose advertised features by removing OtherOS if you update the system, my Dad decided he didn't want to update his PS3 anymore.

Just tonight we tried to watch a new Blue-Ray and it shows an error message saying that in order to watch the movie we need to renew the encryption key. And it says the way to do that is to perform a system update.

Aside from the fact that my Dad doesn't want to update the PS3 system software, their internet connection here is so poor that he couldn't download the multi-hundred megabyte update files if he wanted to.

Does anyone know of a way to update the encryption key on the old fat PS3 models without performing a system software update?

The movie is Hugo, if that helps at all.

Pay what you want for 5 game soundtracks. If you pay at least $10 then you will get 14 or more albums. More albums unlock as more bundles are sold.

Game Music Bundle 2.jpg

DC Gamer Club / Humble Android Bundle
« on: January 31, 2012, 12:52 PM »
There's a new Humble Bundle, this time the games are available on Windows, Mac, Linux, and Android! The games available are:

Anomaly: Warzone Earth
World of Goo (if you beat the average)

Living Room / Why History Needs Software Piracy
« on: January 29, 2012, 11:48 AM »
Here is a well thought out argument on why, from a historical perspective, software piracy is not only desirable, but necessary due to current copyright laws.

Thanks to widespread adoption of aggressive digital rights management (DRM) and a single-source model of distribution, most digitally distributed software will vanish from the historical record when those stores shut down. And believe me, they will shut down some day. If this doesn’t scare you, then you need an allegorical history lesson. Here it is:

Imagine if a publisher of 500,000 different printed book titles suddenly ceased operation and magically rendered all sold copies of its books unreadable. Poof. The information contained in them simply vanished. It would represent a cultural catastrophe on the order of the burning of the Great Library of Alexandriaw in 48 B.C. In that fire, a majority of the Western world’s cultural history up to that point turned to ash.

Now take a look at the iTunes App Store, a 500,000 app repository of digital culture. It’s controlled by a single company, and when it closes some day (or it stops supporting older apps, like Apple already did with the classic iPod), legal access to those apps will vanish. Purchased apps locked on iDevices will meet their doom when those gadgets stop working, as they are prone to do. Even before then, older apps will fade away as developers decline to pay the $100 a year required to keep their wares listed in the store.

And here's another analogy he makes not much later:

When Corporations Own History, They Change It

The DRM found in digital app stores today poses a significant threat to our future understanding of history. Sure, the companies that create this software own the rights to these products now, but once a work becomes consumed and embedded into mass culture, it belongs to the ages. It assumes a role larger than that of a mere commercial product, and copies of the work should be protected and preserved as cultural treasures.

It’s hard to protect and preserve that which is liable to change or disappear at any time. If VHS tapes worked like app stores, George Lucas could force all of us to upgrade our purchased Star Wars films to the Special Edition versions (to maintain compatibility with LucasOS, of course), overwriting the old ones in the process. Heck, one day he could decide he doesn’t like the movies at all and replace them with copies of Willow. It would be within his legal rights, but it would also be cultural robbery.


Of course, accepting this argument requires accepting the assumption that software is culturally significant. And while personally I can accept that some software is indeed culturally significant, I don't think it will be for the worse if future generations never get to experience a Charlie Sheen Soundboard app.

The article makes a compelling argument for software piracy as a method of historical archival and cultural preservation. I suggest you read the entire thing here:

Why History Needs Software Piracy

Coding Snacks / IDEA: Grammar Nazi Mass Rename
« on: January 25, 2012, 06:10 PM »
I have recently made quite a number of purchases of games at and downloaded the games + all additional content including soundtracks and wallpapers etc. I am bothered by the file naming scheme that GOG uses and would like a way to automatically traverse all subdirectories of a specified directory to rename the files.

Unwanted filename examples (with a few good ones in there):

GOG Bad Names.png

Wanted filename examples:

GOG Good Names.png

Basically, I want to replace underscores (_) with spaces ( ) and capitalize the first letter of each word.

But! Some words are acronyms e.g. HoMM or BG and I don't want those to be replaced with e.g. Homm or Bg. However, since GOG usually uses lowercase letters for their filenames anyway, I'm okay with it leaving a lowercase acronym all lowercase (but still capitalizing the first letter).

Or in other words, Make the first letter capitalized and don't worry about the case of any other letters in a word.

DcUpdater / DcUpdater Bug: 1.2.3 is the same as 1.2.3a
« on: January 13, 2012, 01:48 AM »
DcUpdater seems to only check for numbers and does not differentiate between versions that have letters in them but are otherwise the same.

It will see all of the below examples as being the same version.


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