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N.A.N.Y. 2010 / Re: NANY 2010 Pre-Release: Twigatelle
« on: January 07, 2010, 10:36 PM »
Our non-British friend are going
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Awesome! I've always loved pinball games as well. I'd ask how you were able to code the physics for the non-flat surfaces, but I'm guessing that's not something that's easy to explain or that you'd even want to explain it lol. I'm going to begin my research on that though because I think you did a very nice job of doing it and I'd like to be able to do things like this-ch33s3r (January 06, 2010, 09:36 AM)
I forgot to mention that the purple bars are almost impossible to distinguish from the blue bars.-Deozaan (January 05, 2010, 09:49 PM)
Have you sussed out what each colour bumper does?-timns (December 22, 2009, 09:23 AM)
Maybe.
Red: You must touch all of these to beat the level.
Blue: Other bumpers.
Green: Random power-up.
Purple: Lots of extra points.-Deozaan (December 30, 2009, 11:25 PM)
I love it! That's a really nice one.IDEAS
New game modes if you are up to it.
1. A mode where the objective is to strike a particular bumper in the least number of bounces. Scored like golf, the lower the score the better.
2. A mode where bumpers are not destroyed between balls and special bumpers that light up when struck. Objective is to turn on all the lights, challenge being that the lights are toggles so if struck again they turn off. Not sure about how to score this one, but I think it would be fun.-dragonmage (December 31, 2009, 07:22 AM)
How about a mode where the bumpers are randomly scattered, and the screen is entirely dark except for the ball launcher? Then you shoot at the bumpers, lighting them up and the bumpers around it? Just an idea...-Cyeb (December 31, 2009, 03:37 PM)
Timns! How do you like my blue bumper on the previous page? Here it is again:
Alternatively, you could use that as a ball?
I hadn't noticed those, I just thought it was a nice game!
Hey, timns, when are you going to "put out the call to us creative types"? Don't you have only three days left to complete it by New Years?-Cyeb (December 28, 2009, 10:50 AM)
Cool game so far, even though I'm only getting 32 fps. It made me late for work yesterday-dragonmage (December 28, 2009, 09:32 AM)
I have found a couple bugs.
1. High Score list seems to be completely inaccurate. All recorded scores are way lower than the score reported in game. I haven't tried calculating to see if it's a certain percentage yet.
2. I got a Ball Frenzy and in the ensuing chaos another green bumper was hit and may have been Assassin Ball, not sure I didn't actually catch what was activated. At any rate the last two balls came into proximity of each other at low speed and became "caught in each others' gravity." That's the only way I could describe it. They bounced off of each other then pulled back together, endlessly. I had to start a new game.
Also had some ideas.
Pong Mode: Would it be possible to control the "paddle" in Pong Mode? As it is now Pong Mode only tracks one ball at a time, so a ball could go right by the paddle because it is tracking one that bounced back up.
Assassin Ball: Allow the player to "put a hit out" for a particular peg. Click on the problem peg, the ball then goes after that peg.
Claw Mode: Why not combine this with another arcade favorite the prize grabbing claw machines? The launcher could turn into a claw which could be launched, giving you a chance of grabbing the ball back to relaunch it. If you wanted to get really tricky with it you could also allow it to grab a peg and hold it. The cable could then become another surface for the ball to reflect off of.
Ooh, I like it! It works on my netbook. Some things run slowly, but when you're actually in game, it works perfectly.
Just another thing, methinks the game is a good idea, only the graphics...well...I can help you if you want. Oh wait, I see up there ^ you say nudone is helping you? Can I is help too?-Cyeb (December 21, 2009, 03:54 PM)
Nice, reminds me a lot of Peggle. Except this is harder.
- Oshyan-JavaJones (December 18, 2009, 12:37 AM)
that is pretty impressive.. let's see if anyone can beat my score: (see attachment in previous post)-mouser (December 18, 2009, 12:17 AM)