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Developer's Corner / Re: XNA Magic
« on: February 17, 2007, 09:06 AM »
Pure speculation - maybe they're trying to put the finishing touches on before the GDC, so they might contact you by then...

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Developer's Corner / Re: XNA Magic
« on: February 16, 2007, 06:47 AM »
Yes - a Mac could be a great investment (still wishing for a Mac to magically appear at my door... :) )

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I'm sure you're going to like Pygame. I find using it very intuitive, although I must admit that I've had little experience with only a few other game programming frameworks, so I might have missed a framework that is "easier", such as Torque Game Builder.

As for me, hopefully I'll have the chance to tinker with Torque Game Builder soon. I'm currently using a Linux machine though, and it says in the product page that a community-supported Linux version is available. I hope that I'll be able to make that work.

Hopefully, there'll be more gamedev-related happenings here on DonationCoder :). Or even Python-related ones :).

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Developer's Corner / Re: Py++
« on: January 30, 2007, 09:01 PM »
Thanks, tinjaw. I actually started using Python as a stepping stone to learning OOP in C++, but made it my primary language in the process :). Hopefully with tools like these, I will be able to take advantage of what C++ has to offer without actually using C++ :).

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After Asteroids of Orion, I'm sure you wouldn't need the videos :)

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