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I have to transfer data from a database format called "neoaccess database technology" from 1995 which was used on a product called quickImage. The database format is "object based" so using my hex editor changing a bite on one field at a time an comparing results is getting me somewhere at a snails pace. I figured it wouldnt hurt to ask if any one had done something similar and might have code to share ( C, C++, VB, Perl, PHP, Objective-C, or anything at this point  ) where I could at least figure out why these record pointers are so random.

like offset 13F:  2 bites represent the number of records which can be a max of 0xFFFF

the first record pointer is located at 0x55BA

Thank you if you have any answers for me or even for any comments you might have.

Living Room / Re: Karen Kenworthy RIP
« on: May 07, 2011, 08:42 AM »
Her Programs will live on!  I am sorry that we lost a member of the newsletter community. Karen's newsletter Email was read by thousands of people that enjoyed her writing.   

Is it me tired of looking at text? I typed Renegade and it shows as Reneqade?

Anyway thanks for the reply Renegade.

I found this program:
Which does most of what I need but it does not work on some wiki dumps for some reason.
anyway for now it is the best I have found.

Thanks for the reply Renegade.

Does anyone know of a good parser for wikipedia content? I don't want to write a full parser if I don't have to.
The parsing shouldn't be too bad in perl ( or any language with regex ) but I feel there should be a program since this sounds like something a lot of people would do.

export a file from wikipedia: (I would use a random animator name as an example "Craig_Clark")
wikipedia export

then from the xml page I would only use the text part
  <text xml:space="preserve" bytes="3618"> text text 3618 bytes of text </text>
but what I need to do is convert the wiki text (ex:  [[animator]]) to regular text (ex: animator).
anyway thanks for your comments.

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