Messages - NahtanoJ88 [ switch to compact view ]

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Just bumping the topic to let anyone who might be following this program know that I've updated my program and if you are using it you might want to switch over. The old saves will not work though so if you want to convert them let me know and I'll tell you what changes to make to your save file.

Awesome program timns I can't wait to start playing with it.

How intrusive is it if you're writing a story or working with lots of medical or legal terms will it try to correct those words to it's closest equivalent or just ignore them because they are not close enough to anything in the dictionary is their a quick hotkey to enable disable the program?

N.A.N.Y. 2011 / NANY 2011 Teaser: Scion Character Manager - Alpha 1
« on: September 19, 2010, 12:48 AM »
NANY 2011 Entry Information

Application Name Scion Character Manager
Version Alpha 1
Short Description An electronic character sheet for a RPG called Scion that tracks character stats, calculates dice pools for all the basic actions, and allows the user to add their own actions, weapons, purviews, knacks, and rules that get auto calculated.
Supported OSes Windows XP(Untested), Vista, 7
Web Page Coming Soon.
Download LinkSee Attached File
System Requirements
  • Windows .NET Framework 3.5
Version HistoryAlpha 1
  • First Public Look at Application
  • For those curious I'm just shy of 6000 lines of code for what I have so far and this is VB .NET so that's kind of a lot in my mind at least.
Author NahtanoJ88

I've been working on this project for my RPG group who plays a game published by White Wolf called Scion. Do to all the time we were wasting constantly recalculating our dice pools I decided we needed a way to quickly solve that problem and since nearly every player was tracking their character on a editable pdf it was an obvious next step to create a program that could handle that for us. After I got started I pretty quickly decided that it should be able to keep track and calculate everything for us.

Auto calculating.
Auto filling check boxes.
Custom rules for calculations.
Attributes and Abilities.
Favored Attributes Abilities marker.
Embedded notes page.
Editable specialties.

Planned Features
Character builder bound to rules with house rules supported.
Prefilled choices.
Health management.
Experience point spender.
Limits for Hero, Demigod, and God levels.
Log of changes made to character.
Tabs for multiple characters.
Auto legend tracking when activating knacks and boons.
Virtual battle wheel.
Sample Characters.
More as it occurs to me I'm sure.

Scion Character Manager Character Alpha 1.PNGScion Character Manager Attributes and Abilities Alpha 1.PNGScion Character Manager Weapons Alpha 1.PNG

Just download and start the .exe

Using the Application
Just start the .exe

Delete the .exe

Known Issues
Alpha Release lots of things not yet working.

N.A.N.Y. 2009 / Re: NANY 2009 Release: Auto Cursor Mover
« on: January 28, 2009, 01:31 PM »

I am certainly interested in continuing my work on this and I am currently in the middle of changing the look a bit and adding quite a few more features and I would love to hear any ideas you may have. As for your support I have no idea what that would be but sure! I would actually like a way to add plug in support but I have no idea how I would even start to do something like that.


N.A.N.Y. 2009 / Re: NANY 2009 Release: Auto Cursor Mover
« on: January 01, 2009, 09:17 PM »
My Project is now released but unfortunately I was called away and am now three states away from my computer and I did not have a chance to compile and upload my final release for NANY but my current version is very useable. I did think of calling my brother to do that for me but the idea of walking my computer illiterate brother through compiling and uploading to sends shivers down my spine.
I am not at all opposed to continuing to work on this project and will infact release at least one more version though I would like to know if anyone finds this useful or has any suggestions or tips.

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