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1
N.A.N.Y. 2013 / Re: NANY 2013 Release - Skyrim Character Manager
« on: January 14, 2013, 03:59 PM »
You could kill 2 birds with one stone by getting the executable full path; strip filename to get folder for whatever you use the current folder value for, and the name for the executable to launch.
Cheers

2
N.A.N.Y. 2013 / Re: NANY 2013 Release - Skyrim Character Manager
« on: January 14, 2013, 12:23 AM »
Doesn't really matter the executable, as they are renamed anyway. I use SKSE, whose exe is called skse_loader.exe, however to make it work in Steam, you rename the TESV.exe to Skyrim.exe, then rename skse_loader.exe to TESV.exe. Then Steam will call the SKSE exe which in turn loads the old TESV exe. The name of the chained exe is in the Data\SKSE\skse.ini file (RuntimeName=Skyrim.exe). So as far as any third party apps like your's, it is still TESV.exe that should be called.

My comment was that your settings dialog requires the executable folder path (eg "C:\Program Files (x86)\Steam\steamapps\common\skyrim") not the executable path (eg "C:\Program Files (x86)\Steam\steamapps\common\skyrim\TESV.exe") as implied by the text label, or else it does't work.

Cheers

3
N.A.N.Y. 2013 / Re: NANY 2013 Release - Skyrim Character Manager
« on: January 13, 2013, 04:18 PM »
Nope, not a clue what unity even is. I just searched for the DB file name and that file popped. Seemed obvious to try using a full path spec to somewhere with permissions. But glad I could help. You might want to rename the "Skyrim executable path" text box to "Skyrim executable folder path", or just strip any filename entered, this would have saved me some time.
And just out of curiosity, what's with all the double shell.shell names everywhere?
Cheers

4
N.A.N.Y. 2013 / Re: NANY 2013 Release - Skyrim Character Manager
« on: January 12, 2013, 09:33 PM »
Thanks for the responses, took me a while to get back to this.

I gave Users full control of skyrimcharactermanagerdb.vdb4 amd skyrimcharactermanagerdb.vdc4, but I got another error regarding permissions to another file (.vdb4lck), so I gave Users full control of the whole Skyrim Character Manager folder. Now the app runs without admin, but I still have grey buttons, despite entering the Skyrim exe path, my save game and backup paths:
SCM grey buttons.jpg
I checked C:\Users\<UserName>\AppData\Local\ThinkShui\Forms\SkyrimCharacterManager.Shell.Shell and SkyrimCharacterManager.Shell.Shell.xml, it exists, and has the same paths as I specified in the GUI settings. I tried the paths both quoted and unquoted with no difference.

Fixed:
I then noticed that I had entered the full path to the executable, not the folder the executable is in. I changed the Skyrim Executable Path to the folder path instead of the executable path and now the Add button is active.

On a hunch, I also moved the vdb4 and vbc4 files to the C:\Users\<UserName>\AppData\Local\ThinkShui\Forms\SkyrimCharacterManager.Shell.Shell folder, and set that path in ThinkShuiEditableObject.Unity.config value for <property name="DatabaseName", removed the Users full control permission from the program folder, and everything seems to be working nicely.

Cheers

5
Not sure if I missed it, but is it possible for the commands to run in an existing console window? This would be a great tool to create custom unix commands to run in a Putty console. I am an old DOS user and still have trouble with converting from Windows/DOS to Unix, with this I could save the commands I can never remember and access them with the click of a button!
Cheers

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