[Groups] NumberOfGroups = 19 [1] Center Main TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 1 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 1 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 2 [2] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * .25 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * .5 [3] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * .75 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * .5 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 [4] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.25 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 [5] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.75 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 [6] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * .25 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * .5 [7] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * .75 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * .5 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 [8] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.25 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 [9] TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.75 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 [10] Far Left Vertical TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * .25 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * .5 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * .5 [11] Left Vertical TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * .5 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * .75 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * .5 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 [12] Right Vertical TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.25 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 [13] Far Right Vertical TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 2.75 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 [14] Left Top Horizontal TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * .5 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 [15] Left Bottom Horizontal TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * .5 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 [16] Right Top Horizontal TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 [17] Right Bottom Horizontal TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2.5 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 1 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 [18] Left Main TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * .25 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 0 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 1 [19] Right Main TriggerTop = [Monitor1Top] + [Monitor1Height] / 2 * .5 TriggerBottom = [Monitor1Top] + [Monitor1Height] / 2 * 1.5 TriggerLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 TriggerRight = [Monitor1Left] + [Monitor1Width] / 3 * 3 GridTop = [Monitor1Top] + [Monitor1Height] / 2 * 0 GridBottom = [Monitor1Top] + [Monitor1Height] / 2 * 2 GridLeft = [Monitor1Left] + [Monitor1Width] / 3 * 2 GridRight = [Monitor1Left] + [Monitor1Width] / 3 * 3