//-------------------------- 12/31/2008 -- 16:44:18 ----- System & Processor Information: MacOS version: 10.4.9 CarbonLib version: 1.6.0 Physical RAM: 512MB Logical RAM: 2047MB Unknown Getstalt value for processor type: 0x69353836 platform layer should be changed to use sysctl() instead of Gestalt() . Unknown Processor, assuming x86 Compatible, 1500 Mhz FPU detected Math Init: Installing Standard C extensions Input Init: arrowCursor Video Init: active displays = 0x3ff0a0 CGDisplayID = 0x7b8450e4 using display 0x3ff0a0 Accelerated OpenGL display device detected. Initializing chunk mappings... o 'TEXT' maps to TextChunk o 'SCHK' maps to UnknownChunk o 'SCHK' maps to SimChunk Loading compiled script /Desktop/HexCards/common/main.cs. Loading compiled script /Desktop/HexCards/game/main.cs. % - Initializing Common Loading compiled script /Desktop/HexCards/common/preferences/defaultPrefs.cs. common/preferences/defaultPrefs.cs (84): Unable to find function initDisplayDeviceInfo Using OpenGL rendering. Fullscreen: 0 Loading compiled script /Desktop/HexCards/common/gameScripts/xml.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/properties.cs. common/gameScripts/properties.cs (76): Unable to find function setCompanyAndProduct Loading compiled script /Desktop/HexCards/common/gameScripts/common.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/audio.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/canvas.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/cursor.cs. Activating the OpenGL display device... OpenGLDevice activating... OpenGL driver information: Vendor: Intel Inc. Renderer: Intel GMA 950 OpenGL Engine Version: 1.2 APPLE-1.4.58 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_blend_color EXT_blend_minmax EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 4.000000) Vertical Sync ATI_FSAA OpenGL Init: Disabled Extensions EXT_paletted_texture EXT_compiled_vertex_array NV_vertex_array_range 3DFX_texture_compression_FXT1 set screen mode 800 x 600 x 32, windowed, force it, dont repaint Cleaning up the display device... Killing the texture manager... Clearing the current AGL context... Clearing the current drawable... Deleting the rendering context... >> Attempting to change display settings to windowed 800x600x32... using display 0x3ff0a0 Set up AGL windowed support Cleared gl buffers >>Number of FSAA samples is now [1]. Resurrecting the texture manager... Max Texture Size reported as: 2048 set screen mode 800 x 600 x 32, windowed, dont force it, repaint OpenAL Driver Init: Vendor: Any Version: OpenAL 1.2 Renderer: Software Extensions: Loading compiled script /Desktop/HexCards/common/gui/profiles.cs. Loading compiled script /Desktop/HexCards/common/gui/cursors.cs. Loading compiled script /Desktop/HexCards/common/gui/messageBoxOk.gui. Loading compiled script /Desktop/HexCards/common/gui/messageBoxYesNo.gui. Loading compiled script /Desktop/HexCards/common/gui/messageBoxYesNoCancel.gui. Loading compiled script /Desktop/HexCards/common/gui/messageBoxOKCancel.gui. Loading compiled script /Desktop/HexCards/common/gui/messageBoxOKCancelDetailsDlg.gui. Loading compiled script /Desktop/HexCards/common/gui/messagePopup.gui. Loading compiled script /Desktop/HexCards/common/gui/options.gui. Loading compiled script /Desktop/HexCards/common/gui/remap.gui. Loading compiled script /Desktop/HexCards/common/gui/console.gui. Loading compiled script /Desktop/HexCards/common/gui/NetworkMenu.gui. Loading compiled script /Desktop/HexCards/common/gui/startServer.gui. Loading compiled script /Desktop/HexCards/common/gui/joinServer.gui. Loading compiled script /Desktop/HexCards/common/gui/waitingForServer.gui. Loading compiled script /Desktop/HexCards/common/gui/helpDlg.gui. Loading compiled script /Desktop/HexCards/common/gui/messageBox.cs. Loading compiled script /Desktop/HexCards/common/gui/help.cs. Loading compiled script /Desktop/HexCards/common/gui/chatGui.gui. Loading compiled script /Desktop/HexCards/common/gameScripts/screenshot.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/metrics.cs. Loading compiled script /Desktop/HexCards/common/Gui/FrameOverlayGui.gui. Loading compiled script /Desktop/HexCards/common/gameScripts/scriptDoc.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/keybindings.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/options.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/levelManagement.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/projectManagement.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/projectResources.cs. Loading compiled script /Desktop/HexCards/common/gameScripts/align.cs. Torque Game Builder (v1.5) initialized... Loading compiled script /Desktop/HexCards/game/managed/datablocks.cs. Loading compiled script /Desktop/HexCards/game/managed/persistent.cs. Loading compiled script /Desktop/HexCards/game/managed/brushes.cs. Loading compiled script /Desktop/HexCards/game/gui/mainScreen.gui. Loading compiled script /Desktop/HexCards/game/gameScripts/game.cs. Loading compiled script /Desktop/HexCards/game/gameScripts/exec.cs. Loading compiled script /Desktop/HexCards/game/gameScripts/hexShapeBase.cs. Loading compiled script /Desktop/HexCards/game/gameScripts/hexBoard.cs. Loading compiled script /Desktop/HexCards/game/gameScripts/hexCard.cs. Loading compiled script /Desktop/HexCards/game/gameScripts/hexBoardTile.cs. Missing file: /Desktop/HexCards/game/gameScripts/gameDeck.cs! Loading compiled script /Desktop/HexCards/game/gameScripts/gameLogic.cs. Loading compiled script /Desktop/HexCards/game/gameScripts/loader.cs. game/gameScripts/game.cs (23): Unable to find function enableJoystick Loading compiled script /Desktop/HexCards/game/data/levels/splashTGB.t2d. BehaviorComponent::addBehaviors - Missing Behavior SplashScreenBehavior XML::beginWrite - Failed to write to filecommon/commonConfig.xml. saveGameConfigurationData - Failed to write to file: common/commonConfig.xml Shutting down the OpenGL display device... Cleaning up the display device... Killing the texture manager... Clearing the current AGL context... Clearing the current drawable... Deleting the rendering context... Destroying the window...