; --- About --- ; ; This grid was made for a triple monitor setup (horizontally) using eyefinity to combine monitors into one large screen. ; This setup will give you 3 grid options per screen: snap to full monitor, snap left, and snap right. ; It follows what snapping acts like without eyefinity on, plus a bit extra. ; I would recommend turning off Window's default window snapping as it is basically useless. ; The grid adjusts for bezel compensation, just follow the instructions below. ; ; --- Instructions --- ; ; REWRITE TO ADJUST FOR LEFT BEZEL AND RIGHT BEZEL SEPERATELY ; ; Replace 32 with the amount of pixels you want to be the top trigger zone ; Replace 100 with the amount of pixels you want to be the side trigger zones ; Replace 88 with bezel compensation amount of left bezel ; Replace 68 with bezel compensation amount of right bezel ; If you don't use bezel compensation, set these to 0 ; ; To find your bezel compensation amount (if the size of both bezels are equal): ; (total screen width w/ bezel compensation - screen with w/o bezel compensation) / 2 bezels ; i.e. 5916px - (1920px * 3 monitors) = 156px ; 156px / 2 bezels = 72px per bezel ; ; My bezels have different compensation amounts, so I adjusted to 68 and 88. ; ; --- Created by Zenithik --- [Groups] NumberOfGroups = 9 [1] TriggerTop = [Monitor1Top] + 32 TriggerRight = [Monitor1Left] + 100 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Left] GridTop = [Monitor1Top] GridRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /6 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] [2] TriggerTop = [Monitor1Top] + 32 TriggerRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /3 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /3 - 100 GridTop = [Monitor1Top] GridRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /3 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /6 [3] TriggerTop = [Monitor1Top] TriggerRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /3 TriggerBottom = [Monitor1Top] + 32 TriggerLeft = [Monitor1Left] GridTop = [Monitor1Top] GridRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) /3 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] [4] TriggerTop = [Monitor1Top] + 32 TriggerRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) / 3 + 88 + 100 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) / 3 + 88 GridTop = [Monitor1Top] GridRight = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) / 2 + 88 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) / 3 + 88 [5] TriggerTop = [Monitor1Top] + 32 TriggerRight = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) / 3 - 68 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) / 3 - 68 - 100 GridTop = [Monitor1Top] GridRight = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) / 3 - 68 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) / 2 - 68 [6] TriggerTop = [Monitor1Top] TriggerRight = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) / 3 - 68 TriggerBottom = [Monitor1Top] + 32 TriggerLeft = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) / 3 + 88 GridTop = [Monitor1Top] GridRight = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) / 3 - 68 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] + ([Monitor1Width] - (68 + 88)) / 3 + 88 [7] TriggerTop = [Monitor1Top] + 32 TriggerRight = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /3 + 100 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /3 GridTop = [Monitor1Top] GridRight = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /6 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /3 [8] TriggerTop = [Monitor1Top] + 32 TriggerRight = [Monitor1Right] TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Right] - 100 GridTop = [Monitor1Top] GridRight = [Monitor1Right] GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /6 [9] TriggerTop = [Monitor1Top] TriggerRight = [Monitor1Right] TriggerBottom = [Monitor1Top] + 32 TriggerLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /3 GridTop = [Monitor1Top] GridRight = [Monitor1Right] GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Right] - ([Monitor1Width] - (68 + 88)) /3