[Groups] NumberOfGroups = 27 [1] TriggerTop = [MonitorReal1Top] + [MonitorReal1Height] * 0.5 - 100 TriggerBottom= [MonitorReal1Top] + [MonitorReal1Height] * 0.5 + 100 TriggerLeft = [MonitorReal1Left] TriggerRight = [MonitorReal1Left] + 200 GridTop = [Monitor1Top] GridLeft = [Monitor1Left] GridBottom= [Monitor1Bottom] GridRight = [Monitor1Left] + [Monitor1Width] * 0.5 [2] TriggerTop = [MonitorReal1Top] + [MonitorReal1Height] * 0.5 - 100 TriggerBottom= [MonitorReal1Top] + [MonitorReal1Height] * 0.5 + 100 TriggerLeft = [MonitorReal1Right] - 200 TriggerRight = [MonitorReal1Right] GridTop = [Monitor1Top] GridLeft = [Monitor1Left] + [Monitor1Width] * 0.5 GridBottom= [Monitor1Bottom] GridRight = [Monitor1Right] [3] TriggerTop = [MonitorReal1Top] TriggerBottom= [MonitorReal1Top] + 200 TriggerLeft = [MonitorReal1Left] + [MonitorReal1Width] * 0.5 - 100 TriggerRight = [MonitorReal1Left] + [MonitorReal1Width] * 0.5 + 100 GridTop = [Monitor1Top] GridBottom= [Monitor1Bottom] / 2 GridLeft = [Monitor1Left] GridRight = [Monitor1Right] [4] TriggerTop = [MonitorReal1Bottom] - 200 TriggerBottom= [MonitorReal1Bottom] TriggerLeft = [MonitorReal1Left] + [MonitorReal1Width] * 0.5 - 100 TriggerRight = [MonitorReal1Left] + [MonitorReal1Width] * 0.5 + 100 GridTop = [Monitor1Top] + [Monitor1Height] /2 GridBottom= [Monitor1Bottom] GridLeft = [Monitor1Left] GridRight = [Monitor1Right] [5] TriggerTop = [MonitorReal1Top] TriggerBottom= [MonitorReal1Top] + 200 TriggerLeft = [MonitorReal1Left] TriggerRight = [MonitorReal1Left] + 200 GridTop = [Monitor1Top] GridBottom= [Monitor1Top] + [Monitor1Height] /2 GridLeft = [Monitor1Left] GridRight = [Monitor1Left] + [Monitor1Width] /2 [6] TriggerTop = [MonitorReal1Top] TriggerBottom= [MonitorReal1Top] + 200 TriggerLeft = [MonitorReal1Right] - 200 TriggerRight = [MonitorReal1Right] GridTop = [Monitor1Top] GridBottom= [Monitor1Top] + [Monitor1Height] /2 GridLeft = [Monitor1Left] + [Monitor1Width] /2 GridRight = [Monitor1Right] [7] TriggerTop = [MonitorReal1Bottom] - 200 TriggerBottom= [MonitorReal1Bottom] TriggerLeft = [MonitorReal1Left] TriggerRight = [MonitorReal1Left] + 200 GridTop = [Monitor1Top] + [Monitor1Height] /2 GridBottom= [Monitor1Bottom] GridLeft = [Monitor1Left] GridRight = [Monitor1Left] + [Monitor1Width] /2 [8] TriggerTop = [MonitorReal1Bottom] - 200 TriggerBottom= [MonitorReal1Bottom] TriggerLeft = [MonitorReal1Right] - 200 TriggerRight = [MonitorReal1Right] GridTop = [Monitor1Top] + [Monitor1Height] /2 GridBottom= [Monitor1Bottom] GridLeft = [Monitor1Left] + [Monitor1Width] /2 GridRight = [Monitor1Right] [11] TriggerTop = [MonitorReal2Top] + [MonitorReal2Height] * 0.5 - 100 TriggerBottom= [MonitorReal2Top] + [MonitorReal2Height] * 0.5 + 100 TriggerLeft = [MonitorReal2Left] TriggerRight = [MonitorReal2Left] + 200 GridTop = [Monitor2Top] GridLeft = [Monitor2Left] GridBottom= [Monitor2Bottom] GridRight = [Monitor2Left] + [Monitor2Width] * 0.5 [12] TriggerTop = [MonitorReal2Top] + [MonitorReal2Height] * 0.5 - 100 TriggerBottom= [MonitorReal2Top] + [MonitorReal2Height] * 0.5 + 100 TriggerLeft = [MonitorReal2Right] - 200 TriggerRight = [MonitorReal2Right] GridTop = [Monitor2Top] GridLeft = [Monitor2Left] + [Monitor2Width] * 0.5 GridBottom= [Monitor2Bottom] GridRight = [Monitor2Right] [13] TriggerTop = [MonitorReal2Top] TriggerBottom= [MonitorReal2Top] + 200 TriggerLeft = [MonitorReal2Left] + [MonitorReal2Width] * 0.5 - 100 TriggerRight = [MonitorReal2Left] + [MonitorReal2Width] * 0.5 + 100 GridTop = [Monitor2Top] GridBottom= [Monitor2Bottom] / 2 GridLeft = [Monitor2Left] GridRight = [Monitor2Right] [14] TriggerTop = [MonitorReal2Bottom] - 200 TriggerBottom= [MonitorReal2Bottom] TriggerLeft = [MonitorReal2Left] + [MonitorReal2Width] * 0.5 - 100 TriggerRight = [MonitorReal2Left] + [MonitorReal2Width] * 0.5 + 100 GridTop = [Monitor2Top] + [Monitor2Height] /2 GridBottom= [Monitor2Bottom] GridLeft = [Monitor2Left] GridRight = [Monitor2Right] [15] TriggerTop = [MonitorReal2Top] TriggerBottom= [MonitorReal2Top] + 200 TriggerLeft = [MonitorReal2Left] TriggerRight = [MonitorReal2Left] + 200 GridTop = [Monitor2Top] GridBottom= [Monitor2Top] + [Monitor2Height] /2 GridLeft = [Monitor2Left] GridRight = [Monitor2Left] + [Monitor2Width] /2 [16] TriggerTop = [MonitorReal2Top] TriggerBottom= [MonitorReal2Top] + 200 TriggerLeft = [MonitorReal2Right] - 200 TriggerRight = [MonitorReal2Right] GridTop = [Monitor2Top] GridBottom= [Monitor2Top] + [Monitor2Height] /2 GridLeft = [Monitor2Left] + [Monitor2Width] /2 GridRight = [Monitor2Right] [17] TriggerTop = [MonitorReal2Bottom] - 200 TriggerBottom= [MonitorReal2Bottom] TriggerLeft = [MonitorReal2Left] TriggerRight = [MonitorReal2Left] + 200 GridTop = [Monitor2Top] + [Monitor2Height] /2 GridBottom= [Monitor2Bottom] GridLeft = [Monitor2Left] GridRight = [Monitor2Left] + [Monitor2Width] /2 [18] TriggerTop = [MonitorReal2Bottom] - 200 TriggerBottom= [MonitorReal2Bottom] TriggerLeft = [MonitorReal2Right] - 200 TriggerRight = [MonitorReal2Right] GridTop = [Monitor2Top] + [Monitor2Height] /2 GridBottom= [Monitor2Bottom] GridLeft = [Monitor2Left] + [Monitor2Width] /2 GridRight = [Monitor2Right] [21] TriggerTop = [MonitorReal3Top] + [MonitorReal3Height] * 0.5 - 100 TriggerBottom= [MonitorReal3Top] + [MonitorReal3Height] * 0.5 + 100 TriggerLeft = [MonitorReal3Left] TriggerRight = [MonitorReal3Left] + 200 GridTop = [Monitor3Top] GridLeft = [Monitor3Left] GridBottom= [Monitor3Bottom] GridRight = [Monitor3Left] + [Monitor3Width] * 0.5 [22] TriggerTop = [MonitorReal3Top] + [MonitorReal3Height] * 0.5 - 100 TriggerBottom= [MonitorReal3Top] + [MonitorReal3Height] * 0.5 + 100 TriggerLeft = [MonitorReal3Right] - 200 TriggerRight = [MonitorReal3Right] GridTop = [Monitor3Top] GridLeft = [Monitor3Left] + [Monitor3Width] * 0.5 GridBottom= [Monitor3Bottom] GridRight = [Monitor3Right] [23] TriggerTop = [MonitorReal3Top] TriggerBottom= [MonitorReal3Top] + 200 TriggerLeft = [MonitorReal3Left] + [MonitorReal3Width] * 0.5 - 100 TriggerRight = [MonitorReal3Left] + [MonitorReal3Width] * 0.5 + 100 GridTop = [Monitor3Top] GridBottom= [Monitor3Bottom] / 2 GridLeft = [Monitor3Left] GridRight = [Monitor3Right] [24] TriggerTop = [MonitorReal3Bottom] - 200 TriggerBottom= [MonitorReal3Bottom] TriggerLeft = [MonitorReal3Left] + [MonitorReal3Width] * 0.5 - 100 TriggerRight = [MonitorReal3Left] + [MonitorReal3Width] * 0.5 + 100 GridTop = [Monitor3Top] + [Monitor3Height] /2 GridBottom= [Monitor3Bottom] GridLeft = [Monitor3Left] GridRight = [Monitor3Right] [25] TriggerTop = [MonitorReal3Top] TriggerBottom= [MonitorReal3Top] + 200 TriggerLeft = [MonitorReal3Left] TriggerRight = [MonitorReal3Left] + 200 GridTop = [Monitor3Top] GridBottom= [Monitor3Top] + [Monitor3Height] /2 GridLeft = [Monitor3Left] GridRight = [Monitor3Left] + [Monitor3Width] /2 [26] TriggerTop = [MonitorReal3Top] TriggerBottom= [MonitorReal3Top] + 200 TriggerLeft = [MonitorReal3Right] - 200 TriggerRight = [MonitorReal3Right] GridTop = [Monitor3Top] GridBottom= [Monitor3Top] + [Monitor3Height] /2 GridLeft = [Monitor3Left] + [Monitor3Width] /2 GridRight = [Monitor3Right] [27] TriggerTop = [MonitorReal3Bottom] - 200 TriggerBottom= [MonitorReal3Bottom] TriggerLeft = [MonitorReal3Left] TriggerRight = [MonitorReal3Left] + 200 GridTop = [Monitor3Top] + [Monitor3Height] /2 GridBottom= [Monitor3Bottom] GridLeft = [Monitor3Left] GridRight = [Monitor3Left] + [Monitor3Width] /2 [20] TriggerTop = [MonitorReal3Bottom] - 200 TriggerBottom= [MonitorReal3Bottom] TriggerLeft = [MonitorReal3Right] - 200 TriggerRight = [MonitorReal3Right] GridTop = [Monitor3Top] + [Monitor3Height] /2 GridBottom= [Monitor3Bottom] GridLeft = [Monitor3Left] + [Monitor3Width] /2 GridRight = [Monitor3Right] [19] TriggerTop = [MonitorReal1Top] + [MonitorReal1Height] /2 - 100 TriggerBottom= [MonitorReal1Top] + [MonitorReal1Height] /2 + 100 TriggerLeft = [MonitorReal1Left] + [MonitorReal1Width] /2 - 100 TriggerRight = [MonitorReal1Left] + [MonitorReal1Width] /2 + 100 GridTop = [Monitor1Top] + [Monitor1Height] * 1/6 GridBottom= [Monitor1Top] + [Monitor1Height] * 5/6 GridLeft = [Monitor1Left] + [Monitor1Width] * 1/6 GridRight = [Monitor1Left] + [Monitor1Width] * 5/6 [10] TriggerTop = [MonitorReal2Top] + [MonitorReal2Height] /2 - 100 TriggerBottom= [MonitorReal2Top] + [MonitorReal2Height] /2 + 100 TriggerLeft = [MonitorReal2Left] + [MonitorReal2Width] /2 - 100 TriggerRight = [MonitorReal2Left] + [MonitorReal2Width] /2 + 100 GridTop = [Monitor2Top] + [Monitor2Height] * 1/6 GridBottom= [Monitor2Top] + [Monitor2Height] * 5/6 GridLeft = [Monitor2Left] + [Monitor2Width] * 1/6 GridRight = [Monitor2Left] + [Monitor2Width] * 5/6 [9] TriggerTop = [MonitorReal3Top] + [MonitorReal3Height] /2 - 100 TriggerBottom= [MonitorReal3Top] + [MonitorReal3Height] /2 + 100 TriggerLeft = [MonitorReal3Left] + [MonitorReal3Width] /2 - 100 TriggerRight = [MonitorReal3Left] + [MonitorReal3Width] /2 + 100 GridTop = [Monitor3Top] + [Monitor3Height] * 1/6 GridBottom= [Monitor3Top] + [Monitor3Height] * 5/6 GridLeft = [Monitor3Left] + [Monitor3Width] * 1/6 GridRight = [Monitor3Left] + [Monitor3Width] * 5/6