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Intel Quad-Core Gaming Demo

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gjehle:
Intel Quad-Core Gaming Demo
Intel combines two dual-core chips in a single package that plugs into a single chip socket.
Kentsfield uses two Conroe chips, and Clovertown uses two Woodcrest chips, for example

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make sure to check the video, it's pretty amazing:
http://www.techeblog.com/index.php/tech-gadget/intel-quad-core-gaming-demo

from TechEBlog

tinjaw:
Dear Satan,

If you throw in dual SLI video cards and 8GB of RAM, I am ready to sign on the dotted line.

f0dder:
Looks cute, big part of that is the GPU though, not the CPU. And IMHO, even a quad-core processor won't be enough for doing nice physics (where objects really influence each other), you need a PhysX card for that...

I wonder how high their CPU utilization is, as it's a pretty complex task to do parallel programming - especially for games, which have a lot of interdependent systems. Ie., you can't fully do AI before you've done physics, and physics can't be fully parallelized either (although if you're clever, it can be done as an iterative process where you parallelize subtasks and re-do when there's object interactions), but imho physics should still be moved to a discrete component.

You might want to check these links:
http://www.anandtech.com/tradeshows/showdoc.aspx?i=2868
http://arstechnica.com/articles/paedia/cpu/valve-multicore.ars/

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