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Author Topic: Dimension Shift: Art illustrating games in another dimension  (Read 2321 times)


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Dimension Shift: Art illustrating games in another dimension
« on: November 23, 2006, 09:15 PM »
Cool stuff.  He basically takes images from video games, and uses them in a 3d representation of some form..

The artwork that you see in my gallery has been created by a parse/render workflow system that has been - and continues to be - in continuous development (by yours truly) since April 2004.

My interest in creating three-dimensional representations of classic arcade, console and computer game characters sprung from a fairly fruitless web search for a retro-arcade-based desktop for my iMac. When I couldn't find anything to fit the bill I set about creating my own, using sprites grabbed from emulated screenshots of my favourite games. One problem....



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Re: Dimension Shift: Art illustrating games in another dimension
« Reply #1 on: November 28, 2006, 05:55 PM »
Wow that's really neat!