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Author Topic: Welcome Comrade! Manifesto Games for Indie Developers  (Read 4661 times)

mouser

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Welcome Comrade! Manifesto Games for Indie Developers
« on: August 29, 2006, 05:31 PM »
Nice long article announcing a new company trying to promote/sell indie computer games:

The machinery of gaming has run amok.
Instead of serving creative vision, it suppresses it. Instead of encouraging innovation, it represses it. Instead of taking its cue from our most imaginative minds, it takes its cue from the latest month's PC Data list. Instead of rewarding those who succeed, it penalizes them with development budgets so high and royalties so low that there can be no reward for creators. Instead of ascribing credit to those who deserve it, it seeks to associate success with the corporate machine. It is time for revolution.
...
Games are art. Some are bad art, of course, but some are sublime products of the human soul. We strongly believe in small teams who love what they do and risk their livelihoods and their futures on ideas that they need to instantiate and impart to gamers.

But because of the conservatism of the conventional industry, teams like this will never get funded, or achieve conventional retail distribution.

Manifesto Games is committed to helping them find a market.



found from slashdot