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Artificial intelligence bests humans at classic arcade games

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mouser:
Interesting stuff, thanks for sharing  :up:

Here are two recent AI articles cited on that page for people who want to learn more:

* https://arxiv.org/pdf/1707.06347.pdf
* https://arxiv.org/pdf/1805.11593.pdf

Asudem:
Let's exploit really old games for MAXIMUM points!


An AI has managed to cheat with the best humanity has to offer after discovering an exploit in classic arcade game Q*bert and running with it.

While earlier iterations of the AI would play Q*bert properly, at some point in its learning of how the game works, it discovers an exploit that lets it rack up insane points. Naturally, as any score-hunting player would, it repeats the process so it can boost its score in the most effective way possible.

You can see the AI working its way around platforms in the video below. At first, it looks as if it’s aimlessly jumping between platforms. Instead of seeing the game progress to the next round, Q*bert becomes stuck in a loop where all its platforms begin to flash – it’s here the AI can then go on a score-frenzy racking up huge points.
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At what point would AI, after completing its goal in an alternate way like this, could it continue "training" if something like quality assurance at the source level fails due to human error? Interesting times.

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