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open source flash as a game development platform

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mouser:
nice article advocating the use of open source flash as a framework for game development

...
Stop what you’re doing right now and go to OSFlash. It’s the home for open-source software devoted to all aspects of Flash development. You’ll find tools for creating assets (vector art, animation, slide show wizards/convertors, etc.) and you’ll find tools for creating code (IDE’s, compilers, build systems, decompilers, etc.). You’ll find instructions for how to build an entire toolchain without touching a single proprietary tool or anything with Macromedia’s or Adobe’s name on it. So that quashes my whole “it’s proprietary no matter what Macromedia leads you to believe” complaint.
...

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http://troygilbert.com/2006/05/24/found-that-game-framework-i-was-looking-for/




from digg

Carol Haynes:
Looks a really useful site - and an interesting read ... thanks

app103:
Flash is not just for games.
I came across this unusual little gem around the same time I found the DC site:

http://www.pocketmod.com

Carol Haynes:
Hey that's really cute ...

Edvard:
Yep, great little app. Been using it for a while. Too bad the forum got spammed and shut down. Here's a link to more PockteModness:
http://www.wufflebunny.com/pocketmod/

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