...As someone who did install it, it's no different that what you have in the G software. You can install the G930 without installing the complete gaming bit, but the gaming bit integrates it in if you install that.
Yes, that probably helps to explain it.
The G930 headset software switches the headset off after X (approx 10 or so) minutes of continuously having detected no sound input
The tweak that @Deozaan
describes is to the file Device_Manifest.xml
, which is apparently set by default to switch off the headset after a specific period of time (15 mins.). What an annoying setting! - but I would presume it's a mistake (human error).
It seems that the file Device_Manifest.xml
is probably installed by the gaming software (which I haven't installed).
The G930 software - for the software pre-amplifier and graphic equalizer - seems to be a fantastically good method for delivering excellent simulated surround-sound (7.1 or 5.1 channels) to the headphones at something close to or approximating the Dolby standard. The software seems to be effectively emulating a soundcard. In most cases, keeping the headset switch to the Dolby surround-sound produces the best results, but sometimes the stereo-only switch can seem to deliver an arguably better listening experience. Suck-it-and-see is the best option here, and personal preferences will probably be a deciding factor.
That's certainly the case with chip music
, which can sound quite different on (say) ordinary headphones, as compared to the G930 headset with surround-sound or stereo.
Playing about with the headset and its software - particularly the software pre-amplifier and graphic equalizer - I have found that, on some audio files, for some bass frequencies, when these 2 softwares are ON
, they can create a "tearing" sound (like speaker overload).
This is noticeable for some chip music - especially Impulse Tracker files (extension ".it"), where, for some bass frequencies, when these 2 softwares are ON
, they can create a "tearing" sound (like speaker overload) and even
a deafening accumulative noise load at those low frequencies. The latter means that some
noise slowly accumulates like an increasingly noisy echo that doesn't go away or fade out. I'd never experienced that kind of sound effect before using this G930 headset.
Switching the 2 softwares OFF
seems to eliminate the tearing sound, but not the accumulative noise load. The latter has so far been only noticeable when listening to Impulse Tracker files - which I think were designed for specific soundcards, most now probably being obsolete.
All of which leads me to suppose that, though the soundcard emulation in the G930 software seems to be generally
very good for most listening purposes, it isn't perfect by any means for some specific kinds of output signals/frequencies.