This past weekend marked the 10 year anniversary of the Ludum Dare 48 Hour Game Competition. I've posted about the Ludum Dare challenge before.
This time, for Ludum Dare 23, the theme was Tiny World. Not only was it historic in the sense of it being the 10th anniversary of the LD48 challenge, but this is also the first time that 1,000 games have been submitted to the competition. As of this writing, there are 1160 games submitted and still about 6 hours left in the Game Jam.
This also marks my first entry in the challenge. I wasn't planning to enter this time, but halfway through the first day I decided to do it. And I knew I wouldn't have any time to work on it the second day, so I essentially had 12 hours to make a game (prototype). And I did! Then when I went to submit it I found out that my game didn't qualify for the 48 hour competition because I used some assets and things that were made by other people/before the challenge started. But it still qualified for the 72 hour Game Jam. It also meant that I had some time to work on it today.
The game I made is called Be Tiny, World! I'm considering it pretty much finished and I've already submitted it to LD.
Play it (or download it) here: http://games.deozaan.com/unity/BeTinyWorld/
Available for Windows/Mac and in the browser. (Sorry, no Linux support except possibly via Wine).
If you're interested in watching me create the game, you can watch the timelapse videos: