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Author Topic: RIFT - MMORPG Beta Invite  (Read 6612 times)
Deozaan
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« on: January 25, 2011, 10:47:13 AM »

RIFT is a new MMORPG that is coming out in March. I'd say it's a bit like World of Warcraft, but the main draw is that there are Rifts (aka portals) that can appear almost anywhere, out of which monsters will spew and you have to defeat all the monsters and shut the rift to restore sanity to an area. If you think that sounds similar to Oblivion, you're not alone. But it is a bit different (you don't ever enter the Rifts to close them, AFAIK).

Anyway I'm too lazy to write up a long description about the game, so check out the website for more info:


My purpose in writing this here is to say that I have received two VIP beta invite keys which can be used by up to 25 people (each), and will get you access to all the remaining beta events until the game's launch in March.


I'll reserve one key for existing DC members so that we don't get an influx of people who just want the game invite. So if you're an existing DC member and want in but the above key doesn't work for you, send me a PM and I'll let you use my other key.
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wraith808
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« Reply #1 on: January 25, 2011, 02:58:51 PM »

They're sending out a lot of these now... smiley
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Deozaan
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« Reply #2 on: January 25, 2011, 03:04:02 PM »

They're sending out a lot of these now... smiley

Yeah, you just had to be subscribed to the newsletter to get one of these VIP beta keys, so they're probably not that rare. But I never would have heard about this game (until after release, probably) if someone didn't mention it to me about a month ago.

Basically, if you've never heard about it or weren't subscribed to the newsletter and are interested in playing the beta, now's your chance. smiley
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Renegade
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« Reply #3 on: January 25, 2011, 06:38:55 PM »

Sounds like they may end up with a trademark infringement case from Palladium. I thought the game was for their off-line game.

Had a quick look at the website... Why do all games need to have classes? The Hero system is nice because you don't have to be jammed into a "class". Ah well...
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wraith808
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« Reply #4 on: January 25, 2011, 08:12:57 PM »

Sounds like they may end up with a trademark infringement case from Palladium. I thought the game was for their off-line game.

Had a quick look at the website... Why do all games need to have classes? The Hero system is nice because you don't have to be jammed into a "class". Ah well...

They've already been through that rodeo.  Don't remember what the outcome was, but it's still here.  Kevin Siembieda is pretty rabid about protecting his IPs, so they wouldn't have gotten *this* far without hearing from him...
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Deozaan
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« Reply #5 on: January 25, 2011, 10:34:32 PM »

Had a quick look at the website... Why do all games need to have classes? The Hero system is nice because you don't have to be jammed into a "class". Ah well...

One of the unique things about this game's system is that you choose a kind of generic class "Warrior, Priest, Mage, or Rogue" and then get more specific later by choosing "souls" that unlock certain skill trees.

So, for instance, I made a Mage, but the three souls I chose to use were Necromancy, Warlock, and Life/Nature (can't remember the name of it).

You can also have more than one soul-set. I haven't done it so I'm not sure what it's really called or exactly how it works, but I'm under the impression you can pretty much change your "subclass" on demand by changing your soul-set.

What is the Hero system you're talking about?
« Last Edit: January 25, 2011, 10:40:23 PM by Deozaan » Logged

wraith808
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« Reply #6 on: January 25, 2011, 11:00:35 PM »

What is the Hero system you're talking about?

If it's what I'm thinking about, it's the same system that's behind Champions.  Good for Superheroes... I don't like it for much else.  Also a bit heavy in the rules, IMO.
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Renegade
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« Reply #7 on: January 26, 2011, 01:43:29 AM »

What is the Hero system you're talking about?

If it's what I'm thinking about, it's the same system that's behind Champions.  Good for Superheroes... I don't like it for much else.  Also a bit heavy in the rules, IMO.

Yeop.

http://www.herogames.com/

It's a bit rules heavy, but if you know how to play, and can use the rules fast, it's far better than other systems. Especially for building characters.
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y0himba
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« Reply #8 on: January 26, 2011, 05:05:35 AM »

I tried the beta and absolutely hated it.  Repetitive and boring.  My 10 year old like it due to the ease of play, but there was no sense of accomplishment or challenge whatsoever, for me at least.
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allen
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« Reply #9 on: January 26, 2011, 06:57:12 AM »

Thanks Deozaan, might check it out. Maybe. I've been sucked into Eve again, though, so. . . smiley
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wraith808
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« Reply #10 on: January 26, 2011, 09:47:12 AM »

It's a bit rules heavy, but if you know how to play, and can use the rules fast, it's far better than other systems. Especially for building characters.

You *do* realize that this is a debate even worse than the OSX vs Windows vs Linux debates, don't you?  So don't get me started... this is one that I can *really* get into.  It even involves prob and stats!  Grin
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Renegade
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« Reply #11 on: January 26, 2011, 09:50:54 AM »

It's a bit rules heavy, but if you know how to play, and can use the rules fast, it's far better than other systems. Especially for building characters.

You *do* realize that this is a debate even worse than the OSX vs Windows vs Linux debates, don't you?  So don't get me started... this is one that I can *really* get into.  It even involves prob and stats!  Grin

Ok ok ok...

For speed of play, Palladium rocks. tongue

Muahahahaha~!
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wraith808
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« Reply #12 on: January 26, 2011, 10:10:53 AM »

Ok ok ok...

For speed of play, Palladium rocks. tongue

Muahahahaha~!

Must.not.reply.  Must.not.reply!  Grin
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Renegade
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« Reply #13 on: January 27, 2011, 07:08:57 AM »

Ok ok ok...

For speed of play, Palladium rocks. tongue

Muahahahaha~!

Must.not.reply.  Must.not.reply!  Grin

Hahahaha~! cheesy

Do we have a d20 die hard?
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Deozaan
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« Reply #14 on: January 28, 2011, 09:17:17 PM »

Okay, here's the second Key--available for anyone--since there hasn't really been a demand for it:

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wraith808
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« Reply #15 on: January 29, 2011, 01:17:42 AM »

Ok ok ok...

For speed of play, Palladium rocks. tongue

Muahahahaha~!

Must.not.reply.  Must.not.reply!  Grin

Hahahaha~! cheesy

Do we have a d20 die hard?


Nope... I've played everything under the sun pretty much.  I'm running a 4e game right now, but that was just the choice of the people I'm playing with.  My favorites have been Amber, the FATE system, the One-Roll Engine, and RoleMaster.  I just don't really like palladium (too dry) or hero (too many rules for no reason)
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Renegade
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« Reply #16 on: January 29, 2011, 06:05:48 AM »

Nope... I've played everything under the sun pretty much.  I'm running a 4e game right now, but that was just the choice of the people I'm playing with.  My favorites have been Amber, the FATE system, the One-Roll Engine, and RoleMaster.  I just don't really like palladium (too dry) or hero (too many rules for no reason)

2 of the BEST systems I've ever seen are without doubt:

Paranoia (The computer is your friend~!)

kill puppies for satan

Here's a quote from the game:


Lots of hatemail for kpfs. Here's one:


But I've not really played much of anything in years.

For kpfs, even if you never play it, it is very very worth the $10 or so just to read. FAIR WARNING: You may very well piss yourself laughing. Stay close to the WC. smiley
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Deozaan
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« Reply #17 on: February 03, 2011, 09:27:02 PM »

There's another beta event happening this weekend:

Quote
The RIFT beta continues this weekend with the next beta event, Planar War, which is set to begin Friday, Feb. 4, 2011 at 10:00 AM PST (18:00 GMT), and run through 10:00 AM (18:00 GMT) on Monday, Feb. 7, 2011.
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lanux128
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« Reply #18 on: February 03, 2011, 09:44:39 PM »

There's another beta event happening this weekend:

Quote
The RIFT beta continues this weekend with the next beta event, Planar War, which is set to begin Friday, Feb. 4, 2011 at 10:00 AM PST (18:00 GMT), and run through 10:00 AM (18:00 GMT) on Monday, Feb. 7, 2011.

thanks for the heads-up! will check my email. smiley
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lanux128
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« Reply #19 on: February 03, 2011, 11:39:15 PM »

The devs of Rift have made a special tie-in with Valve's online shooter Team Fortress 2, which offers some bonus items in both games. these tie-ins are becoming the norm for Valve to capitalize on the hat-loving crowd, showing how much virtual items are held in high regards by their fans.


Quote
Steam customers who pre-order Rift by March 1st will get two exclusive melee weapons in Team Fortress 2, the Sharpened Volcano Fragment and the Sun-on-a-Stick (see pic). Additionally, players who complete the new Riftwalker achievement will receive a redeemable code for an equally exclusive (and terrifying) headpiece in Rift, the Well Spun Hat.
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Deozaan
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« Reply #20 on: June 17, 2011, 04:44:31 PM »

FYI this weekend only you can buy RIFT for $10 or the Collector's Edition for $17 but here's the catch:

It doesn't include ANY gameplay time.
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Deozaan
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« Reply #21 on: June 30, 2011, 10:30:16 AM »

Now it's $5 or $10 for the Collector's edition:

https://www.riftgame.com/...roducts/trial-upgrade.php
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Jibz
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« Reply #22 on: June 30, 2011, 11:57:05 AM »

Now it's $5 or $10 for the Collector's edition:

Or, if you live in Europe, it's on sale for €12 and €17 respectively, which is ~2.5x the US price Angry.
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lanux128
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« Reply #23 on: June 30, 2011, 07:49:23 PM »

Now it's $5 or $10 for the Collector's edition:

Or, if you live in Europe, it's on sale for €12 and €17 respectively, which is ~2.5x the US price Angry.

get someone in the US to buy and gift to you then?
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Deozaan
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« Reply #24 on: August 25, 2011, 10:48:02 AM »

Play RIFT for free starting today until the end of the month in celebration of RIFT's half-birthday:

https://www.riftgame.com/...n/products/half-birthday/
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