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timns
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« on: August 04, 2010, 12:43:19 PM » |
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It's running! A small Java puzzlertimewaster  And after all that blather about what a great name "They Must Be Stopped!" was, I have renamed it. Mainly because I changed the aim of the game a bit too much. So I might use the other title next year again for something else   More info coming up shortly, but she's playable anyway: http://www.head-in-the-clouds.com/game/WhirlyWord.jnlpps I am pretty sure this is the first NANY app to mention 'gerbils' on its teaser screen. Playable, and I'll finish it off when I return from holiday in mid-Jan.
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« Last Edit: January 05, 2011, 03:38:46 PM by timns »
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Perry Mowbray
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« Reply #1 on: August 04, 2010, 11:58:53 PM » |
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But hell, everyone knows that a good name is 99% of it. Now I just hope that IS a good name.  It certainly is intriguing
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cranioscopical
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« Reply #2 on: August 05, 2010, 09:48:08 AM » |
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My goodness, I hope it's not something to defeat current puns!
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Chris
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JavaJones
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« Reply #3 on: August 07, 2010, 04:31:26 PM » |
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I am a big fan of Twigatelle, so I'm looking forward to this for sure. Good name!  - Oshyan
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timns
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« Reply #4 on: August 07, 2010, 04:49:37 PM » |
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Appreciate your comments. It's still totally in the conceptual stage at the moment, but as soon as anything's runnable, I'll start posting details.
Thanks for mentioning Twigatelle - I'll also add some more levels to that thing in the near future.
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mouser
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« Reply #5 on: August 07, 2010, 04:50:12 PM » |
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i can't wait! 
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mouser
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« Reply #6 on: November 20, 2010, 12:28:45 PM » |
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Shouldn't Twiggles and Cobbe be on either side of those spinning wheels?
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timns
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« Reply #7 on: November 20, 2010, 12:35:18 PM » |
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Shouldn't Twiggles and Cobbe be on either side of those spinning wheels?
Damn, I wish I'd thought of that! They absolutely should.
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mouser
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« Reply #8 on: November 20, 2010, 01:03:33 PM » |
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maybe you could bundle in some of their cartoon strips and when the user gets some super high bonus score they get to see one as a reward 
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timns
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« Reply #9 on: November 24, 2010, 10:19:25 PM » |
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Ok folks, if anyone would like to try the game, it's available here: http://www.head-in-the-clouds.com/game/WhirlyWord.jnlp(No installation required, it's a little Java app so it should launch right away) I'll do the proper 'blue box' update to the first post tomorrow. Right now it's time to go and walk the dog. Enjoy! And see if you can figure out what to do 
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« Last Edit: November 24, 2010, 10:21:24 PM by timns »
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cranioscopical
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« Reply #10 on: November 25, 2010, 06:58:30 AM » |
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Enjoy! And see if you can figure out what to do
Clever and addictive 
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Chris
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timns
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« Reply #11 on: November 25, 2010, 09:41:31 AM » |
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Enjoy! And see if you can figure out what to do
Clever and addictive  Thank you koind soir! The intention is that if you can get all 30 words then you progress to the next challenge of 60... then 90, 120, 150 words. If nothing else it should improve your Scrabble skills.
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mouser
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« Reply #12 on: November 30, 2010, 02:00:42 PM » |
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wow that is really clever.. and interesting.
it could REALLY do with a tutorial/instructions.
this seems like a really novel word game to me.. and one of those things that those word game playing lovers would trample over their first born kids to play.
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timns
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« Reply #13 on: November 30, 2010, 02:25:30 PM » |
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wow that is really clever.. and interesting.
it could REALLY do with a tutorial/instructions.
this seems like a really novel word game to me.. and one of those things that those word game playing lovers would trample over their first born kids to play.
Thanks! And yes, it still needs all the frippery as well as some more development. At the moment I think the fanciest feature is the motion blur on the reels 
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mouser
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« Reply #14 on: November 30, 2010, 02:29:10 PM » |
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im sad to see twiggles and cobbe are not in their rightful place next to the wheels though..
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timns
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« Reply #15 on: November 30, 2010, 02:38:31 PM » |
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im sad to see twiggles and cobbe are not in their rightful place next to the wheels though..
Had a bit of a hectic start to the week. New HITC and updates to this game (and Auspex) are all in the works asap.
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Deozaan
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« Reply #16 on: December 01, 2010, 03:57:25 PM » |
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I seem to get a lot of letters that aren't even in any of the words. Letters that aren't in many words to begin with, such as X.  Also, here's a slightly humorous result of a spin: 
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timns
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« Reply #17 on: December 01, 2010, 04:04:20 PM » |
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Yes, the random letters are deliberate, otherwise it's just too darn easy to make all the words. This will be more clear when the "player guide" gets cranked out. Don't suppose anyone wants to write it, do they? And... oh my. I should warn users that there is definitely the potential for some naughty words 
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timns
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« Reply #18 on: January 05, 2011, 03:40:22 PM » |
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Ok, well on mouser's sage advice, I have released the game as is. True, it's playable so as usual he's right.
Later on I'll release an update with more words, more levels, maybe a hi-score table etc.
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mouser
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« Reply #19 on: January 05, 2011, 03:42:36 PM » |
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the one thing it still badly needs is some HELP and INSTRUCTIONS.
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timns
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« Reply #20 on: January 05, 2011, 03:45:19 PM » |
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the one thing it still badly needs is some HELP and INSTRUCTIONS.
Yes yes  Gimme a chance to get home and I'll write something up to go wivvit.
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mouser
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« Reply #21 on: January 05, 2011, 03:49:28 PM » |
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plus its too hard. 
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timns
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« Reply #22 on: January 05, 2011, 03:51:54 PM » |
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No-one volunteered to do the help etc. for this one - I wonder why 
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cranioscopical
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« Reply #23 on: January 05, 2011, 03:55:05 PM » |
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No-one volunteered to do the help etc. for this one - I wonder why  Because you're making such good progress; clearly, you're beyond help. 
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Chris
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mouser
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« Reply #24 on: January 05, 2011, 04:05:11 PM » |
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