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Other Software > Developer's Corner

Software Copy Protection Questions

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tinjaw:
Thanks for the input folks. I spent half a day researching this area and learned quite a lot. I have decided to go with Armadillo/Software Protect for the following reasons:

* Widely used so it is easy to get help from fellow developers.
* The major online registration services like RegNow and Plimus have "native" support for it. (For example, Digital River owns both Armadillo and RegNow.)
* People have used it with games built using Garage Games' Torque Game Builder.
* The cost of purchase for Armadillo includes a custom build to make it less susceptible to generic cracks/keygens.
* Reasonable cost ($300)

f0dder:
Armadillo?

Oh well, your choice.

Deozaan:
I highly recommend fSekrit!  :D

Armadillo?

Oh well, your choice.-f0dder (September 25, 2007, 03:55 PM)
--- End quote ---

Swinto:
f0dder: I have evaluated both and found that Vilabs solution is great for protecting against tampering and reverse engineering while Byteshield protects both the application and the license manager against illegal copying and tampering. The first one is software you buy and install locally while the second is an ASP solution model.

Swinto: just for the record, are you affiliated with either of those products, or do you have experience with them?-f0dder (September 25, 2007, 02:17 AM)
--- End quote ---

Swinto:
tinjaw: Armadillo is one of the most cracked copy protection solutions available on the market. Why spend the money? Just Google "Armadillo crack" and you get 446,000 hits. Check also Woodman http://www.woodmann.com/.

The key is that no protection solution is 100% proof. Thus the solutions that take the longest to defeat have the best chance of not being cracked. Any solution that is based on a single hurdle such as Armadillo are easily cracked. Look for solutions that take on a multiple hurdle approach.


Thanks for the input folks. I spent half a day researching this area and learned quite a lot. I have decided to go with Armadillo/Software Protect for the following reasons:

* Widely used so it is easy to get help from fellow developers.
* The major online registration services like RegNow and Plimus have "native" support for it. (For example, Digital River owns both Armadillo and RegNow.)
* People have used it with games built using Garage Games' Torque Game Builder.
* The cost of purchase for Armadillo includes a custom build to make it less susceptible to generic cracks/keygens.
* Reasonable cost ($300)-tinjaw (September 25, 2007, 01:08 PM)
--- End quote ---

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