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81
Living Room / Re: Movies or films you've seen lately
« on: October 15, 2013, 07:51 AM »
Primer
 (see attachment in previous post)

Rated: :Thmbsup: :Thmbsup: :Thmbsup: :Thmbsup: :Thmbsup:


I cannot agree more, Primer is a fantastic movie.

82
Developer's Corner / Re: SHMUP, A Löve2D story
« on: October 08, 2013, 08:28 PM »
This might kind of suck, but I have decided to stop working on this here project. The game bugged down at the point I am at now and it would render the game unplayable in the long run. I have tried to fix some of the stuff and come to the conclusion that it would be a waste of time trying to fix things. Some of the optimizations I should have done in SHMUP needed to be done earlier and with more forethought to be effective which is why I decided that it wasn't worth it. The entire ordeal hasn't been a waste though, as I've learned a lot about Löve2D and general programming things. With this knowledge I should be able to complete my NANY project not just faster but also more cleanly and bug free.

Things I've learned:

  • Basic idea and execution of object oriented programming
  • How to hopefully keep things manageable by breaking tasks up into chunks
  • That I need a game plan at the beginning rather than doing stuff that feels fun


Short list of things I need to remember:

  • Don't calculate stuff constantly that could be calculated once and saved
  • Don't use expensive math functions if possible, even if they are more convenient
  • Make use of functions for drawing that speeds up the process (Quads, spritebatches, and canvas's)
  • Try to plan out the general framework ahead of time instead of doing it as you go along (Don't go overboard though)
  • Try to minimize feature creep, do one thing at a time and then move on to the next.


With that said, I am open for ideas relating to what kind of game I could finish for a NANY as I am not very imaginative.

edit: Also found out that there are löve2d builds made with LuaJIT which apparently speeds up math calculations a lot

83
Living Room / Re: Recommend some music videos to me!
« on: October 05, 2013, 07:21 PM »
That idea of mellow and upbeat at the same time reminds me of The Flashbulb. He has made a few tracks that feature a similar feeling, at least to me. Planet Th is not quite as mellow as Autumn Insomnia Session though. Both also have somewhat interesting music videos accompanying them.


84
Developer's Corner / Re: SHMUP, A Löve2D story
« on: September 30, 2013, 09:57 AM »


After a short hiatus I am once again back with an update.

Levels now take advantage of object oriented programming features, customization screen updated with keyboard controls and the ability to sell weapons and mirror them on the ship.
I've also fixed the weird flipping when adding stuff to the ship in customization after creating the video.

edit: also just added the ability to change starting direction for swiveling guns

edit edit: Added a bit more to the level



edit edit edit: Added rockets and other minor tweaks, starting to experience some slow down. From what I've gathered by asking Löve2D enthusiasts, I should be able to speed it up immensely by changing the way I draw my sprites. I also need to fix some math in the rockets.


85
Living Room / Re: Recommend some music videos to me!
« on: September 30, 2013, 02:57 AM »
I am not sure, but it seems like a parody or satire of modern music. Personally I prefer TommyVFs remix/cover of it (The video is also pretty good)



Long mix

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