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So, I am gonna pop in a make a small necro.

I recently tried actually programming some bezier curves, and to me that gave me a quite a bit better understanding of it. Not much on a mathematical level, or super intuitive level. But it really helped me actually understand what a bezier curve is (A series of control points to use in a parametric function). Even if it is pretty obvious from the various "pen" tools. The difference between bezier paths and higher order bezier curves was pretty cool to learn about. As I said, I recently programmed a bezier curve thing in Löve2d. Using this (really helpful) blog post to work off. And it was pretty fun and if you haven't done anything similar I highly recommend trying it out.

bezierCurves0.gifbezierCurves1.gif

The moving ball represents t going from 0 to 1 in the formulas for bezier curves.

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I could go for some insurgency

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Living Room / Re: Scratch - A Game Programming Language For Children
« on: October 05, 2014, 03:17 AM »
Oh man, scratch! I remember using that in high school for a multimedia class thing. It's actually a lot more powerful (albeit pretty slow) than you'd think at first.

We made this sort of hybrid puzzle/adventure/platform game:


Some of it works really badly (Of course not the parts I was responsible for!), but overall I think it's pretty interesting how much we got out of it considering only one of us had any kind of coding experiences

Small platformer:


I put this together using the experiences I got from the first thing in about 30-40 minutes. So you can also have decently fast paced games.

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Living Room / Re: DoCo...I need your help!
« on: October 02, 2014, 04:18 PM »
Sweet! Feels good to help out. Even if money is a bit tight at the moment, I would probably have just spent it on beer anyhow. So at least it's going to something a bit more productive than my inebriation!

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Living Room / Re: DoCo...I need your help!
« on: October 02, 2014, 03:57 PM »
Did you get enough to move on out and go to the funeral? I hope my small contribution at least did a bit!

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