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5901  Main Area and Open Discussion / General Software Discussion / Re: Does "OS Transition" software exist? on: September 11, 2011, 01:21:10 PM
+1/w Carol.

Reinstalling via in-place upgrade of W7x64+SP1 is likely to be the easiest way to cure that problem assuming Dell is correct in it's diagnosis.

You could also try reinstalling the service pack itself first to see if that catches the gremlin. You can download the service pack directly from Microsoft here.

Note: It's a 1GB download, so if your web connection isn't up to it I'm sure some fellow DCer could snail mail you a copy. If you're in the USA, drop me a PM with where to ship and I'll be happy to send you a disk.  smiley )


re: 24Gb of RAM:

I'm not sure what you were thinking either! Wow!!!

FWIW, I doubt you'll ever come close to using anywhere near all of that. Probably not even half unless you set up something like a half dozen extremely robust virtual machines.

As far as monitoring how much is actually being used, any 64-bit capable memory monitoring utility should be able to keep you posted about what's going on under the hood. Windows built-in task manager will also give you memory usage and stats if you look under the performance tab.

I personally like the oddly named SysInfoMyWork utility when I occasionally want to peek at how much memory and CPU is being used. Can't vouch for how well it works with a 24Gb machine since I've never had one however.

Luck! Thmbsup

5902  Main Area and Open Discussion / General Software Discussion / Re: Fairware: an interesting experiment in getting paid for Open Source on: September 11, 2011, 11:57:11 AM
Actually, part of this is something I've been thinking about for a long time.

One thing small developers might consider is banding together to create a central purchasing point for their wares. In other words, an app store.

The big problem many people have with buying from an 'unknown' is their understandable reluctance to share their billing information with what could easily be an inadequately secured or honest billing point. That's why they'll often balk at making a $10 purchase from a small business, but think nothing of dropping an Amex card and making a $1000 purchase through Amazon.

Many times I'll see something I want and check to see if the business also makes it available through Amazon. Because if they do, I almost always will purchase  through Amazon rather than directly from the merchant. Why? Because I know Amazon. I worry less about the security on Amazon's shopping cart than I do about the security NiftySoft's unknown ISP provides. And I know I can drag Amazon into any dispute I may have with the merchant about shipping damages or goods not received.  At the very least, I know I can get my money back if there's ever a problem.

Now if developers could work out some arrangement (as an organization) with a reputable and well-known merchant account provider, I think one major barrier to receiving payment might be removed.

Even better would be if you could encourage customers to open an account (like you do with smartphone app stores) such that you don't need to re-key credit card or bank data with each transaction.

I can't speak for everyone, but not having to pull out a card has provided just enough convenience that I've bought many more apps (over 100 to date) for my, and my GF's, iPhone that I would have otherwise. True, most purchases were below $5 each so that had a lot to do with my willingness to take a chance. But not having to think about the actual act of buying something (since the app store makes it feel more like a free download) was also a major factor.

So, maybe it might be a good idea to focus on a trusted and reliable payment mechanism, and get that in place first.

After that, you're free to experiment with different pricing, licensing models, and incentive plans at will.

To recap:

1) Get yourselves organized into a trade group.
2) Get a trusted billing system in place to make it as easy as possible (bordering on no-brainer) for people to pay you.

That's another 2¢ from me.

(One more penny and you'll have a shiny new nickle.  tongue )

As Mouser pointed out, he has neither the desire nor the mindset to become a full fledged entrepreneur. I'm sure he's not alone in that regard. Most people doing creative anything don't want to get involved with business issues. So maybe it's time for you to all get together and get somebody you can trust (because you own them) to take care of it for you...

Authors have agents. Rock stars have labels. Movie stars have guilds.

Why not indy software developers?  Cool

5903  Main Area and Open Discussion / General Software Discussion / Re: Fairware: an interesting experiment in getting paid for Open Source on: September 11, 2011, 07:56:14 AM
40hz, many of your points are good ones, and if money was the sole or even main goal, it might be more cut and dried.

But many of us who are interested in this model have other interests and goals.

Ethics is one, as hgsoft mentioned.

But for me i think it's mainly about the kind of experience I want to have as a coder -- and the kind of experience I have always valued the most.  I get a lot of pleasure out of having a "relationship" (for lack of a better word) with the community of users that use my software.  I like the feeling of knowing that people are able to pay what they feel is right -- and I like the nature of the interactions I have with those kinds of users.  I think that's a large part of what DonationCoder is all about and why I love it here so much and why I appreciate everyone here.

That is a very different experience than one gets when selling software at a fixed price, or when one is focused on maximizing profit, and when dealing with "paying customers".

You make an excellent point.

But there's nothing in the above that couldn't be accomplished by a business or a standard software license.

Ethics, and caring, and relationships, and treating the user of your product right is YOUR personal choice. It has little to do with the business of license model you offer it under. Ethical people treat others ethically. There is nothing about running a successful business that forces you to behave otherwise.

If you want to be ethical - be ethical. If you want a relationship with your customers - build a relationship. And if you believe in treating people right - just do it. Because there's nothing in the business model that will prevent you from doing so.

And more important, there's nothing in an alternate model that automatically guarantees you will - unless YOU make the effort and commitment first.

I'm not saying it's an all or nothing thing, I'm just saying that when you start considering a wider spectrum of goals and realize that profit is not at the top of the list, then these other approaches may start to make more sense.

For the record, pure profit is not always at the top of every businesses' list of priorities. That's a very common misunderstanding on the part of a lot of people. Many businesses (especially 'privately owned' ones) put other human and social goals ahead of profit - and/ or qualify their profit goals with a statement of how such profits will be made.

Note: There's a certain contingent (largely composed of academics) who insists that maximizing profitability (at any cost) is the only goal of a business and further argue its also a legal requirement they do so. Neither is true although it's convenient for those who say it to believe so. So it goes.

One frustration has been coming to terms with how hard it is and how much energy must be expended to find a middle ground alternative approach.  I had a naive belief that if one started out with the position that it wasn't important to make lots of money -- that just making enough to survive would be sufficient -- then life would be a lot easier.

Unfortunately it seems to me that that's not been the case.. Our world economy in general, and software economy in specific, seems to have carved out these niches for commercial products that people expect and are happy to pay for, and "free" stuff that no one is required to pay for -- and that they therefore refuse to spend money on -- and it seems very hard to try to carve out a stable niche somewhere in between where people make voluntary payments.

That's much the same frustration that the FOSS movement has dealt with for a number of years. There's still a large number of potential users that refuse to consider FOSS solutions because experience (and corporate propaganda) has taught them that anything offered free must be: (a) bug-ridden, (b) malware infested, (c) unsupported, (d) stolen or otherwise illegal, or (e) all of the above.

Unfortunately, despite all the money and concerted effort spent to educate the general public, serious misconceptions and moderate distrust of FOSS continues to be the norm.

But maybe one new approach (and individual) can succeed where the FOSS movement failed, so why not try?

One interesting thing the FOSS people noticed is how many corporations and big businesses very quickly got onboard with FOSS products (even of they weren't deploying them to the desktop level) while at the same time publicly dissing the whole notion of free software.

Who knows? Maybe they just didn't want their competitors to benefit from it the same way they were.

One of the nice things about being on this site is meeting so many people who are supportive of the attempt to find an alternative approach, and who don't make you feel like an idiot or a sell out for floundering around struggling to find new ways to do so.

Just because one disagrees with something doesn't automatically mean they think the person they're disagreeing with is an idiot. Nor that the idea being proposed is stupid.

Someone once said a complaint is a compliment in disguise.

In the context of this discussion thread, challenges and counter-arguments should be taken more as a compliment. Especially since stupid statements tend to get dismissed around here without comment. It's only when people detect something of value in what's being said that they take the time to respond - even if they disagree or question the viability of what's being proposed.

So, hopefully, the recipient of a response that isn't totally supportive of their position will understand it for what it is.

And also not take it too personally.

Because it's possible to disagree with an idea, yet not lose respect for the person who came up with it.


5904  Main Area and Open Discussion / General Software Discussion / Re: Splashtop: Linux for Windows users on: September 10, 2011, 10:04:51 PM
Just wanted to let anyone using an Inspiron Notebook, or perhaps various other Dell laptops, that xPUD is the only linux flavor I've EVER gotten to connect via wireless to the 'net.

FYI: I'm currently running Linux Mint 11 (Katya) on a Dell Inspiron laptop. Mint correctly identified the built-in wifi right out of the box. And I was able to connect to my home WAP (running Tomato and using WPA2-PSK) immediately after entering the passphrase. Internet connectivity is flawless and the performance is noticeably better under Linux than it was under Windows.

Got an Inspiron? Try Mint. Thmbsup
5905  Main Area and Open Discussion / Living Room / Re: Thoughts in remembrance of 911 on: September 10, 2011, 05:36:46 PM
@Steeladept- just for the record, I was not equating anything with anything. If you'll take a moment to look at what I wrote - and read what I actually said - and what I said it about -  you should be able to see that.  smiley

And on that note, I'll heed Mouser's advice and let this be my last word on this topic.  Cool
5906  Main Area and Open Discussion / Living Room / Re: Thoughts in remembrance of 911 on: September 10, 2011, 03:00:08 PM
I'm not trying to be heartless -- I'm not begrudging anyone or trying to take away anyone's pain.  It just seems like yet another example of how reactions to this event have not been rational or proportionate given all of the other cases of death and suffering, both inside and outside of the US.

It isn't rational. No more than the fact that 100+ Americans die in auto accidents each day with nothing more than an occasional aside, but one airliner crash that nets 80 victims is immediately treated as front page news.

I suspect a lot has to do with the initial rather than the aggregate number of victims. Somehow, 3000 all at once is perceived as more tragic than the same number in 30 days. It's just something our human brain does.

I think a lot of the motivation for  victim compensation for 911 came out of a combination of the desire to "do the right thing" and a sense that somehow the United States had failed these people. Especially since 'securing domestic tranquility' is one of the core functions of government. Ironic when you consider that this same government is relatively comfortable with the knowledge that millions of its citizens unnecessarily go hungry and lack basic medical care, since for the government to do otherwise would be "shockingly socialistic" and "send the wrong message."

Having a large pool of seized and frozen assets to pay this compensation out of also probably had a lot to do with how willing the government was to do so.

Either way, it was well-intentioned even if it does create yet another surreal contradiction for our government.

Politic aside, my condolences to all affected by the events of 911 - be they citizens of the United States  - or Afghanistan or Iraq.

Because once again, the common people are all paying the price for the decisions and actions of the few. And that remains true whether they're self-appointed or elected leaders.

May whatever is Holy forgive us for that.  Sad

5907  Other Software / Announce Your Software/Service/Product / Re: Low Cost Hosting (Web, Semi-Dedi, VPS, Dedicated Servers) + Low Price TLD's on: September 10, 2011, 02:34:42 PM
@Stephen66515 - Heya! Is this your company? (If so, that is too cool!)  smiley

5908  Main Area and Open Discussion / General Software Discussion / Re: Fairware: an interesting experiment in getting paid for Open Source on: September 10, 2011, 02:09:09 PM
I still think in the long run that its far more practical to develop a working prototype, find some investors, and then release under a standard commercial license model. To improve chances of reaching critical mass, the product should allow full use of the functionality - but shut itself off (or require reactivation) after a given period of time.* Much like Microsoft did with the beta edition of Windows 7. That allows the end-users to see what you've come up with, help identify bugs, and suggest improvements.

It further allows the developer to:

  • get valuable feedback
  • accurately determine the level of interest in their product
  • build a database of users for future marketing and PR efforts

Note that none of the above requires the use of  "open" anything - be it source code or the licensing model.

Open, as a monetization strategy, only really works for major software projects (Apache, the kernal, etc.) where there's either an ongoing market for corporate customer support - or where enough people are making money off it (e.g. hardware appliances) that the manufacturers view contributing code and money as an act of "enlightened self-interest." (Big corps like Cisco, Microsoft, IBM, Google, et al do that all the time.)

For smaller projects, asking for contributions seldom brings in more than a pittance regardless of the number of actual users.

Maybe I'm overly cynical about these things, but to me crowd-sourcing software development sounds (in most cases) very close to this:


I think a lot of it is born out of the attempt to make some money without actually having to sell somebody something. It's a nice idea. But if the primary motivation is to get away from having to market or do selling, you can forget it.

Yes, there are a few Cinderella stories out there about how something became an epic success without any traditional marketing. But for every one of them there are tens of thousands of other successes that came about through intelligent marketing and sales efforts. Truth is, if you want better odds of success, try copying what has already been proven to work. And only if it fails try something different.

So rather than go through the hassles of coming up with yet another alternate development model (since we have freeware, shareware, adware, open, and commercial models already) why not try going with a standard "closed commercial' license approach and see where it leads?  You might be pleasantly surprised.

It's certainly easier to attract investors doing it that way if nothing else.

Just my 2¢

*Note regarding deactivation of beta or trail versions:

I would humbly suggest that if software does deactivate after its authorization expires, the developer still allow the user access to any user entered data stored in the program after the expiration. Some export to a standard file format (tab delimited, CSV etc.) would be nice. Remaining functional in a read-only mode would be even better. That way, the user still has access to their data, but is not allowed to modify existing entries or make new ones. I think that's more than fair because it strikes a good balance between not taking anything away from the user that belongs to them while still protecting the developer's interests.

5909  Main Area and Open Discussion / General Software Discussion / Re: Fairware: an interesting experiment in getting paid for Open Source on: September 09, 2011, 07:48:01 PM
It is an interesting approach. But I still think it's largely preaching to the choir.

From my experience, the general software using public doesn't care how much work or effort has gone into something. They generally expect to be charged for software. And, if given the opportunity, they'll often try to find a way to "borrow" a copy rather than pay for it. Which is why the so-called "honor system" doesn't work very well. This is something the Association of Shareware Professionals learned back in the 80s: If you don't REQUIRE a payment, you'd best not expect to be paid.

The Free Software crowd got around it by basically saying: Screw it! Here's some software. Use it..

There was a certain subtext in there that also that said: It would be really cool if those of you people who are using it could throw some dollars our way so we can continue to develop and refine this thing. But after that, they stopped worrying about it. And if enough people didn't help support their efforts, they stopped developing. It was pure Darwinism: Software which filled a genuine need got supported and survived. Software which didn't (or was of limited or special interest) either continued on as the self-supported  'hobby' project it was - or shut down.

At the core of this was the realization of a simple truth: People (mostly) only pay for what they need. They're far less likely (and willing) to pay for stuff they merely want. And, if given the opportunity to avoid paying at all, about 98% of the people out there won't. Which is why Microsoft developed Genuine Advantage - and we get to live with all the nonsense various other DRM mechanisms put us through.

What Fairware boils down to is yet another form of crowd-sourced project financing. But  this time with a fairly interesting and complex (and IMO slightly self-righteous) allocation system for distributing whatever funding is received.

 If experience is anything to go by, there won't be much to distribute for most projects.

I personally think Fairware is a great idea. Smacks a little bit of "old wine in a new bottle" but so what?  I wish them all the luck in the world getting it to fly. Thmbsup

But I also personally believe it's doomed.  Sad

(And I sincerely hope I'm wrong about that.)  smiley


5910  Main Area and Open Discussion / General Software Discussion / Re: insightful post on gui design, and why it can be faster than the command line on: September 09, 2011, 03:46:15 AM
It's a totally different story in the server room. But everybody knows BOFHs like me and JJ are evil six-fingered mutants. So they don't allow us to have our own GUIs. For obvious reasons. (see above)

Forget somebody?

@Stoic - Ah indeed! I am truly remiss in not including you with the  mentioned earlier.

I will edit my original post to correct this inexcusable oversight.  Cool

5911  Main Area and Open Discussion / General Software Discussion / Re: insightful post on gui design, and why it can be faster than the command line on: September 08, 2011, 09:30:02 AM
+1 w/ StoicJoker and JavaJones.

For some people it's: GUI if you can; CLI if you must.

For others it's: CLI if you can; GUI if you must.


Geek posturing aside, a well designed GUI is a major productivity booster for one-off and small day-to-day things. Especially when it serves as a memory jogger for things you don't do often enough that you remember the exact command syntax.

For me, the fundamental difference is that CLI will always be more flexible. Because no GUI can anticipate every scenario.

And the single biggest advantage CLI holds is that it's scriptable. And that alone is what guarantees the continued existence (and need for) the command line.

Generally, that flexibility is less an issue in the Windows world, where user-generated scripting isn't a widely practiced art. Or at least not on the desktop level.


It's a totally different story in the server room. But everybody knows BOFHs like me and JJ and Stoic are evil six-fingered mutants. So they don't allow us to have our own GUIs. For obvious reasons. (see above)

In the NIX world however, scripting is a very important productivity tool. So users, who are serious about getting all that the Unix derivatives have to offer, soon make the modest effort that's required to learn basic shell scripting. Those that really miss a GUI sometimes also wrap a quick & dirty visual interface around a collection of commands so that the user isn't even aware that the GUI they're running is just a wrapper. In the Windows world, the well-known Super media file utility does exactly that.

The other big advantage to CLI (for me at least) is that it can be scheduled. Because a CLI command is not "interactive" (i.e. it just does the one thing it it says) once it's written - it's written! And once it's saved, it can be easily scheduled (via scheduler, chron, etc.) to run at set times or in response to a system event. For people like me who spend far too many hours in front of a monitor, anything that let's me quickly and easily pass important (but boring and repetitive) work off to a machine is a godsend.


GUIs generally don't let you do that. They're 'interactive' critters. Kinda like one of our dogs. It has to be his time, and his time alone, if you want to play with him.

So while I think the author of the article has made some interesting points, I don't think he made a convincing case for his core argument that CLI is no longer necessary or desirable.

Just my tuppence. Cool
5912  Main Area and Open Discussion / Living Room / Re: Building a home server. Please help, DC! on: September 07, 2011, 06:30:28 PM
OK, forget the unraid thing.  I'll just go with a normal windows server.  I'm close guys, I'm close!!

@StoicJoker - Aw man! Now look what we've gone ahead and done. We wore SBoy out! Cry
5913  Main Area and Open Discussion / Living Room / Re: Building a home server. Please help, DC! on: September 07, 2011, 04:07:54 PM
I also noticed how there were some possible GPL violation questions that had been brought up about Lime Technologies and unRAID.  undecided

Does anybody know what the status or resolution was on that point?  huh

Because if there's an unresolved GPL issue, that's a total showstopper for me no matter how good a product might be.  Sad

5914  Main Area and Open Discussion / Living Room / Re: Building a home server. Please help, DC! on: September 07, 2011, 01:23:06 PM
re: unRAID

Interesting concept. There are a few caveats. Not sure I'm totally wild about some of how this works. But since it's primarily being used as a media storage server (where there's nothing that can't be replaced) it seems to be an OK compromise. Definitely not a good choice for a standard data server however. But who cares? As long as you understand what it is - and what it's good for - there shouldn't be any bad surprises. I'd definitely want to run it on new and good quality hardware. This isn't one of those "raid your junk closet for parts" projects.

@SB - thanks for sharing. I'm generally clueless about this type of product so it's always great when somebody points something like this out to me.

Note: Revision 3 did a segment w/walkthru on unRAID a few years back. Look at it here. It's 2+ years old so some of the commentary may be (likely is?) out of date with the current release.


Getting this (see below) when attempting to go to http://lime-technology.com didn't exactly give me the warm fuzzies.  Grin



5915  Main Area and Open Discussion / General Software Discussion / Re: software to write gamebooks ? on: September 06, 2011, 03:45:40 PM
Take a look at the Brass Lantern and The Interactive Fiction Archive websites for tons of information, examples, and links.

A google for "interactive fiction" will identify many additional things to check out.

If you're more heading towards a long novel, there's a product called Storyspace from Eastlake Systems that was once THE hypertext writing system. It's largely disappeared from view (along with the general public's interest in interactive e-books and hyperfiction) although it's still available. Be forewarned - it's pricey. And to be honest, there's nothing it does that you couldn't do better with the more recent editions of Acrobat - or a visual web design tool like Dreamweaver. Take a look at it if you like. But don't bother buying it.

+1 w/Ampa's recommendation for Inform 7. I think that may be exactly what you're looking for if Colossal Cave or Zork type adventures are what you have in mind.

Luck. Thmbsup

5916  Main Area and Open Discussion / General Software Discussion / Re: Cnet's Download.com and the installer scam on: September 06, 2011, 05:49:57 AM
I have complained about this many times, going back as far as 8 months. Every time one of these sites is taken down, another springs up. In many ways, what CNET did was legitimize their business model - making them much harder to deal with in the future.


Why does the word 'anonymous' start popping into my head all of a sudden?  Wink

5917  Main Area and Open Discussion / General Software Discussion / Re: Linux kernel.org hacked on: September 04, 2011, 12:33:02 PM
Good software is never "final"!

I wasn't saying "final" - just "finally out."  Cool
5918  Main Area and Open Discussion / Living Room / Re: Building a home server. Please help, DC! on: September 04, 2011, 12:28:33 PM
In fact - do this.  You already have a really beefy machine, right?  Use VMware and build your servers as virtual servers.  Build bunches of them if you want, they are only software, so you can create and destroy VM's as often as needed.  Create specialized ones and general purpose ones.  Create machines that work with alternative solutions. Once you have everything working the way you want using test files and test data (you can add data storage later to do the same thing over and over again) sit back and see how it was done.  Determine the relative performance of each option. Did it require certain server software?  Did it require multiple machines that specialized in specific tasks?  Was it flaky and temperamental?  If the answers here are generally yes, then a server may well be the way to go.  But if you want simple elegance and set and forget features, you will likely find better, more refined answers on a workstation where everything runs in one box with a single client OS (or a consumer grade Home Server if you prefer).  Regardless of which answer you come up with though, the beauty of setting it all up in a hypervisor is you can then roll it up and drop the entire system pre-set onto the new box and be running in minutes using something like ESXi on the new box instead of windows.

Oh man! Brilliant! And so obvious...(40hz smacks forehead and laughs at himself for being so blind.)

Steel's suggestion above is some of the absolute best advice I've ever read here.  

Steeladept!!! Come up here and take a bow! Thmbsup

Before you buy anything I'd definitely give virtual a try to get a better handle on how to implement this project. No need to worry about hardware right away. They'll build plenty more by the time you're ready to buy something.

Who knows? It might even end up staying in a virtual environment if it works for you. smiley

5919  Main Area and Open Discussion / Living Room / Re: Building a home server. Please help, DC! on: September 04, 2011, 12:14:02 PM
100Mbps is unusable

Except in the USA where most connections to your ISP don't even get to use all of that.

Ain't leaving something as important as your Internet connection completely at the mercy of private corporate interests a grand thing? The competition was supposed to make things better. Instead it resulted in higher prices and less bandwidth than what's found in many other industrialized nations. And lets not even talk about the joke the US cellphone system has rapidly become.

5920  Main Area and Open Discussion / General Software Discussion / Re: Linux kernel.org hacked on: September 04, 2011, 11:42:07 AM
^Mach was pretty rad for it's time when microkenals were all the rage.

I think the main reason Jobs liked it was because that's what they used for his ill-fated NeXT machine (Jobs never admits he backed the wrong horse) - and the license allowed them to use the code without needing to give anything back.

So I'd hesitate to call Mach3 a bastardized kernal.  It's just a different approach than the one more commonly used by most of today's production operating systems.

But who knows? GNU Hurd is based on the Mach kernal - and there's some chance Hurd may finally be out in the near future after 20 years of waiting. A "Hurd variant" of Debian is slated for release with version 7.0 (aka: Wheezey). Beta downloads are already available for it. (Note: this is seriously beta so don't bother unless you're really curious about it.)

5921  Main Area and Open Discussion / Living Room / Re: People just don't understand... on: September 04, 2011, 11:25:33 AM
Personally, I think Steve Jobs may be in a lot more serious a medical condition than they're letting on.

Because some of that essay smacks of pre-eulogizationCool

From the 40hz Dictionary:

Pre-eulogization: (vt) The act of writing a eulogy in advance of a controversial person's immanent demise,; done with the intention of furnishing an apology or positive spin on said person's behavior before the journalists and biographers have a field day showing just how much of a dyed-in-the-wool bastard said person truly was.

Either way, I genuinely do wish him all the best with regards to his illness. Because as much as some of his actions have annoyed me over the years, I still can't find any justification in wishing him pain or suffering.

5922  Main Area and Open Discussion / Living Room / Re: Anyone else using Ramdisk in Windows 7? on: September 04, 2011, 11:09:29 AM
I guess having the perfect swap setup is quickly approaching the snake oil status, pretty much like all the optimization tricks that no longer bring quantifiable benefits today.

Well said! And likely very true too. Thmbsup

5923  Other Software / Developer's Corner / Re: Can anyone tell me how to lift my open-source project off the ground? on: September 04, 2011, 11:07:19 AM
First, welcome to DonationCoder. Glad you came by. smiley

Second, there's a very good chance you might get the ball rolling here. Drop mouser a personal message and introduce yourself when you get a chance.
5924  Main Area and Open Discussion / General Software Discussion / Re: Linux kernel.org hacked on: September 04, 2011, 11:00:56 AM
Nope. They want nothing to do with us nixers.

Yet it's amazing the amount of open source supporters who run a Mac, though sometimes out of spite tongue

I thought it was more out of pity they did that...

Poor little Mach kernal being held captive by Apple like that. What did it ever do to them? Grin

5925  Main Area and Open Discussion / Living Room / Re: Building a home server. Please help, DC! on: September 04, 2011, 07:31:28 AM
I was just thinking...

Since this will be a personal server with most likely only a few people accessing it at any given time, a single 1GB network link on the LAN side should be sufficient for anything being streamed to the users. That's more bandwidth per user than most people get already - and some have multiple family members streaming (via wireless no less!) simultaneously.

Most playback software is aware of this, so its gotten very good at buffering and caching to avoid any stutters or freezes.

If there are problems after that, then it becomes a QoS issue - and that's a whole 'nother tweak&tune discussion we'll leave for another day.

But if the actual scenario is one (or three) people mostly pulling from the server (even HD) I doubt you'll ever see a problem there.

If it does, I'd first try "multihoming" the server by enabling a second NIC LAN port, and point some users to that as their IP gateway address. Put yourself on your own port and let everybody else share the second. Because you paid for the damn thing so "screw them" right? (kidding...just kidding...)

On the WAN side, even a 100Mb port is usually sufficient - unless some ISP is finally allowing faster backbone connections for it's customers.  Because most ISPs throttle or lock your link throughput somewhere in a range any 100Mb NIC can easily handle. If you actually can benefit from having 1Gb on the WAN side then use a 1Gb NIC for that too. No big deal.

So if you're letting your server handle most of the heavy-lifting, and basically only using your LAN side to pull files down, a single (or dual) switched 1Gb network on the LAN side should be plenty.

If you take a look at many preconfigured servers, you'll see one 100Mb and two 1Gb NIC ports built in.

Now you know why.  smiley
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